| allocator_type typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| append(const Edge< CoordSpace::UV > &value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append(Edge< CoordSpace::UV > &&value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_and_get_index(const Edge< CoordSpace::UV > &value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_and_get_index(Edge< CoordSpace::UV > &&value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_and_get_index_as(ForwardValue &&...value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_as(ForwardValue &&...value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_n_times(const Edge< CoordSpace::UV > &value, const int64_t n) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_non_duplicates(const Edge< CoordSpace::UV > &value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_unchecked(const Edge< CoordSpace::UV > &value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_unchecked(Edge< CoordSpace::UV > &&value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| append_unchecked_as(ForwardT &&...value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| as_mutable_span() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| as_span() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| begin() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| begin() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| capacity() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| clear() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| clear_and_shrink() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| const_iterator typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| const_pointer typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| const_reference typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| contains(const Edge< CoordSpace::UV > &value) const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| data() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| data() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| end() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| end() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| extend(Span< Edge< CoordSpace::UV > > array) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| extend(const Edge< CoordSpace::UV > *start, int64_t amount) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| extend(InputIt first, InputIt last) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| extend_non_duplicates(Span< Edge< CoordSpace::UV > > array) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| extend_unchecked(Span< Edge< CoordSpace::UV > > array) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| extend_unchecked(const Edge< CoordSpace::UV > *start, int64_t amount) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| extract_tile_edges(const image::ImageTileWrapper image_tile, const int2 tile_resolution) const | blender::bke::pbvh::pixels::NonManifoldUVEdges | inline |
| fill(const Edge< CoordSpace::UV > &value) const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| first() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| first() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| first_index_of(const Edge< CoordSpace::UV > &value) const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| first_index_of_try(const Edge< CoordSpace::UV > &value) const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| hash() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| hash_as(const Span< Edge< CoordSpace::UV > > values) | blender::Vector< Edge< CoordSpace::UV > > | inlinestatic |
| increase_size_by_unchecked(const int64_t n) noexcept | blender::Vector< Edge< CoordSpace::UV > > | inline |
| index_range() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| insert(const int64_t insert_index, const Edge< CoordSpace::UV > &value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| insert(const int64_t insert_index, Edge< CoordSpace::UV > &&value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| insert(const int64_t insert_index, Span< Edge< CoordSpace::UV > > array) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| insert(const Edge< CoordSpace::UV > *insert_position, InputIt first, InputIt last) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| insert(const int64_t insert_index, InputIt first, InputIt last) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| is_at_capacity() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| is_empty() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| iterator typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| last(const int64_t n=0) const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| last(const int64_t n=0) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| NonManifoldUVEdges(const uv_islands::MeshData &mesh_data) | blender::bke::pbvh::pixels::NonManifoldUVEdges | inline |
| operator MutableSpan< Edge< CoordSpace::UV > >() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| operator MutableSpan< U >() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| operator Span< Edge< CoordSpace::UV > >() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| operator Span< U >() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| operator=(const Vector &other) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| operator=(Vector &&other) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| operator[](int64_t index) const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| operator[](int64_t index) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| pointer typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| pop_last() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| prepend(const Edge< CoordSpace::UV > &value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| prepend(Edge< CoordSpace::UV > &&value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| prepend(Span< Edge< CoordSpace::UV > > values) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| prepend(InputIt first, InputIt last) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| print_stats(const char *name) const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| rbegin() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| rbegin() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| reference typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| reinitialize(const int64_t new_size) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| remove(const int64_t index) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| remove(const int64_t start_index, const int64_t amount) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| remove_and_reorder(const int64_t index) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| remove_first_occurrence_and_reorder(const Edge< CoordSpace::UV > &value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| remove_if(Predicate &&predicate) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| remove_last() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| rend() | blender::Vector< Edge< CoordSpace::UV > > | inline |
| rend() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| reserve(const int64_t min_capacity) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| resize(const int64_t new_size) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| resize(const int64_t new_size, const Edge< CoordSpace::UV > &value) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| size() const | blender::Vector< Edge< CoordSpace::UV > > | inline |
| size_type typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| value_type typedef | blender::Vector< Edge< CoordSpace::UV > > | |
| Vector(GuardedAllocator allocator={}) noexcept | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(NoExceptConstructor, GuardedAllocator allocator={}) noexcept | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(int64_t size, GuardedAllocator allocator={}) | blender::Vector< Edge< CoordSpace::UV > > | inlineexplicit |
| Vector(int64_t size, const Edge< CoordSpace::UV > &value, GuardedAllocator allocator={}) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(Span< U > values, GuardedAllocator allocator={}) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(MutableSpan< U > values, GuardedAllocator allocator={}) | blender::Vector< Edge< CoordSpace::UV > > | inlineexplicit |
| Vector(const std::initializer_list< U > &values) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(const std::initializer_list< Edge< CoordSpace::UV > > &values) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(const std::array< U, N > &values) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(InputIt first, InputIt last, GuardedAllocator allocator={}) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(const Vector &other) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(const Vector< Edge< CoordSpace::UV >, OtherInlineBufferCapacity, GuardedAllocator > &other) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| Vector(Vector< Edge< CoordSpace::UV >, OtherInlineBufferCapacity, GuardedAllocator > &&other) noexcept(is_nothrow_move_constructible()) | blender::Vector< Edge< CoordSpace::UV > > | inline |
| ~Vector() | blender::Vector< Edge< CoordSpace::UV > > | inline |