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Blender V4.3
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#include "DNA_listBase.h"#include "DNA_node_types.h"#include "DNA_scene_types.h"#include "RE_bake.h"#include "RNA_types.hh"#include "BLI_threads.h"Go to the source code of this file.
Classes | |
| struct | RenderEngineType |
| struct | RenderEngine |
Typedefs | |
| typedef struct RenderEngineType | RenderEngineType |
| typedef void(* | update_render_passes_cb_t) (void *userdata, struct Scene *scene, struct ViewLayer *view_layer, const char *name, int channels, const char *chanid, eNodeSocketDatatype type) |
| typedef struct RenderEngine | RenderEngine |
Enumerations | |
| enum | RenderEngineTypeFlag { RE_INTERNAL = (1 << 0) , RE_USE_PREVIEW = (1 << 1) , RE_USE_POSTPROCESS = (1 << 2) , RE_USE_EEVEE_VIEWPORT = (1 << 3) , RE_USE_SHADING_NODES_CUSTOM = (1 << 4) , RE_USE_SPHERICAL_STEREO = (1 << 5) , RE_USE_STEREO_VIEWPORT = (1 << 6) , RE_USE_GPU_CONTEXT = (1 << 7) , RE_USE_CUSTOM_FREESTYLE = (1 << 8) , RE_USE_NO_IMAGE_SAVE = (1 << 9) , RE_USE_ALEMBIC_PROCEDURAL = (1 << 10) , RE_USE_MATERIALX = (1 << 11) } |
| enum | RenderEngineFlag { RE_ENGINE_ANIMATION = (1 << 0) , RE_ENGINE_PREVIEW = (1 << 1) , RE_ENGINE_DO_DRAW = (1 << 2) , RE_ENGINE_DO_UPDATE = (1 << 3) , RE_ENGINE_RENDERING = (1 << 4) , RE_ENGINE_HIGHLIGHT_TILES = (1 << 5) , RE_ENGINE_CAN_DRAW = (1 << 6) } |
Variables | |
| ListBase | R_engines |
| typedef struct RenderEngine RenderEngine |
| typedef struct RenderEngineType RenderEngineType |
| typedef void(* update_render_passes_cb_t) (void *userdata, struct Scene *scene, struct ViewLayer *view_layer, const char *name, int channels, const char *chanid, eNodeSocketDatatype type) |
Definition at line 125 of file RE_engine.h.
| enum RenderEngineFlag |
| Enumerator | |
|---|---|
| RE_ENGINE_ANIMATION | |
| RE_ENGINE_PREVIEW | |
| RE_ENGINE_DO_DRAW | |
| RE_ENGINE_DO_UPDATE | |
| RE_ENGINE_RENDERING | |
| RE_ENGINE_HIGHLIGHT_TILES | |
| RE_ENGINE_CAN_DRAW | |
Definition at line 62 of file RE_engine.h.
| enum RenderEngineTypeFlag |
Definition at line 46 of file RE_engine.h.
| void RE_bake_engine_set_engine_parameters | ( | struct Render * | re, |
| struct Main * | bmain, | ||
| struct Scene * | scene ) |
Definition at line 757 of file intern/engine.cc.
References Render::main, Render::r, render_copy_renderdata(), Render::scene, and scene.
Referenced by blender::ed::object::bake().
| const char * RE_engine_active_view_get | ( | RenderEngine * | engine | ) |
Definition at line 580 of file intern/engine.cc.
References RenderEngine::re, and RE_GetActiveRenderView().
| void RE_engine_active_view_set | ( | RenderEngine * | engine, |
| const char * | viewname ) |
Definition at line 586 of file intern/engine.cc.
References RenderEngine::re, and RE_SetActiveRenderView().
| void RE_engine_add_pass | ( | RenderEngine * | engine, |
| const char * | name, | ||
| int | channels, | ||
| const char * | chan_id, | ||
| const char * | layername ) |
Definition at line 400 of file intern/engine.cc.
