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| static void | blender::ed::outliner::do_outliner_item_editmode_toggle (bContext *C, Scene *scene, Base *base) |
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| static void | blender::ed::outliner::do_outliner_item_posemode_toggle (bContext *C, Scene *scene, Base *base) |
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| static void | blender::ed::outliner::do_outliner_item_mode_toggle_generic (bContext *C, TreeViewContext *tvc, Base *base) |
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| void | blender::ed::outliner::outliner_item_mode_toggle (bContext *C, TreeViewContext *tvc, TreeElement *te, bool do_extend) |
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| static void | blender::ed::outliner::tree_element_viewlayer_activate (bContext *C, TreeElement *te) |
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| static void | blender::ed::outliner::do_outliner_object_select_recursive (const Scene *scene, ViewLayer *view_layer, Object *ob_parent, bool select) |
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| static void | blender::ed::outliner::do_outliner_bone_select_recursive (bArmature *arm, Bone *bone_parent, bool select) |
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| static void | blender::ed::outliner::do_outliner_ebone_select_recursive (bArmature *arm, EditBone *ebone_parent, bool select) |
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| static void | blender::ed::outliner::tree_element_object_activate (bContext *C, Scene *scene, ViewLayer *view_layer, TreeElement *te, const eOLSetState set, bool recursive) |
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| static void | blender::ed::outliner::tree_element_material_activate (bContext *C, const Scene *scene, ViewLayer *view_layer, TreeElement *te) |
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| static void | blender::ed::outliner::tree_element_camera_activate (bContext *C, Scene *scene, TreeElement *te) |
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| static void | blender::ed::outliner::tree_element_world_activate (bContext *C, Scene *scene, TreeElement *te) |
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| static void | blender::ed::outliner::tree_element_defgroup_activate (bContext *C, TreeElement *te, TreeStoreElem *tselem) |
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| static void | blender::ed::outliner::tree_element_gplayer_activate (bContext *C, TreeElement *te, TreeStoreElem *tselem) |
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| static void | blender::ed::outliner::tree_element_grease_pencil_node_activate (bContext *C, TreeElement *te, TreeStoreElem *tselem) |
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| static void | blender::ed::outliner::tree_element_bonecollection_activate (bContext *C, TreeElement *te, TreeStoreElem *tselem) |
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| static void | blender::ed::outliner::tree_element_posechannel_activate (bContext *C, const Scene *scene, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive) |
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| static void | blender::ed::outliner::tree_element_bone_activate (bContext *C, const Scene *scene, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive) |
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| static void | blender::ed::outliner::tree_element_active_ebone__sel (bContext *C, bArmature *arm, EditBone *ebone, short sel) |
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| static void | blender::ed::outliner::tree_element_ebone_activate (bContext *C, const Scene *scene, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive) |
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| static void | blender::ed::outliner::tree_element_modifier_activate (bContext *C, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set) |
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| static void | blender::ed::outliner::tree_element_psys_activate (bContext *C, TreeStoreElem *tselem) |
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| static void | blender::ed::outliner::tree_element_constraint_activate (bContext *C, const Scene *scene, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set) |
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| static void | blender::ed::outliner::tree_element_sequence_activate (bContext *C, Scene *scene, TreeElement *te, const eOLSetState set) |
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| static void | blender::ed::outliner::tree_element_sequence_dup_activate (Scene *scene, TreeElement *) |
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| static void | blender::ed::outliner::tree_element_master_collection_activate (const bContext *C) |
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| static void | blender::ed::outliner::tree_element_layer_collection_activate (bContext *C, TreeElement *te) |
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| static void | blender::ed::outliner::tree_element_text_activate (bContext *C, TreeElement *te) |
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| void | blender::ed::outliner::tree_element_activate (bContext *C, const TreeViewContext *tvc, TreeElement *te, eOLSetState set, bool handle_all_types) |
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| void | blender::ed::outliner::tree_element_type_active_set (bContext *C, const TreeViewContext *tvc, TreeElement *te, TreeStoreElem *tselem, eOLSetState set, bool recursive) |
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| static eOLDrawState | blender::ed::outliner::tree_element_defgroup_state_get (const Scene *scene, ViewLayer *view_layer, const TreeElement *te, const TreeStoreElem *tselem) |
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| static eOLDrawState | blender::ed::outliner::tree_element_bone_state_get (const Scene *scene, ViewLayer *view_layer, const TreeElement *te, const TreeStoreElem *tselem) |
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| static eOLDrawState | blender::ed::outliner::tree_element_ebone_state_get (const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_modifier_state_get (const TreeElement *te, const TreeStoreElem *tselem) |
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| static eOLDrawState | blender::ed::outliner::tree_element_object_state_get (const TreeViewContext *tvc, const TreeStoreElem *tselem) |
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| static eOLDrawState | blender::ed::outliner::tree_element_pose_state_get (const Scene *scene, const ViewLayer *view_layer, const TreeStoreElem *tselem) |
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| static eOLDrawState | blender::ed::outliner::tree_element_posechannel_state_get (const Object *ob_pose, const TreeElement *te, const TreeStoreElem *tselem) |
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| static eOLDrawState | blender::ed::outliner::tree_element_viewlayer_state_get (const bContext *C, const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_bone_collection_state_get (const TreeElement *te, const TreeStoreElem *tselem) |
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| static eOLDrawState | blender::ed::outliner::tree_element_sequence_state_get (const Scene *scene, const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_sequence_dup_state_get (const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_gplayer_state_get (const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_grease_pencil_node_state_get (const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_master_collection_state_get (const bContext *C) |
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| static eOLDrawState | blender::ed::outliner::tree_element_layer_collection_state_get (const bContext *C, const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_active_material_get (const Scene *scene, ViewLayer *view_layer, const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_active_scene_get (const TreeViewContext *tvc, const TreeElement *te, const TreeStoreElem *tselem) |
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| static eOLDrawState | blender::ed::outliner::tree_element_active_world_get (const Scene *scene, const TreeElement *te) |
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| static eOLDrawState | blender::ed::outliner::tree_element_active_camera_get (const Scene *scene, const TreeElement *te) |
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| eOLDrawState | blender::ed::outliner::tree_element_active_state_get (const TreeViewContext *tvc, const TreeElement *te, const TreeStoreElem *tselem) |
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| eOLDrawState | blender::ed::outliner::tree_element_type_active_state_get (const bContext *C, const TreeViewContext *tvc, const TreeElement *te, const TreeStoreElem *tselem) |
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| bPoseChannel * | blender::ed::outliner::outliner_find_parent_bone (TreeElement *te, TreeElement **r_bone_te) |
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| static void | blender::ed::outliner::outliner_sync_to_properties_editors (const bContext *C, PointerRNA *ptr, const int context) |
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| static void | blender::ed::outliner::outliner_set_properties_tab (bContext *C, TreeElement *te, TreeStoreElem *tselem) |
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| static void | blender::ed::outliner::do_outliner_item_activate_tree_element (bContext *C, const TreeViewContext *tvc, SpaceOutliner *space_outliner, TreeElement *te, TreeStoreElem *tselem, const bool extend, const bool recursive, const bool do_activate_data) |
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| void | blender::ed::outliner::outliner_item_select (bContext *C, SpaceOutliner *space_outliner, TreeElement *te, short select_flag) |
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| static Collection * | blender::ed::outliner::outliner_collection_get_for_recursive (bContext *C, TreeElement *te) |
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| static bool | blender::ed::outliner::can_select_recursive (TreeElement *te, Collection *in_collection) |
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| static void | blender::ed::outliner::do_outliner_select_recursive (ListBase *lb, bool selecting, Collection *in_collection) |
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| static bool | blender::ed::outliner::do_outliner_range_select_recursive (ListBase *lb, TreeElement *active, TreeElement *cursor, bool selecting, const bool recurse, Collection *in_collection) |
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| static void | blender::ed::outliner::do_outliner_range_select (bContext *C, SpaceOutliner *space_outliner, TreeElement *cursor, const bool extend, const bool recurse, Collection *in_collection) |
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| static bool | blender::ed::outliner::outliner_is_co_within_restrict_columns (const SpaceOutliner *space_outliner, const ARegion *region, float view_co_x) |
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| bool | blender::ed::outliner::outliner_is_co_within_mode_column (SpaceOutliner *space_outliner, const float view_mval[2]) |
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| static bool | blender::ed::outliner::outliner_is_co_within_active_mode_column (bContext *C, SpaceOutliner *space_outliner, const float view_mval[2]) |
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| static int | blender::ed::outliner::outliner_item_do_activate_from_cursor (bContext *C, const int mval[2], const bool extend, const bool use_range, const bool deselect_all, const bool recurse) |
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| static int | blender::ed::outliner::outliner_item_activate_invoke (bContext *C, wmOperator *op, const wmEvent *event) |
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| void | blender::ed::outliner::OUTLINER_OT_item_activate (wmOperatorType *ot) |
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| static void | blender::ed::outliner::outliner_box_select (bContext *C, SpaceOutliner *space_outliner, const rctf *rectf, const bool select) |
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| static int | blender::ed::outliner::outliner_box_select_exec (bContext *C, wmOperator *op) |
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| static int | blender::ed::outliner::outliner_box_select_invoke (bContext *C, wmOperator *op, const wmEvent *event) |
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| void | blender::ed::outliner::OUTLINER_OT_select_box (wmOperatorType *ot) |
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| static TreeElement * | blender::ed::outliner::outliner_find_rightmost_visible_child (SpaceOutliner *space_outliner, TreeElement *te) |
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| static TreeElement * | blender::ed::outliner::outliner_find_previous_element (SpaceOutliner *space_outliner, TreeElement *te) |
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| static TreeElement * | blender::ed::outliner::outliner_element_find_successor_in_parents (TreeElement *te) |
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| static TreeElement * | blender::ed::outliner::outliner_find_next_element (SpaceOutliner *space_outliner, TreeElement *te) |
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| static TreeElement * | blender::ed::outliner::outliner_walk_left (SpaceOutliner *space_outliner, TreeElement *te, bool toggle_all) |
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| static TreeElement * | blender::ed::outliner::outliner_walk_right (SpaceOutliner *space_outliner, TreeElement *te, bool toggle_all) |
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| static TreeElement * | blender::ed::outliner::do_outliner_select_walk (SpaceOutliner *space_outliner, TreeElement *te, const int direction, const bool extend, const bool toggle_all) |
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| static TreeElement * | blender::ed::outliner::find_walk_select_start_element (SpaceOutliner *space_outliner, bool *r_changed) |
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| static void | blender::ed::outliner::outliner_walk_scroll (SpaceOutliner *space_outliner, ARegion *region, TreeElement *te) |
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| static int | blender::ed::outliner::outliner_walk_select_invoke (bContext *C, wmOperator *op, const wmEvent *) |
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| void | blender::ed::outliner::OUTLINER_OT_select_walk (wmOperatorType *ot) |
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