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Blender V4.3
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#include "GHOST_DisplayManagerWin32.hh"#include "GHOST_Debug.hh"#include <windows.h>#include <multimon.h>Go to the source code of this file.
Macros | |
| #define | WIN32_LEAN_AND_MEAN |
| #define | COMPILE_MULTIMON_STUBS |
Functions | |
| static BOOL | get_dd (DWORD d, DISPLAY_DEVICE *dd) |
| #define COMPILE_MULTIMON_STUBS |
Definition at line 16 of file GHOST_DisplayManagerWin32.cc.
| #define WIN32_LEAN_AND_MEAN |
Definition at line 12 of file GHOST_DisplayManagerWin32.cc.
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static |
Definition at line 28 of file GHOST_DisplayManagerWin32.cc.
Referenced by GHOST_DisplayManagerWin32::getDisplaySetting(), GHOST_DisplayManagerWin32::getNumDisplaySettings(), and GHOST_DisplayManagerWin32::setCurrentDisplaySetting().