Blender V4.3
blender::bke::PreviewImageRuntime Struct Reference

#include <BKE_preview_image.hh>

Public Member Functions

 PreviewImageRuntime ()
 
 PreviewImageRuntime (const PreviewImageRuntime &other)
 
 ~PreviewImageRuntime ()
 

Public Attributes

int icon_id = 0
 
int16_t tag = 0
 
std::array< GPUTexture *, NUM_ICON_SIZESgputexture = {}
 
std::unique_ptr< PreviewDeferredLoadingDatadeferred_loading_data
 

Detailed Description

Definition at line 28 of file BKE_preview_image.hh.

Constructor & Destructor Documentation

◆ PreviewImageRuntime() [1/2]

blender::bke::PreviewImageRuntime::PreviewImageRuntime ( )
default

◆ PreviewImageRuntime() [2/2]

blender::bke::PreviewImageRuntime::PreviewImageRuntime ( const PreviewImageRuntime & other)

Definition at line 55 of file preview_image.cc.

References deferred_loading_data.

◆ ~PreviewImageRuntime()

blender::bke::PreviewImageRuntime::~PreviewImageRuntime ( )
default

Member Data Documentation

◆ deferred_loading_data

std::unique_ptr<PreviewDeferredLoadingData> blender::bke::PreviewImageRuntime::deferred_loading_data

Used to store data to defer the loading of the preview. If empty, loading is not deferred.

Definition at line 36 of file BKE_preview_image.hh.

Referenced by PreviewImageRuntime().

◆ gputexture

std::array<GPUTexture *, NUM_ICON_SIZES> blender::bke::PreviewImageRuntime::gputexture = {}

Definition at line 33 of file BKE_preview_image.hh.

◆ icon_id

int blender::bke::PreviewImageRuntime::icon_id = 0

Used by previews outside of ID context.

Definition at line 30 of file BKE_preview_image.hh.

◆ tag

int16_t blender::bke::PreviewImageRuntime::tag = 0

Definition at line 31 of file BKE_preview_image.hh.


The documentation for this struct was generated from the following files: