Blender V4.3
blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap Class Reference

#include <pbvh_uv_islands.hh>

Public Member Functions

 EdgeToPrimitiveMap ()=delete
 
 EdgeToPrimitiveMap (const int edges_num)
 
void add (const int primitive_i, const int edge_i)
 
Span< intoperator[] (const int edge_i) const
 

Detailed Description

Definition at line 68 of file pbvh_uv_islands.hh.

Constructor & Destructor Documentation

◆ EdgeToPrimitiveMap() [1/2]

blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap::EdgeToPrimitiveMap ( )
delete

◆ EdgeToPrimitiveMap() [2/2]

blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap::EdgeToPrimitiveMap ( const int edges_num)
inline

Member Function Documentation

◆ add()

void blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap::add ( const int primitive_i,
const int edge_i )
inline

◆ operator[]()

Span< int > blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap::operator[] ( const int edge_i) const
inline

Definition at line 82 of file pbvh_uv_islands.hh.


The documentation for this class was generated from the following file: