Blender V4.3
bmesh_query_uv.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#include "MEM_guardedalloc.h"
10
11#include "BLI_array.hh"
12#include "BLI_math_geom.h"
13#include "BLI_math_vector.h"
15
16#include "BKE_attribute.hh"
17#include "BKE_customdata.hh"
18
19#include "bmesh.hh"
20
22{
23 using namespace blender;
24 using namespace blender::bke;
25 const int layer_index = CustomData_get_layer_index_n(&bm->ldata, CD_PROP_FLOAT2, layer);
26 if (layer_index == -1) {
27 return {-1, -1, -1, -1};
28 }
29
30 char const *name = bm->ldata.layers[layer_index].name;
31 char buffer[MAX_CUSTOMDATA_LAYER_NAME];
32
33 BMUVOffsets offsets;
34 offsets.uv = bm->ldata.layers[layer_index].offset;
41
42 return offsets;
43}
44
46{
48 if (layer == -1) {
49 return {-1, -1, -1, -1};
50 }
52}
53
54static void uv_aspect(const BMLoop *l,
55 const float aspect[2],
56 const int cd_loop_uv_offset,
57 float r_uv[2])
58{
59 const float *uv = BM_ELEM_CD_GET_FLOAT_P(l, cd_loop_uv_offset);
60 r_uv[0] = uv[0] * aspect[0];
61 r_uv[1] = uv[1] * aspect[1];
62}
63
68#define UV_ASPECT(l, r_uv) uv_aspect(l, aspect, cd_loop_uv_offset, r_uv)
69
71 const float aspect[2],
72 const int cd_loop_uv_offset,
73 float r_cent[2])
74{
75 const BMLoop *l_iter;
76 const BMLoop *l_first;
77 float totw = 0.0f;
78 float w_prev;
79
80 zero_v2(r_cent);
81
82 l_iter = l_first = BM_FACE_FIRST_LOOP(f);
83
84 float uv_prev[2], uv_curr[2];
85 UV_ASPECT(l_iter->prev, uv_prev);
86 UV_ASPECT(l_iter, uv_curr);
87 w_prev = len_v2v2(uv_prev, uv_curr);
88 do {
89 float uv_next[2];
90 UV_ASPECT(l_iter->next, uv_next);
91 const float w_curr = len_v2v2(uv_curr, uv_next);
92 const float w = (w_curr + w_prev);
93 madd_v2_v2fl(r_cent, uv_curr, w);
94 totw += w;
95 w_prev = w_curr;
96 copy_v2_v2(uv_curr, uv_next);
97 } while ((l_iter = l_iter->next) != l_first);
98
99 if (totw != 0.0f) {
100 mul_v2_fl(r_cent, 1.0f / float(totw));
101 }
102 /* Reverse aspect. */
103 r_cent[0] /= aspect[0];
104 r_cent[1] /= aspect[1];
105}
106
107#undef UV_ASPECT
108
109void BM_face_uv_calc_center_median(const BMFace *f, const int cd_loop_uv_offset, float r_cent[2])
110{
111 const BMLoop *l_iter;
112 const BMLoop *l_first;
113 zero_v2(r_cent);
114 l_iter = l_first = BM_FACE_FIRST_LOOP(f);
115 do {
116 const float *luv = BM_ELEM_CD_GET_FLOAT_P(l_iter, cd_loop_uv_offset);
117 add_v2_v2(r_cent, luv);
118 } while ((l_iter = l_iter->next) != l_first);
119
120 mul_v2_fl(r_cent, 1.0f / float(f->len));
121}
122
123float BM_face_uv_calc_cross(const BMFace *f, const int cd_loop_uv_offset)
124{
126 const BMLoop *l_iter;
127 const BMLoop *l_first;
128 int i = 0;
129 l_iter = l_first = BM_FACE_FIRST_LOOP(f);
130 do {
131 uvs[i++] = BM_ELEM_CD_GET_FLOAT2_P(l_iter, cd_loop_uv_offset);
132 } while ((l_iter = l_iter->next) != l_first);
133 return cross_poly_v2(reinterpret_cast<const float(*)[2]>(uvs.data()), f->len);
134}
135
136void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], const int cd_loop_uv_offset)
137{
138 const BMLoop *l_iter;
139 const BMLoop *l_first;
140 l_iter = l_first = BM_FACE_FIRST_LOOP(f);
141 do {
142 const float *luv = BM_ELEM_CD_GET_FLOAT_P(l_iter, cd_loop_uv_offset);
143 minmax_v2v2_v2(min, max, luv);
144 } while ((l_iter = l_iter->next) != l_first);
145}
146
147bool BM_loop_uv_share_edge_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
148{
149 BLI_assert(l_a->e == l_b->e);
150 float *luv_a_curr = BM_ELEM_CD_GET_FLOAT_P(l_a, cd_loop_uv_offset);
151 float *luv_a_next = BM_ELEM_CD_GET_FLOAT_P(l_a->next, cd_loop_uv_offset);
152 float *luv_b_curr = BM_ELEM_CD_GET_FLOAT_P(l_b, cd_loop_uv_offset);
153 float *luv_b_next = BM_ELEM_CD_GET_FLOAT_P(l_b->next, cd_loop_uv_offset);
154 if (l_a->v != l_b->v) {
155 std::swap(luv_b_curr, luv_b_next);
156 }
157 return (equals_v2v2(luv_a_curr, luv_b_curr) && equals_v2v2(luv_a_next, luv_b_next));
158}
159
160bool BM_loop_uv_share_vert_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
161{
162 BLI_assert(l_a->v == l_b->v);
163 const float *luv_a = BM_ELEM_CD_GET_FLOAT_P(l_a, cd_loop_uv_offset);
164 const float *luv_b = BM_ELEM_CD_GET_FLOAT_P(l_b, cd_loop_uv_offset);
165 if (!equals_v2v2(luv_a, luv_b)) {
166 return false;
167 }
168 return true;
169}
