Blender V4.3
COM_ConstantOperation.h
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1/* SPDX-FileCopyrightText: 2021 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#pragma once
6
7#include "COM_NodeOperation.h"
8
9namespace blender::compositor {
10
11/* TODO(manzanilla): After removing tiled implementation, implement a default #determine_resolution
12 * for all constant operations and make all initialization and de-initialization methods final. */
19 protected:
21
22 public:
24
26 virtual const float *get_constant_elem() = 0;
27 bool can_get_constant_elem() const;
28
30 const rcti &area,
31 Span<MemoryBuffer *> inputs) override;
32};
33
34} // namespace blender::compositor
virtual const float * get_constant_elem()=0
void update_memory_buffer(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
a MemoryBuffer contains access to the data
NodeOperation contains calculation logic.