Blender V4.3
PassAccessor::Source Class Reference

#include <pass_accessor.h>

Public Member Functions

 Source ()=default
 
 Source (const float *pixels, int num_components)
 

Public Attributes

const floatpixels = nullptr
 
int num_components = 0
 
int offset = 0
 

Detailed Description

Definition at line 88 of file pass_accessor.h.

Constructor & Destructor Documentation

◆ Source() [1/2]

PassAccessor::Source::Source ( )
default

◆ Source() [2/2]

PassAccessor::Source::Source ( const float * pixels,
int num_components )

Definition at line 55 of file pass_accessor.cpp.

Member Data Documentation

◆ num_components

int PassAccessor::Source::num_components = 0

Definition at line 95 of file pass_accessor.h.

Referenced by PassAccessor::set_render_tile_pixels().

◆ offset

int PassAccessor::Source::offset = 0

◆ pixels

const float* PassAccessor::Source::pixels = nullptr

Definition at line 94 of file pass_accessor.h.

Referenced by PassAccessor::set_render_tile_pixels().


The documentation for this class was generated from the following files: