#include <openxr/openxr.h>
#include <openxr/openxr_platform.h>
Go to the source code of this file.
- Note
- This is taken mostly from the OpenXR SDK, but with modified D3D versions (e.g. d3d11_4.h -> d3d11.h). Take care for that when updating, we don't want to require newest Win SDKs to be installed.
Definition in file GHOST_Xr_openxr_includes.hh.