References RenderEngine::re, RE_create_render_pass(), and BaseRender::result.
| struct RenderResult * RE_engine_begin_result | ( | RenderEngine * | engine, |
| int | x, | ||
| int | y, | ||
| int | w, | ||
| int | h, | ||
| const char * | layername, | ||
| const char * | viewname ) |
Definition at line 319 of file intern/engine.cc.
References RenderEngine::bake, BLI_addtail(), CLAMP, Render::disprect, RenderEngine::fullresult, RenderEngine::re, RenderResult::rectx, RenderResult::recty, render_result_clone_passes(), render_result_from_bake(), render_result_new(), render_result_passes_allocated_ensure(), BaseRender::result, result, RenderEngine::targets, w(), x, rcti::xmax, rcti::xmin, y, rcti::ymax, and rcti::ymin.
Referenced by DRW_render_to_image().
| RenderEngine * RE_engine_create | ( | RenderEngineType * | type | ) |
Definition at line 123 of file intern/engine.cc.
References RenderEngine::blender_gpu_context_mutex, BLI_mutex_init(), RenderEngine::type, and RenderEngine::update_render_passes_mutex.
Referenced by cmp_node_rlayer_create_outputs(), blender::ed::space_node::node_shader_script_update_exec(), RE_bake_engine(), RE_engine_render(), RE_NewViewRender(), blender::bke::tests::TEST(), blender::bke::tests::TEST(), view_layer_add_aov_exec(), and view_layer_remove_aov_exec().
| bool RE_engine_draw_acquire | ( | struct Render * | re | ) |
Acquire render engine for drawing via its draw() callback.
If drawing is not possible false is returned. If drawing is possible then the engine is "acquired" so that it can not be freed by the render pipeline.
Drawing is possible if the engine has the draw() callback and it is in its render() callback.
Definition at line 1196 of file intern/engine.cc.
References BLI_mutex_lock(), BLI_mutex_unlock(), RenderEngineType::draw, BaseRender::engine, BaseRender::engine_draw_mutex, RenderEngine::flag, RE_ENGINE_CAN_DRAW, and RenderEngine::type.
Referenced by DRW_engine_external_acquire_for_image_editor().
| void RE_engine_draw_release | ( | struct Render * | re | ) |
Definition at line 1226 of file intern/engine.cc.
References BLI_mutex_unlock(), and BaseRender::engine_draw_mutex.
Referenced by external_draw_scene_do_image().
| void RE_engine_end_result | ( | RenderEngine * | engine, |
| struct RenderResult * | result, | ||
| bool | cancel, | ||
| bool | highlight, | ||
| bool | merge_results ) |
Definition at line 415 of file intern/engine.cc.
References RenderEngine::bake, BLI_remlink(), Render::display_update(), BaseRender::engine, RenderEngine::flag, RenderEngine::fullresult, Render::get_tile_highlight(), blender::render::TilesHighlight::highlight_tile_for_result(), Render::r, R_BUTS_PREVIEW, RenderEngine::re, RE_ENGINE_HIGHLIGHT_TILES, re_ensure_passes_allocated_thread_safe(), render_result_free(), render_result_merge(), render_result_to_bake(), BaseRender::result, RenderData::scemode, RenderEngine::targets, Render::test_break(), and blender::render::TilesHighlight::unhighlight_tile_for_result().
Referenced by DRW_render_to_image().
| void RE_engine_frame_set | ( | struct RenderEngine * | engine, |
| int | frame, | ||
| float | subframe ) |
Definition at line 736 of file intern/engine.cc.
References BKE_scene_camera_switch_update(), BKE_scene_frame_set(), BKE_scene_graph_update_for_newframe_ex(), CLAMP, DEG_ids_clear_recalc(), RenderEngine::depsgraph, double(), MAXFRAME, MINAFRAME, RenderEngine::re, and Render::scene.
Referenced by DRW_render_set_time(), and blender::eevee::MotionBlurModule::step().
| void RE_engine_free | ( | RenderEngine * | engine | ) |
Definition at line 165 of file intern/engine.cc.
