Blender V4.3
opensubdiv/internal/base/memory.h
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1/* SPDX-FileCopyrightText: 2020 Blender Foundation
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#ifndef OPENSUBDIV_BASE_MEMORY_H_
6#define OPENSUBDIV_BASE_MEMORY_H_
7
8#include "MEM_guardedalloc.h"
9
10namespace blender::opensubdiv {
11
12} // namespace blender::opensubdiv
13
14#endif // OPENSUBDIV_BASE_MEMORY_H_
Read Guarded memory(de)allocation.