Blender V4.3
render_ops.cc
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1/* SPDX-FileCopyrightText: 2009 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#include <cstdlib>
10
11#include "BLI_utildefines.h"
12
13#include "ED_render.hh"
14
15#include "WM_api.hh"
16
17#include "render_intern.hh" /* own include */
18
19/***************************** render ***********************************/
20
22{
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41
50
53
54#ifdef WITH_FREESTYLE
55 WM_operatortype_append(SCENE_OT_freestyle_module_add);
56 WM_operatortype_append(SCENE_OT_freestyle_module_remove);
57 WM_operatortype_append(SCENE_OT_freestyle_module_move);
58 WM_operatortype_append(SCENE_OT_freestyle_lineset_add);
59 WM_operatortype_append(SCENE_OT_freestyle_lineset_copy);
60 WM_operatortype_append(SCENE_OT_freestyle_lineset_paste);
61 WM_operatortype_append(SCENE_OT_freestyle_lineset_remove);
62 WM_operatortype_append(SCENE_OT_freestyle_lineset_move);
63 WM_operatortype_append(SCENE_OT_freestyle_linestyle_new);
64 WM_operatortype_append(SCENE_OT_freestyle_color_modifier_add);
65 WM_operatortype_append(SCENE_OT_freestyle_alpha_modifier_add);
66 WM_operatortype_append(SCENE_OT_freestyle_thickness_modifier_add);
67 WM_operatortype_append(SCENE_OT_freestyle_geometry_modifier_add);
68 WM_operatortype_append(SCENE_OT_freestyle_modifier_remove);
69 WM_operatortype_append(SCENE_OT_freestyle_modifier_move);
70 WM_operatortype_append(SCENE_OT_freestyle_modifier_copy);
71 WM_operatortype_append(SCENE_OT_freestyle_stroke_material_create);
72#endif
73
77
78 /* `render_internal.cc` */
83
84 /* `render_opengl.cc` */
86}
void OBJECT_OT_material_slot_add(wmOperatorType *ot)
void OBJECT_OT_material_slot_deselect(wmOperatorType *ot)
void RENDER_OT_view_show(wmOperatorType *ot)
void RENDER_OT_render(wmOperatorType *ot)
void OBJECT_OT_lightprobe_cache_free(wmOperatorType *ot)
void OBJECT_OT_material_slot_copy(wmOperatorType *ot)
void SCENE_OT_view_layer_remove_unused_lightgroups(wmOperatorType *ot)
void RENDER_OT_shutter_curve_preset(wmOperatorType *ot)
void OBJECT_OT_lightprobe_cache_bake(wmOperatorType *ot)
void OBJECT_OT_material_slot_select(wmOperatorType *ot)
void WORLD_OT_new(wmOperatorType *ot)
void OBJECT_OT_material_slot_remove_unused(wmOperatorType *ot)
void OBJECT_OT_material_slot_assign(wmOperatorType *ot)
void MATERIAL_OT_paste(wmOperatorType *ot)
void MATERIAL_OT_new(wmOperatorType *ot)
void SCENE_OT_view_layer_add(wmOperatorType *ot)
void OBJECT_OT_material_slot_move(wmOperatorType *ot)
void SCENE_OT_view_layer_add_used_lightgroups(wmOperatorType *ot)
void TEXTURE_OT_new(wmOperatorType *ot)
void MATERIAL_OT_copy(wmOperatorType *ot)
void SCENE_OT_view_layer_remove_lightgroup(wmOperatorType *ot)
void TEXTURE_OT_slot_paste(wmOperatorType *ot)
void SCENE_OT_view_layer_add_aov(wmOperatorType *ot)
void TEXTURE_OT_slot_copy(wmOperatorType *ot)
void RENDER_OT_view_cancel(wmOperatorType *ot)
void SCENE_OT_render_view_add(wmOperatorType *ot)
void SCENE_OT_view_layer_remove_aov(wmOperatorType *ot)
void RENDER_OT_opengl(wmOperatorType *ot)
void OBJECT_OT_material_slot_remove(wmOperatorType *ot)
void TEXTURE_OT_slot_move(wmOperatorType *ot)
void SCENE_OT_view_layer_remove(wmOperatorType *ot)
void SCENE_OT_view_layer_add_lightgroup(wmOperatorType *ot)
void SCENE_OT_render_view_remove(wmOperatorType *ot)
void ED_operatortypes_render()
Definition render_ops.cc:21
void WM_operatortype_append(void(*opfunc)(wmOperatorType *))