References RenderEngine::blender_gpu_context_mutex, BLI_mutex_end(), BPY_DECREF_RNA_INVALIDATE(), engine_depsgraph_free(), MEM_freeN(), RenderEngine::py_instance, and RenderEngine::update_render_passes_mutex.
Referenced by cmp_node_rlayer_create_outputs(), blender::ed::space_node::node_shader_script_update_exec(), RE_bake_engine(), RE_engine_render(), re_free_persistent_data(), RE_FreeAllPersistentData(), RE_PreviewRender(), render_pipeline_free(), blender::bke::tests::TEST(), blender::bke::tests::TEST(), view_layer_add_aov_exec(), view_layer_remove_aov_exec(), and BaseRender::~BaseRender().
| void RE_engine_free_blender_memory | ( | struct RenderEngine * | engine | ) |
Definition at line 1174 of file intern/engine.cc.
References engine_depsgraph_free(), engine_keep_depsgraph(), and RenderEngine::has_grease_pencil.
| struct RenderEngine * RE_engine_get | ( | const struct Render * | re | ) |
| void RE_engine_get_camera_model_matrix | ( | RenderEngine * | engine, |
| struct Object * | camera, | ||
| bool | use_spherical_stereo, | ||
| float | r_modelmat[16] ) |
Definition at line 604 of file intern/engine.cc.
References BKE_camera_multiview_model_matrix(), Render::r, RenderEngine::re, and Render::viewname.
| float RE_engine_get_camera_shift_x | ( | RenderEngine * | engine, |
| struct Object * | camera, | ||
| bool | use_spherical_stereo ) |
Definition at line 592 of file intern/engine.cc.
References BKE_camera_multiview_shift_x(), Render::r, RenderEngine::re, and Render::viewname.
Definition at line 626 of file intern/engine.cc.
References blender::Span< T >::data(), blender::render::TilesHighlight::get_all_highlighted_tiles(), Render::get_tile_highlight(), and blender::Span< T >::size().
Referenced by draw_render_info().
| struct RenderData * RE_engine_get_render_data | ( | struct Render * | re | ) |
Definition at line 640 of file intern/engine.cc.
References Render::r.
Referenced by render_border_exec().
| struct RenderResult * RE_engine_get_result | ( | struct RenderEngine * | engine | ) |
Definition at line 465 of file intern/engine.cc.
References RenderEngine::re, and BaseRender::result.
Referenced by DRW_render_gpencil(), DRW_render_to_image(), and blender::render::hydra::FinalEngine::render().
| bool RE_engine_get_spherical_stereo | ( | RenderEngine * | engine, |
| struct Object * | camera ) |
Definition at line 620 of file intern/engine.cc.
References BKE_camera_multiview_spherical_stereo(), camera, Render::r, and RenderEngine::re.
| bool RE_engine_gpu_context_create | ( | struct RenderEngine * | engine | ) |
GPU context for engine to create and update GPU resources in its own thread, without blocking the main thread. Used by Cycles' display driver to create display textures.
Definition at line 1290 of file intern/engine.cc.
References RenderEngine::blender_gpu_context, BLI_assert, BLI_thread_is_main(), DRW_gpu_context_activate(), DRW_gpu_context_release(), GPU_context_active_set(), GPU_context_create(), RenderEngine::re, RE_system_gpu_context_get(), RenderEngine::system_gpu_context, RenderEngine::use_drw_render_context, WM_system_gpu_context_activate(), WM_system_gpu_context_create(), and WM_system_gpu_context_release().
Referenced by BlenderDisplayDriver::gpu_context_create().
| void RE_engine_gpu_context_destroy | ( | struct RenderEngine * | engine | ) |
Definition at line 1324 of file intern/engine.cc.
References RenderEngine::blender_gpu_context, DRW_gpu_context_activate(), DRW_gpu_context_release(), GPU_context_active_get(), GPU_context_active_set(), GPU_context_discard(), RenderEngine::system_gpu_context, WM_system_gpu_context_activate(), and WM_system_gpu_context_dispose().
