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Blender V4.3
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#include <cstdint>#include <memory>#include "BLI_array.hh"#include "BLI_assert.h"#include "BLI_hash.hh"#include "BLI_listbase.h"#include "RE_pipeline.h"#include "GPU_shader.hh"#include "GPU_texture.hh"#include "IMB_colormanagement.hh"#include "IMB_imbuf.hh"#include "IMB_imbuf_types.hh"#include "BKE_image.hh"#include "BKE_lib_id.hh"#include "DNA_ID.h"#include "DNA_image_types.h"#include "COM_cached_image.hh"#include "COM_context.hh"#include "COM_result.hh"#include "COM_utilities.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::realtime_compositor |
Functions | |
| bool | blender::realtime_compositor::operator== (const CachedImageKey &a, const CachedImageKey &b) |
| static RenderLayer * | blender::realtime_compositor::get_render_layer (Image *image, ImageUser &image_user) |
| static int | blender::realtime_compositor::get_pass_index (Image *image, ImageUser &image_user, const char *name) |
| static int | blender::realtime_compositor::get_view_index (Context &context, Image *image, ImageUser &image_user) |
| static ImageUser | blender::realtime_compositor::compute_image_user_for_pass (Context &context, Image *image, const ImageUser *image_user, const char *pass_name) |
| static ImBuf * | blender::realtime_compositor::compute_linear_buffer (ImBuf *image_buffer) |