Blender V4.3
clip_dopesheet_draw.cc File Reference
#include "DNA_movieclip_types.h"
#include "DNA_scene_types.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
#include "BKE_context.hh"
#include "BKE_movieclip.h"
#include "ED_clip.hh"
#include "ED_screen.hh"
#include "WM_types.hh"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "UI_view2d.hh"
#include "BLF_api.hh"
#include "RNA_access.hh"
#include "RNA_prototypes.hh"
#include "GPU_immediate.hh"
#include "GPU_state.hh"
#include "clip_intern.hh"

Go to the source code of this file.

Functions

static void track_channel_color (MovieTrackingTrack *track, const float default_color[3], float color[3])
 
static void draw_keyframe_shape (float x, float y, bool sel, float alpha, uint pos_id, uint color_id)
 
static void clip_draw_dopesheet_background (ARegion *region, MovieClip *clip, uint pos_id)
 
void clip_draw_dopesheet_main (SpaceClip *sc, ARegion *region, Scene *scene)
 
void clip_draw_dopesheet_channels (const bContext *C, ARegion *region)
 

Function Documentation

◆ clip_draw_dopesheet_background()

◆ clip_draw_dopesheet_channels()

◆ clip_draw_dopesheet_main()

◆ draw_keyframe_shape()

static void draw_keyframe_shape ( float x,
float y,
bool sel,
float alpha,
uint pos_id,
uint color_id )
static

◆ track_channel_color()

static void track_channel_color ( MovieTrackingTrack * track,
const float default_color[3],
float color[3] )
static