Blender V4.3
bmesh_construct.cc File Reference
#include "MEM_guardedalloc.h"
#include "BLI_alloca.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_sort_utils.h"
#include "BKE_customdata.hh"
#include "DNA_mesh_types.h"
#include "bmesh.hh"
#include "intern/bmesh_private.hh"

Go to the source code of this file.

Functions

bool BM_verts_from_edges (BMVert **vert_arr, BMEdge **edge_arr, const int len)
 
bool BM_edges_from_verts (BMEdge **edge_arr, BMVert **vert_arr, const int len)
 
void BM_edges_from_verts_ensure (BMesh *bm, BMEdge **edge_arr, BMVert **vert_arr, const int len)
 
BMFaceBM_face_create_quad_tri (BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4, const BMFace *f_example, const eBMCreateFlag create_flag)
 Make Quad/Triangle.
 
void BM_face_copy_shared (BMesh *bm, BMFace *f, BMLoopFilterFunc filter_fn, void *user_data)
 copies face loop data from shared adjacent faces.
 
static bool bm_edges_sort_winding (BMVert *v1, BMVert *v2, BMEdge **edges, const int len, BMEdge **edges_sort, BMVert **verts_sort)
 
BMFaceBM_face_create_ngon (BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, const int len, const BMFace *f_example, const eBMCreateFlag create_flag)
 Make NGon.
 
BMFaceBM_face_create_ngon_verts (BMesh *bm, BMVert **vert_arr, const int len, const BMFace *f_example, const eBMCreateFlag create_flag, const bool calc_winding, const bool create_edges)
 
void BM_verts_sort_radial_plane (BMVert **vert_arr, int len)
 
void BM_elem_attrs_copy (BMesh *bm, const BMCustomDataCopyMap &map, const BMVert *src, BMVert *dst)
 
void BM_elem_attrs_copy (BMesh *bm, const BMCustomDataCopyMap &map, const BMEdge *src, BMEdge *dst)
 
void BM_elem_attrs_copy (BMesh *bm, const BMCustomDataCopyMap &map, const BMFace *src, BMFace *dst)
 
void BM_elem_attrs_copy (BMesh *bm, const BMCustomDataCopyMap &map, const BMLoop *src, BMLoop *dst)
 
void BM_elem_attrs_copy (BMesh *bm, const BMVert *src, BMVert *dst)
 
void BM_elem_attrs_copy (BMesh *bm, const BMEdge *src, BMEdge *dst)
 
void BM_elem_attrs_copy (BMesh *bm, const BMFace *src, BMFace *dst)
 
void BM_elem_attrs_copy (BMesh *bm, const BMLoop *src, BMLoop *dst)
 
void BM_elem_select_copy (BMesh *bm_dst, void *ele_dst_v, const void *ele_src_v)
 
static BMFacebm_mesh_copy_new_face (BMesh *bm_new, const BMCustomDataCopyMap &face_map, const BMCustomDataCopyMap &loop_map, BMVert **vtable, BMEdge **etable, BMFace *f)
 
void BM_mesh_copy_init_customdata_from_mesh_array (BMesh *bm_dst, const Mesh *me_src_array[], const int me_src_array_len, const BMAllocTemplate *allocsize)
 
void BM_mesh_copy_init_customdata_from_mesh (BMesh *bm_dst, const Mesh *me_src, const BMAllocTemplate *allocsize)
 
void BM_mesh_copy_init_customdata (BMesh *bm_dst, BMesh *bm_src, const BMAllocTemplate *allocsize)
 
void BM_mesh_copy_init_customdata_all_layers (BMesh *bm_dst, BMesh *bm_src, const char htype, const BMAllocTemplate *allocsize)
 
BMeshBM_mesh_copy (BMesh *bm_old)
 

Detailed Description

BM construction functions.

Definition in file bmesh_construct.cc.

Function Documentation

◆ BM_edges_from_verts()

bool BM_edges_from_verts ( BMEdge ** edge_arr,
BMVert ** vert_arr,
int len )

Fill in an edge array from a vertex array (connected polygon loop).

Returns
false if any edges aren't found.

Definition at line 38 of file bmesh_construct.cc.

References BM_edge_exists(), and len.

Referenced by bm_edgenet_face_from_path(), and BM_face_create_verts().

◆ BM_edges_from_verts_ensure()

void BM_edges_from_verts_ensure ( BMesh * bm,
BMEdge ** edge_arr,
BMVert ** vert_arr,
int len )

Fill in an edge array from a vertex array (connected polygon loop). Creating edges as-needed.

Definition at line 51 of file bmesh_construct.cc.

References bm, BM_CREATE_NO_DOUBLE, BM_edge_create(), and len.

Referenced by BM_face_create_verts().

◆ bm_edges_sort_winding()

static bool bm_edges_sort_winding ( BMVert * v1,
BMVert * v2,
BMEdge ** edges,
const int len,
BMEdge ** edges_sort,
BMVert ** verts_sort )
static

Given an array of edges, order them using the winding defined by v1 & v2 into edges_sort & verts_sort.

All arrays must be len long.

Definition at line 128 of file bmesh_construct.cc.

References _FLAG_MF, _FLAG_MV, BM_edge_other_vert(), BM_ELEM_API_FLAG_DISABLE, BM_ELEM_API_FLAG_ENABLE, BM_ELEM_API_FLAG_TEST, bmesh_disk_edge_next(), BMVert::e, error(), len, UNLIKELY, and v2.

Referenced by BM_face_create_ngon().

◆ BM_elem_attrs_copy() [1/8]

void BM_elem_attrs_copy ( BMesh * bm,
const BMCustomDataCopyMap & map,
const BMEdge * src,
BMEdge * dst )

◆ BM_elem_attrs_copy() [2/8]

void BM_elem_attrs_copy ( BMesh * bm,
const BMCustomDataCopyMap & map,
const BMFace * src,
BMFace * dst )

◆ BM_elem_attrs_copy() [3/8]

void BM_elem_attrs_copy ( BMesh * bm,
const BMCustomDataCopyMap & map,
const BMLoop * src,
BMLoop * dst )

◆ BM_elem_attrs_copy() [4/8]

◆ BM_elem_attrs_copy() [5/8]

void BM_elem_attrs_copy ( BMesh * bm,
const BMEdge * src,
BMEdge * dst )

◆ BM_elem_attrs_copy() [6/8]

void BM_elem_attrs_copy ( BMesh * bm,
const BMFace * src,
BMFace * dst )

◆ BM_elem_attrs_copy() [7/8]

void BM_elem_attrs_copy ( BMesh * bm,
const BMLoop * src,
BMLoop * dst )

◆ BM_elem_attrs_copy() [8/8]

void BM_elem_attrs_copy ( BMesh * bm,
const BMVert * src,
BMVert * dst )

Copy attributes between elements in the same BMesh.

Definition at line 347 of file bmesh_construct.cc.

References BLI_assert, bm, BM_ELEM_SELECT, copy_v3_v3(), CustomData_bmesh_copy_block(), BMHeader::data, BMVert::head, BMHeader::hflag, BMVert::no, and BMesh::vdata.

◆ BM_elem_select_copy()

void BM_elem_select_copy ( BMesh * bm_dst,
void * ele_dst_v,
const void * ele_src_v )

◆ BM_face_copy_shared()

void BM_face_copy_shared ( BMesh * bm,
BMFace * f,
BMLoopFilterFunc filter_fn,
void * user_data )

copies face loop data from shared adjacent faces.

Parameters
filter_fnA function that filters the source loops before copying (don't always want to copy all).
Note
when a matching edge is found, both loops of that edge are copied this is done since the face may not be completely surrounded by faces, this way: a quad with 2 connected quads on either side will still get all 4 loops updated

Definition at line 73 of file bmesh_construct.cc.

