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Blender V4.3
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Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_inline float | wireframe (KernelGlobals kg, ccl_private ShaderData *sd, const differential3 dP, float size, int pixel_size, ccl_private float3 *P) |
| ccl_device_noinline void | svm_node_wireframe (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint4 node) |
| ccl_device_noinline void svm_node_wireframe | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd, | ||
| ccl_private float * | stack, | ||
| uint4 | node ) |
Definition at line 75 of file wireframe.h.
References differential_from_compact(), differential3::dx, differential3::dy, int, len, NODE_BUMP_OFFSET_DX, NODE_BUMP_OFFSET_DY, stack_load_float(), stack_store_float(), stack_valid(), svm_unpack_node_uchar2(), and wireframe().
Referenced by svm_eval_nodes().
| CCL_NAMESPACE_BEGIN ccl_device_inline float wireframe | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd, | ||
| const differential3 | dP, | ||
| float | size, | ||
| int | pixel_size, | ||
| ccl_private float3 * | P ) |
Definition at line 14 of file wireframe.h.
References cross(), dot(), differential3::dx, differential3::dy, len, motion_triangle_vertices(), object_position_transform(), P, PRIM_NONE, PRIMITIVE_MOTION, PRIMITIVE_TRIANGLE, SD_OBJECT_TRANSFORM_APPLIED, size(), and triangle_vertices().
Referenced by svm_node_wireframe().