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Blender V4.3
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Inherits blender::asset_system::tests::AssetLibraryTestBase.
Public Member Functions | |
| AssetLibrary * | get_builtin_library_from_type (eAssetLibraryType type) |
| AssetRepresentation & | add_dummy_asset (AssetLibrary &library, StringRef relative_path) |
Additional Inherited Members | |
Protected Member Functions inherited from blender::asset_system::tests::AssetLibraryTestBase | |
| void | SetUp () override |
| void | TearDown () override |
| std::string | use_temp_path () |
| std::string | create_temp_path () |
Static Protected Member Functions inherited from blender::asset_system::tests::AssetLibraryTestBase | |
| static void | SetUpTestSuite () |
| static void | TearDownTestSuite () |
Protected Attributes inherited from blender::asset_system::tests::AssetLibraryTestBase | |
| std::string | asset_library_root_ |
| std::string | temp_library_path_ |
Sets up asset library loading so we have a library to load asset representations into (required for some functionality to perform work).
Definition at line 26 of file asset_representation_test.cc.
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inline |
Definition at line 37 of file asset_representation_test.cc.
References blender::asset_system::AssetLibrary::add_external_asset().
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inline |
Definition at line 28 of file asset_representation_test.cc.
References blender::asset_system::AssetLibraryService::get(), blender::asset_system::AssetLibraryService::get_asset_library(), and AssetLibraryReference::type.