Referenced by BlenderDisplayDriver::gpu_context_destroy().
| void RE_engine_gpu_context_disable | ( | struct RenderEngine * | engine | ) |
Definition at line 1372 of file intern/engine.cc.
References RenderEngine::blender_gpu_context, RenderEngine::blender_gpu_context_mutex, BLI_mutex_unlock(), DRW_gpu_context_activate(), DRW_render_context_disable(), GPU_context_active_set(), GPU_render_end(), RenderEngine::gpu_restore_context, RenderEngine::re, RenderEngine::system_gpu_context, RenderEngine::use_drw_render_context, and WM_system_gpu_context_release().
Referenced by BlenderDisplayDriver::gpu_context_disable().
| bool RE_engine_gpu_context_enable | ( | struct RenderEngine * | engine | ) |
Definition at line 1348 of file intern/engine.cc.
References RenderEngine::blender_gpu_context, RenderEngine::blender_gpu_context_mutex, BLI_mutex_lock(), DRW_gpu_context_release(), DRW_render_context_enable(), GPU_context_active_set(), GPU_render_begin(), RenderEngine::gpu_restore_context, RenderEngine::re, RenderEngine::system_gpu_context, RenderEngine::use_drw_render_context, and WM_system_gpu_context_activate().
Referenced by BlenderDisplayDriver::gpu_context_enable().
| void RE_engine_gpu_context_lock | ( | struct RenderEngine * | engine | ) |
Definition at line 1391 of file intern/engine.cc.
References RenderEngine::blender_gpu_context_mutex, BLI_mutex_lock(), RenderEngine::system_gpu_context, and RenderEngine::use_drw_render_context.
Referenced by BlenderDisplayDriver::gpu_context_lock().
| void RE_engine_gpu_context_unlock | ( | struct RenderEngine * | engine | ) |
Definition at line 1403 of file intern/engine.cc.
References RenderEngine::blender_gpu_context_mutex, BLI_mutex_unlock(), RenderEngine::system_gpu_context, and RenderEngine::use_drw_render_context.
Referenced by BlenderDisplayDriver::gpu_context_unlock().
| bool RE_engine_is_external | ( | const struct Render * | re | ) |
| struct RenderPass * RE_engine_pass_by_index_get | ( | struct RenderEngine * | engine, |
| const char * | layer_name, | ||
| int | index ) |
Definition at line 559 of file intern/engine.cc.
References BLI_findlink(), RenderEngine::re, RE_AcquireResultRead(), RE_GetRenderLayer(), and RE_ReleaseResult().
| void RE_engine_register_pass | ( | struct RenderEngine * | engine, |
| struct Scene * | scene, | ||
| struct ViewLayer * | view_layer, | ||
| const char * | name, | ||
| int | channels, | ||
| const char * | chanid, | ||
| eNodeSocketDatatype | type ) |
Definition at line 1158 of file intern/engine.cc.
References RenderEngine::update_render_passes_cb, and RenderEngine::update_render_passes_data.
Referenced by blender::eevee::Instance::update_passes(), and workbench_render_update_passes().
| bool RE_engine_render | ( | struct Render * | re, |
| bool | do_all ) |
Definition at line 980 of file intern/engine.cc.