170
171bool BM_edge_uv_share_vert_check(BMEdge *e, BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
172{
173 BLI_assert(l_a->v == l_b->v);
174 if (!BM_loop_uv_share_vert_check(l_a, l_b, cd_loop_uv_offset)) {
175 return false;
176 }
177
178 /* No need for null checks, these will always succeed. */
179 const BMLoop *l_other_a = BM_loop_other_vert_loop_by_edge(l_a, e);
180 const BMLoop *l_other_b = BM_loop_other_vert_loop_by_edge(l_b, e);
181
182 {
183 const float *luv_other_a = BM_ELEM_CD_GET_FLOAT_P(l_other_a, cd_loop_uv_offset);
184 const float *luv_other_b = BM_ELEM_CD_GET_FLOAT_P(l_other_b, cd_loop_uv_offset);
185 if (!equals_v2v2(luv_other_a, luv_other_b)) {
186 return false;
187 }
188 }
189
190 return true;
191}
192
193bool BM_face_uv_point_inside_test(const BMFace *f, const float co[2], const int cd_loop_uv_offset)
194{
196
197 BMLoop *l_iter;
198 int i;
199
201
202 for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f); i < f->len; i++, l_iter = l_iter->next) {
203 projverts[i] = BM_ELEM_CD_GET_FLOAT2_P(l_iter, cd_loop_uv_offset);
204 }
205
206 return isect_point_poly_v2(co, reinterpret_cast<const float(*)[2]>(projverts.data()), f->len);
207}
const char * BKE_uv_map_pin_name_get(const char *uv_map_name, char *buffer)
const char * BKE_uv_map_vert_select_name_get(const char *uv_map_name, char *buffer)
const char * BKE_uv_map_edge_select_name_get(const char *uv_map_name, char *buffer)
CustomData interface, see also DNA_customdata_types.h.
int CustomData_get_layer_index_n(const CustomData *data, eCustomDataType type, int n)
int CustomData_get_offset_named(const CustomData *data, eCustomDataType type, blender::StringRef name)
int CustomData_get_active_layer(const CustomData *data, eCustomDataType type)
#define BLI_assert(a)
Definition BLI_assert.h:50
bool isect_point_poly_v2(const float pt[2], const float verts[][2], unsigned int nr)
float cross_poly_v2(const float verts[][2], unsigned int nr)
Definition math_geom.cc:147
MINLINE void madd_v2_v2fl(float r[2], const float a[2], float f)
MINLINE float len_v2v2(const float v1[2], const float v2[2]) ATTR_WARN_UNUSED_RESULT
MINLINE void mul_v2_fl(float r[2], float f)
MINLINE void copy_v2_v2(float r[2], const float a[2])
void minmax_v2v2_v2(float min[2], float max[2], const float vec[2])
MINLINE void add_v2_v2(float r[2], const float a[2])
MINLINE bool equals_v2v2(const float v1[2], const float v2[2]) ATTR_WARN_UNUSED_RESULT
MINLINE void zero_v2(float r[2])
#define MAX_CUSTOMDATA_LAYER_NAME
@ CD_PROP_FLOAT2
Read Guarded memory(de)allocation.
#define BM_ELEM_CD_GET_FLOAT2_P(ele, offset)
#define BM_FACE_FIRST_LOOP(p)
#define BM_ELEM_CD_GET_FLOAT_P(ele, offset)
ATTR_WARN_UNUSED_RESULT BMesh * bm
bool BM_face_is_normal_valid(const BMFace *f)
BMLoop * BM_loop_other_vert_loop_by_edge(BMLoop *l, BMEdge *e)
ATTR_WARN_UNUSED_RESULT const BMLoop * l
ATTR_WARN_UNUSED_RESULT const BMVert const BMEdge * e
ATTR_WARN_UNUSED_RESULT const BMLoop * l_b
bool BM_edge_uv_share_vert_check(BMEdge *e, BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
static void uv_aspect(const BMLoop *l, const float aspect[2], const int cd_loop_uv_offset, float r_uv[2])
BMUVOffsets BM_uv_map_get_offsets_from_layer(const BMesh *bm, const int layer)
BMUVOffsets BM_uv_map_get_offsets(const BMesh *bm)
bool BM_loop_uv_share_vert_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
bool BM_loop_uv_share_edge_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], const int cd_loop_uv_offset)
void BM_face_uv_calc_center_median(const BMFace *f, const int cd_loop_uv_offset, float r_cent[2])
bool BM_face_uv_point_inside_test(const BMFace *f, const float co[2], const int cd_loop_uv_offset)
float BM_face_uv_calc_cross(const BMFace *f, const int cd_loop_uv_offset)
void BM_face_uv_calc_center_median_weighted(const BMFace *f, const float aspect[2], const int cd_loop_uv_offset, float r_cent[2])
#define UV_ASPECT(l, r_uv)
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
Definition btQuadWord.h:119
const T * data() const
Definition BLI_array.hh:301
#define min(a, b)
Definition sort.c:32
struct BMVert * v
struct BMEdge * e
struct BMLoop * prev
struct BMLoop * next
CustomData ldata
CustomDataLayer * layers