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Blender V4.3
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Inherits blender::realtime_compositor::NodeOperation.
Public Member Functions | |
| void | execute () override |
| Result | compute_blurred_input () |
| Result | extract_input_chroma () |
| Result | replace_input_chroma (Result &new_chroma) |
| Result | compute_matte (Result &input) |
| Result | compute_tweaked_matte (Result &input_matte) |
| Result | compute_blurred_matte (Result &input_matte) |
| Result | compute_morphed_matte (Result &input_matte) |
| Result | compute_feathered_matte (Result &input_matte) |
| void | compute_image (Result &matte) |
| NodeOperation (Context &context, DNode node) | |
Public Member Functions inherited from blender::realtime_compositor::NodeOperation | |
| NodeOperation (Context &context, DNode node) | |
| void | evaluate () override |
| void | compute_results_reference_counts (const Schedule &schedule) |
Public Member Functions inherited from blender::realtime_compositor::Operation | |
| Operation (Context &context) | |
| virtual | ~Operation () |
| Result & | get_result (StringRef identifier) |
| void | map_input_to_result (StringRef identifier, Result *result) |
Additional Inherited Members | |
Protected Member Functions inherited from blender::realtime_compositor::NodeOperation | |
| void | compute_preview () override |
| const DNode & | node () const |
| const bNode & | bnode () const |
| bool | should_compute_output (StringRef identifier) |
Protected Member Functions inherited from blender::realtime_compositor::Operation | |
| virtual Domain | compute_domain () |
| virtual void | add_and_evaluate_input_processors () |
| void | add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor) |
| Result & | get_input (StringRef identifier) const |
| void | switch_result_mapped_to_input (StringRef identifier, Result *result) |
| void | populate_result (StringRef identifier, Result result) |
| void | declare_input_descriptor (StringRef identifier, InputDescriptor descriptor) |
| InputDescriptor & | get_input_descriptor (StringRef identifier) |
| Context & | context () const |
| TexturePool & | texture_pool () const |
Definition at line 84 of file node_composite_keying.cc.
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inline |
Definition at line 124 of file node_composite_keying.cc.
References blender::realtime_compositor::NodeOperation::bnode(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Context::create_result(), extract_input_chroma(), blender::realtime_compositor::Operation::get_input(), output, R_FILTER_BOX, blender::realtime_compositor::Result::release(), replace_input_chroma(), and blender::realtime_compositor::symmetric_separable_blur().
Referenced by execute().
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inline |
Definition at line 280 of file node_composite_keying.cc.
References blender::realtime_compositor::NodeOperation::bnode(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Context::create_result(), blender::realtime_compositor::Result::increment_reference_count(), R_FILTER_BOX, and blender::realtime_compositor::symmetric_separable_blur().
Referenced by execute().
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inline |
Definition at line 317 of file node_composite_keying.cc.
References blender::realtime_compositor::NodeOperation::bnode(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Context::create_result(), blender::realtime_compositor::Result::increment_reference_count(), and blender::realtime_compositor::morphological_distance_feather().
Referenced by execute().
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inline |
Definition at line 336 of file node_composite_keying.cc.
References blender::realtime_compositor::Result::bind_as_texture(), blender::realtime_compositor::NodeOperation::bnode(), blender::realtime_compositor::compute_dispatch_threads_at_least(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Operation::get_input(), blender::realtime_compositor::Operation::get_result(), blender::realtime_compositor::Context::get_shader(), GPU_shader_bind(), GPU_shader_unbind(), GPU_shader_uniform_1f(), and blender::realtime_compositor::Result::unbind_as_texture().
Referenced by execute().
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Definition at line 194 of file node_composite_keying.cc.
References blender::realtime_compositor::Result::allocate_texture(), blender::realtime_compositor::Result::bind_as_texture(), blender::realtime_compositor::NodeOperation::bnode(), blender::realtime_compositor::compute_dispatch_threads_at_least(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Context::create_result(), blender::realtime_compositor::Operation::get_input(), blender::realtime_compositor::Context::get_shader(), GPU_shader_bind(), GPU_shader_unbind(), GPU_shader_uniform_1f(), output, and blender::realtime_compositor::Result::unbind_as_texture().
Referenced by execute().
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Definition at line 299 of file node_composite_keying.cc.
References blender::realtime_compositor::NodeOperation::bnode(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Context::create_result(), blender::realtime_compositor::Result::increment_reference_count(), and blender::realtime_compositor::morphological_distance().
Referenced by execute().
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Definition at line 220 of file node_composite_keying.cc.
References blender::realtime_compositor::Result::allocate_texture(), blender::realtime_compositor::Result::bind_as_image(), blender::realtime_compositor::Result::bind_as_texture(), blender::realtime_compositor::NodeOperation::bnode(), blender::realtime_compositor::compute_dispatch_threads_at_least(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Context::create_result(), blender::realtime_compositor::Result::domain(), blender::realtime_compositor::Operation::get_input(), blender::realtime_compositor::Operation::get_result(), blender::realtime_compositor::Context::get_shader(), GPU_shader_bind(), GPU_shader_unbind(), GPU_shader_uniform_1b(), GPU_shader_uniform_1f(), GPU_shader_uniform_1i(), blender::realtime_compositor::Result::increment_reference_count(), blender::nodes::DNode::input_by_identifier(), blender::realtime_compositor::NodeOperation::node(), blender::realtime_compositor::Result::should_compute(), blender::realtime_compositor::Domain::size, blender::realtime_compositor::Result::unbind_as_image(), and blender::realtime_compositor::Result::unbind_as_texture().
Referenced by execute().
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inlineoverridevirtual |
Implements blender::realtime_compositor::Operation.
Definition at line 88 of file node_composite_keying.cc.
References compute_blurred_input(), compute_blurred_matte(), compute_feathered_matte(), compute_image(), compute_matte(), compute_morphed_matte(), compute_tweaked_matte(), blender::realtime_compositor::Operation::get_result(), blender::realtime_compositor::Result::release(), blender::realtime_compositor::Result::should_compute(), and blender::realtime_compositor::Result::steal_data().
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Definition at line 149 of file node_composite_keying.cc.
References blender::realtime_compositor::Result::allocate_texture(), blender::realtime_compositor::compute_dispatch_threads_at_least(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Context::create_result(), blender::realtime_compositor::Operation::get_input(), blender::realtime_compositor::Context::get_shader(), GPU_shader_bind(), GPU_shader_unbind(), and output.
Referenced by compute_blurred_input().
Definition at line 39 of file node_operation.cc.
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Definition at line 170 of file node_composite_keying.cc.
References blender::realtime_compositor::Result::allocate_texture(), blender::realtime_compositor::Result::bind_as_texture(), blender::realtime_compositor::compute_dispatch_threads_at_least(), blender::realtime_compositor::Operation::context(), blender::realtime_compositor::Context::create_result(), blender::realtime_compositor::Operation::get_input(), blender::realtime_compositor::Context::get_shader(), GPU_shader_bind(), GPU_shader_unbind(), output, and blender::realtime_compositor::Result::unbind_as_texture().
Referenced by compute_blurred_input().