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Blender V4.3
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#include <draw_shader_shared.hh>
Public Attributes | |
| float4 | bounding_corners [4] |
| float4 | bounding_sphere |
Definition at line 207 of file draw_shader_shared.hh.
| float4 ObjectBounds::bounding_corners[4] |
Uploaded as vertex (0, 4, 3, 1) of the bbox in local space, matching XYZ axis order. Then processed by GPU and stored as (0, 4-0, 3-0, 1-0) in world space for faster culling.
Definition at line 212 of file draw_shader_shared.hh.
| float4 ObjectBounds::bounding_sphere |
Bounding sphere derived from the bounding corner. Computed on GPU.
Definition at line 214 of file draw_shader_shared.hh.