Blender V4.3
BVHTreeNearest Struct Reference

#include <BLI_kdopbvh.h>

Public Attributes

int index
 
float co [3]
 
float no [3]
 
float dist_sq
 
int flags
 

Detailed Description

Definition at line 38 of file BLI_kdopbvh.h.

Member Data Documentation

◆ co

float BVHTreeNearest::co[3]

Nearest coordinates (untouched it none is found within a dist radius from the given coordinates).

Definition at line 44 of file BLI_kdopbvh.h.

Referenced by nearest_world_tree_co(), SnapData::register_result(), and snap_grid().

◆ dist_sq

◆ flags

int BVHTreeNearest::flags

Definition at line 50 of file BLI_kdopbvh.h.

◆ index

◆ no

float BVHTreeNearest::no[3]

Normal at nearest coordinates (untouched it none is found within a dist radius from the given coordinates).

Definition at line 47 of file BLI_kdopbvh.h.

Referenced by SnapData::register_result(), SnapData::snap_edge(), SnapData::snap_edge_points_impl(), snap_grid(), and SnapData::SnapData().


The documentation for this struct was generated from the following file: