Blender V4.3
OCIO_GPULutTexture Struct Reference

Public Attributes

GPUTexture * texture = nullptr
 
std::string sampler_name
 

Detailed Description

Definition at line 76 of file ocio_impl_glsl.cc.

Member Data Documentation

◆ sampler_name

std::string OCIO_GPULutTexture::sampler_name

Definition at line 78 of file ocio_impl_glsl.cc.

Referenced by addGPULut1D2D(), and addGPULut3D().

◆ texture

GPUTexture* OCIO_GPULutTexture::texture = nullptr

Definition at line 77 of file ocio_impl_glsl.cc.

Referenced by addGPULut1D2D(), and addGPULut3D().


The documentation for this struct was generated from the following file: