Blender V4.3
GHOST_DisplayManagerWin32.cc File Reference
#include "GHOST_DisplayManagerWin32.hh"
#include "GHOST_Debug.hh"
#include <windows.h>
#include <multimon.h>

Go to the source code of this file.

Macros

#define WIN32_LEAN_AND_MEAN
 
#define COMPILE_MULTIMON_STUBS
 

Functions

static BOOL get_dd (DWORD d, DISPLAY_DEVICE *dd)
 

Macro Definition Documentation

◆ COMPILE_MULTIMON_STUBS

#define COMPILE_MULTIMON_STUBS

Definition at line 16 of file GHOST_DisplayManagerWin32.cc.

◆ WIN32_LEAN_AND_MEAN

#define WIN32_LEAN_AND_MEAN

Definition at line 12 of file GHOST_DisplayManagerWin32.cc.

Function Documentation

◆ get_dd()