Blender V4.3
orientation.cc File Reference
#include "BKE_main.hh"
#include "DNA_scene_types.h"
#include "RNA_access.hh"
#include "RNA_types.hh"
#include "IO_orientation.hh"

Go to the source code of this file.

Functions

void io_ui_forward_axis_update (Main *, Scene *, PointerRNA *ptr)
 
void io_ui_up_axis_update (Main *, Scene *, PointerRNA *ptr)
 

Variables

const EnumPropertyItem io_transform_axis []
 

Function Documentation

◆ io_ui_forward_axis_update()

void io_ui_forward_axis_update ( Main * main,
Scene * scene,
PointerRNA * ptr )

Definition at line 21 of file orientation.cc.

References ptr, RNA_enum_get(), and RNA_enum_set().

◆ io_ui_up_axis_update()

void io_ui_up_axis_update ( Main * main,
Scene * scene,
PointerRNA * ptr )

Definition at line 32 of file orientation.cc.

References ptr, RNA_enum_get(), and RNA_enum_set().

Variable Documentation

◆ io_transform_axis

const EnumPropertyItem io_transform_axis[]
Initial value:
= {
{IO_AXIS_X, "X", 0, "X", "Positive X axis"},
{IO_AXIS_Y, "Y", 0, "Y", "Positive Y axis"},
{IO_AXIS_Z, "Z", 0, "Z", "Positive Z axis"},
{IO_AXIS_NEGATIVE_X, "NEGATIVE_X", 0, "-X", "Negative X axis"},
{IO_AXIS_NEGATIVE_Y, "NEGATIVE_Y", 0, "-Y", "Negative Y axis"},
{IO_AXIS_NEGATIVE_Z, "NEGATIVE_Z", 0, "-Z", "Negative Z axis"},
{0, nullptr, 0, nullptr, nullptr}}
@ IO_AXIS_Y
@ IO_AXIS_NEGATIVE_Z
@ IO_AXIS_NEGATIVE_X
@ IO_AXIS_Z
@ IO_AXIS_NEGATIVE_Y
@ IO_AXIS_X

Definition at line 12 of file orientation.cc.