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Blender V4.3
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#include <asset_library_all.hh>
Inherits blender::asset_system::AssetLibrary.
Additional Inherited Members | |
Static Public Member Functions inherited from blender::asset_system::AssetLibrary | |
| static void | foreach_loaded (FunctionRef< void(AssetLibrary &)> fn, bool include_all_library) |
Static Public Attributes inherited from blender::asset_system::AssetLibrary | |
| static bool | save_catalogs_when_file_is_saved = true |
Protected Attributes inherited from blender::asset_system::AssetLibrary | |
| std::unique_ptr< AssetCatalogService > | catalog_service_ |
| std::mutex | catalog_service_mutex_ |
| std::optional< eAssetImportMethod > | import_method_ |
| bool | may_override_import_method_ = false |
| bool | use_relative_path_ = true |
| bCallbackFuncStore | on_save_callback_store_ {} |
Definition at line 17 of file asset_library_all.hh.
| blender::asset_system::AllAssetLibrary::AllAssetLibrary | ( | ) |
Definition at line 23 of file asset_library_all.cc.
| bool blender::asset_system::AllAssetLibrary::is_catalogs_dirty | ( | ) | const |
Definition at line 71 of file asset_library_all.cc.
| void blender::asset_system::AllAssetLibrary::rebuild_catalogs_from_nested | ( | bool | reload_nested_catalogs | ) |
Update the available catalogs and catalog tree from the nested asset libraries. Completely recreates the catalog service (invalidating pointers to the previous one).
| reload_nested_catalogs | Re-read catalog definitions of nested libraries from disk and merge them into the in-memory representations. |
Definition at line 25 of file asset_library_all.cc.
References blender::asset_system::AssetLibrary::catalog_service(), and blender::asset_system::AssetLibrary::foreach_loaded().
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overridevirtual |
Load catalogs that have changed on disk.
Reimplemented from blender::asset_system::AssetLibrary.
Definition at line 76 of file asset_library_all.cc.
| void blender::asset_system::AllAssetLibrary::tag_catalogs_dirty | ( | ) |
Definition at line 66 of file asset_library_all.cc.