Blender V4.3
workbench_depth_info.hh File Reference

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Functions

sampler(0, ImageType::DEPTH_2D, "depth_tx") .fragment_source("workbench_merge_depth_frag.glsl") .additional_info("draw_fullscreen") .depth_write(DepthWrite fragment_source("workbench_overlay_depth_frag.glsl") .additional_info("draw_fullscreen") .depth_write(DepthWrite fragment_out (0, Type::UINT, "out_stencil_value") .fragment_source("workbench_extract_stencil.glsl") .additional_info("draw_fullscreen") .do_static_compilation(true)
 

Function Documentation

◆ fragment_out()

sampler(0, ImageType::DEPTH_2D, "depth_tx") .fragment_source("workbench_merge_depth_frag.glsl") .additional_info("draw_fullscreen") .depth_write(DepthWrite fragment_source("workbench_overlay_depth_frag.glsl") .additional_info("draw_fullscreen") .depth_write(DepthWrite fragment_out ( 0 ,
Type::UINT ,
"out_stencil_value"  )