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Blender V4.3
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#include <ED_asset_filter.hh>
Definition at line 51 of file ED_asset_filter.hh.
| MultiValueMap<asset_system::AssetCatalogPath, asset_system::AssetRepresentation *> blender::ed::asset::AssetItemTree::assets_per_path |
Definition at line 54 of file ED_asset_filter.hh.
| asset_system::AssetCatalogTree blender::ed::asset::AssetItemTree::catalogs |
Definition at line 52 of file ED_asset_filter.hh.
| bool blender::ed::asset::AssetItemTree::dirty = true |
True if the tree is out of date compared to asset libraries and must be rebuilt.
Definition at line 58 of file ED_asset_filter.hh.
| Vector<asset_system::AssetRepresentation *> blender::ed::asset::AssetItemTree::unassigned_assets |
Assets not added to a catalog, not part of assets_per_path.
Definition at line 56 of file ED_asset_filter.hh.