34 _BBox = iBrother.
bbox();
93#ifdef WITH_CXX_GUARDEDALLOC
94 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:Node")
A class to hold a bounding box.
Base Class for most shared objects (Node, Rep). Defines the addRef, release system.
Configuration definitions.
Vectors and Matrices (useful type definitions)
Define the float precision used in the program.
Class to visit (without doing anything) a scene graph structure.
ATTR_WARN_UNUSED_RESULT const BMVert * v
virtual const BBox< Vec3r > & bbox() const
virtual void accept(SceneVisitor &v)
Node(const Node &iBrother)
virtual void setBBox(const BBox< Vec3r > &iBox)
virtual void AddBBox(const BBox< Vec3r > &iBox)
virtual const BBox< Vec3r > & UpdateBBox()