References _FLAG_OVERLAP, BLI_assert, bm, BM_ELEM_API_FLAG_DISABLE, BM_ELEM_API_FLAG_ENABLE, BM_ELEM_API_FLAG_TEST, BM_FACE_FIRST_LOOP, CustomData_bmesh_copy_block(), BMHeader::data, BMLoop::head, BMesh::ldata, BMLoop::next, BMLoop::radial_next, BMLoop::v, and v.

Referenced by bm_face_copy_shared_all(), bmo_contextual_create_exec(), and bmo_inset_region_exec().

◆ BM_face_create_ngon()

BMFace * BM_face_create_ngon ( BMesh * bm,
BMVert * v1,
BMVert * v2,
BMEdge ** edges,
int len,
const BMFace * f_example,
eBMCreateFlag create_flag )

Make NGon.

Makes an ngon from an unordered list of edges. Verts v1 and v2 define the winding of the new face.

edges are not required to be ordered, simply to form a single closed loop as a whole.

Note
While this function will work fine when the edges are already sorted, if the edges are always going to be sorted, BM_face_create should be considered over this function as it avoids some unnecessary work.

Definition at line 204 of file bmesh_construct.cc.

References BLI_array_alloca, BLI_assert, bm, bm_edges_sort_winding(), BM_face_create(), len, and v2.

Referenced by BM_face_create_ngon_verts(), and BM_faces_join().

◆ BM_face_create_ngon_verts()

BMFace * BM_face_create_ngon_verts ( BMesh * bm,
BMVert ** vert_arr,
int len,
const BMFace * f_example,
eBMCreateFlag create_flag,
bool calc_winding,
bool create_edges )

Create an ngon from an array of sorted verts

Special features this has over other functions.

  • Optionally calculate winding based on surrounding edges.
  • Optionally create edges between vertices.
  • Uses verts so no need to find edges (handy when you only have verts)

Definition at line 224 of file bmesh_construct.cc.

References BLI_array_alloca, BLI_assert, bm, BM_CREATE_NO_DOUBLE, BM_edge_create(), BM_edge_exists(), BM_edge_ordered_verts(), BM_face_create_ngon(), ELEM, l, and len.

Referenced by bmo_contextual_create_exec(), and bmo_edgeloop_fill_exec().

◆ BM_face_create_quad_tri()

BMFace * BM_face_create_quad_tri ( BMesh * bm,
BMVert * v1,
BMVert * v2,
BMVert * v3,
BMVert * v4,
const BMFace * f_example,
eBMCreateFlag create_flag )

Make Quad/Triangle.

Creates a new quad or triangle from a list of 3 or 4 vertices. If no_double is true, then a check is done to see if a face with these vertices already exists and returns it instead.

If a pointer to an example face is provided, its custom data and properties will be copied to the new face.

Note
The winding of the face is determined by the order of the vertices in the vertex array.

Definition at line 61 of file bmesh_construct.cc.

References bm, BM_face_create_verts(), and v2.

Referenced by bm_grid_fill_array(), BM_mesh_wireframe(), bmo_create_circle_exec(), bmo_create_cone_exec(), bmo_create_icosphere_exec(), bmo_create_monkey_exec(), bmo_extrude_discrete_faces_exec(), bmo_face_inset_individual(), bmo_poke_exec(), and bmo_triangle_fill_exec().

◆ BM_mesh_copy()

◆ BM_mesh_copy_init_customdata()

◆ BM_mesh_copy_init_customdata_all_layers()

void BM_mesh_copy_init_customdata_all_layers ( BMesh * bm_dst,
BMesh * bm_src,
char htype,
const BMAllocTemplate * allocsize )

Similar to BM_mesh_copy_init_customdata but copies all layers ignoring flags like CD_FLAG_NOCOPY.

Parameters
bm_dstBMesh whose custom-data layers will be added.
bm_srcBMesh whose custom-data layers will be copied.
htypeSpecifies which custom-data layers will be initiated.
allocsizeInitialize the memory-pool before use (may be an estimate).

Definition at line 515 of file bmesh_construct.cc.

References BLI_assert, BM_EDGE, BM_FACE, BM_LOOP, bm_mesh_allocsize_default, BM_VERT, CD_SET_DEFAULT, CustomData_add_layer_named(), CustomData_bmesh_init_pool(), BMesh::edata, l, CustomData::layers, BMesh::ldata, CustomDataLayer::name, BMesh::pdata, BMAllocTemplate::totedge, BMAllocTemplate::totface, CustomData::totlayer, BMAllocTemplate::totloop, BMAllocTemplate::totvert, CustomDataLayer::type, and BMesh::vdata.

Referenced by mesh_customdatacorrect_init_container_generic(), and mesh_separate_arrays().

◆ BM_mesh_copy_init_customdata_from_mesh()

void BM_mesh_copy_init_customdata_from_mesh ( BMesh * bm_dst,
const Mesh * me_src,
const BMAllocTemplate * allocsize )

◆ BM_mesh_copy_init_customdata_from_mesh_array()

void BM_mesh_copy_init_customdata_from_mesh_array ( BMesh * bm_dst,
const Mesh * me_src_array[],
int me_src_array_len,
const BMAllocTemplate * allocsize )

Initialize the bm_dst layers in preparation for populating its contents with multiple meshes. Typically done using multiple calls to BM_mesh_bm_from_me with the same bm argument).

Note
While the custom-data layers of all meshes are created, the active layers are set by the first instance mesh containing that layer type. This means the first mesh should always be the main mesh (from the user perspective), as this is the mesh they have control over (active UV layer for rendering for example).

Definition at line 437 of file bmesh_construct.cc.

References BM_EDGE, BM_FACE, BM_LOOP, bm_mesh_allocsize_default, BM_VERT, CD_MASK_BMESH, CD_SET_DEFAULT, Mesh::corner_data, CustomData_bmesh_init_pool(), CustomData_init_layout_from(), CustomData_merge_layout(), CustomData_shallow_copy_remove_non_bmesh_attributes(), BMesh::edata, Mesh::edge_data, CustomData_MeshMasks::emask, Mesh::face_data, CustomData::layers, BMesh::ldata, CustomData_MeshMasks::lmask, MEM_SAFE_FREE, BMesh::pdata, CustomData_MeshMasks::pmask, BMAllocTemplate::totedge, BMAllocTemplate::totface, BMAllocTemplate::totloop, BMAllocTemplate::totvert, BMesh::vdata, Mesh::vert_data, and CustomData_MeshMasks::vmask.

Referenced by BM_mesh_copy_init_customdata_from_mesh(), BMD_mesh_bm_create(), and blender::geometry::boolean::mesh_bm_concat().

◆ bm_mesh_copy_new_face()

◆ BM_verts_from_edges()

bool BM_verts_from_edges ( BMVert ** vert_arr,
BMEdge ** edge_arr,
int len )

Fill in a vertex array from an edge array.

Returns
false if any verts aren't found.

Definition at line 25 of file bmesh_construct.cc.

References BM_edge_share_vert(), and len.

Referenced by BM_face_exists_multi_edge().

◆ BM_verts_sort_radial_plane()

void BM_verts_sort_radial_plane ( BMVert ** vert_arr,
int len )

Makes an NGon from an un-ordered set of verts.

Assumes:

  • that verts are only once in the list.
  • that the verts have roughly planer bounds
  • that the verts are roughly circular

There can be concave areas but overlapping folds from the center point will fail.

A brief explanation of the method used

  • find the center point
  • find the normal of the vertex-cloud
  • order the verts around the face based on their angle to the normal vector at the center point.
Note
Since this is a vertex-cloud there is no direction.

Definition at line 290 of file bmesh_construct.cc.

References angle_signed_on_axis_v3v3v3_v3(), BLI_array_alloca, BLI_sortutil_cmp_float(), BM_verts_calc_normal_from_cloud_ex(), BMVert::co, SortIntByFloat::data, len, nor, and SortIntByFloat::sort_value.

Referenced by bmo_contextual_create_exec().