5#ifndef __BLENDER_VIEWPORT_H__
6#define __BLENDER_VIEWPORT_H__
11#include "RNA_blender_cpp.hh"
Read Guarded memory(de)allocation.
bool shader_modified(const BlenderViewportParameters &other) const
float studiolight_rotate_z
float studiolight_intensity
BlenderViewportParameters()
bool film_modified(const BlenderViewportParameters &other) const
bool use_custom_shader() const
float studiolight_background_alpha
bool modified(const BlenderViewportParameters &other) const
#define CCL_NAMESPACE_END