References BKE_report(), BKE_reports_contain(), BLI_rw_mutex_lock(), BLI_rw_mutex_unlock(), Render::camera_override, RenderEngine::camera_override, RenderData::cfra, RenderStats::cfra, Render::draw_lock(), Render::draw_unlock(), BaseRender::engine, RenderData::engine, engine_depsgraph_free(), engine_keep_depsgraph(), engine_render_create_result(), engine_render_view_layer(), ListBase::first, Render::flag, RenderEngine::flag, FOREACH_VIEW_LAYER_TO_RENDER_BEGIN, FOREACH_VIEW_LAYER_TO_RENDER_END, RenderEngine::fullresult, G, GPU_backend_supported(), RenderEngine::has_grease_pencil, Render::i, Scene::id, RenderData::mode, ID::name, RenderResult::passes_allocated, Render::r, Scene::r, R_ANIMATION, R_BUTS_PREVIEW, R_EDGE_FRS, R_EXR_CACHE_FILE, RenderEngine::re, RE_ENGINE_ANIMATION, RE_engine_create(), RE_engine_free(), RE_ENGINE_PREVIEW, RE_ENGINE_RENDERING, RE_engine_test_break(), RE_engines_find(), RE_USE_GPU_CONTEXT, RE_USE_POSTPROCESS, RE_USE_PREVIEW, render_result_exr_file_cache_write(), render_result_free(), render_result_free_list(), Render::reports, RenderEngine::resolution_x, RenderEngine::resolution_y, BaseRender::result, BaseRender::resultmutex, RPT_ERROR, RenderData::scemode, Render::scene, RenderStats::scene_name, STRNCPY, THREAD_LOCK_WRITE, Render::winx, and Render::winy.
Referenced by do_render_engine(), do_render_full_pipeline(), and RE_PreviewRender().
| void RE_engine_report | ( | RenderEngine * | engine, |
| int | type, | ||
| const char * | msg ) |
Definition at line 532 of file intern/engine.cc.
References BKE_report(), RenderEngine::re, Render::reports, and RenderEngine::reports.
Referenced by workbench_render_to_image().
| void RE_engine_set_error_message | ( | RenderEngine * | engine, |
| const char * | msg ) |
Definition at line 544 of file intern/engine.cc.
References BLI_strdup(), RenderResult::error, MEM_freeN(), RenderEngine::re, RE_AcquireResultRead(), and RE_ReleaseResult().
Referenced by GPENCIL_render_init(), and blender::eevee::Instance::render_frame().
| bool RE_engine_supports_alembic_procedural | ( | const RenderEngineType * | render_type, |
| Scene * | scene ) |
Return true if the RenderEngineType has native support for direct loading of Alembic data. For Cycles, this also checks that the experimental feature set is enabled.
Definition at line 108 of file intern/engine.cc.
References BKE_scene_uses_cycles(), BKE_scene_uses_cycles_experimental_features(), RenderEngineType::flag, and RE_USE_ALEMBIC_PROCEDURAL.
Referenced by BKE_cache_file_uses_render_procedural(), and uiTemplateCacheFileProcedural().
| bool RE_engine_test_break | ( | RenderEngine * | engine | ) |
Definition at line 472 of file intern/engine.cc.
References RenderEngine::re, and Render::test_break().
Referenced by blender::workbench::Instance::draw_image_render(), engine_render_view_layer(), RE_engine_render(), and blender::render::hydra::FinalEngine::render().
| void RE_engine_tile_highlight_clear_all | ( | struct RenderEngine * | engine | ) |
Definition at line 1259 of file intern/engine.cc.
References blender::render::TilesHighlight::clear(), RenderEngine::flag, Render::get_tile_highlight(), RenderEngine::re, and RE_ENGINE_HIGHLIGHT_TILES.
| void RE_engine_tile_highlight_set | ( | struct RenderEngine * | engine, |
| int | x, | ||
| int | y, | ||
| int | width, | ||
| int | height, | ||
| bool | highlight ) |
Definition at line 1231 of file intern/engine.cc.
References RenderEngine::flag, Render::get_tile_highlight(), blender::render::TilesHighlight::highlight_tile(), RenderEngine::re, RE_ENGINE_HIGHLIGHT_TILES, and blender::render::TilesHighlight::unhighlight_tile().
| void RE_engine_update_memory_stats | ( | RenderEngine * | engine, |
| float | mem_used, | ||
| float | mem_peak ) |
Definition at line 522 of file intern/engine.cc.
References Render::i, RenderStats::mem_peak, RenderStats::mem_used, and RenderEngine::re.
| void RE_engine_update_progress | ( | RenderEngine * | engine, |
| float | progress ) |
Definition at line 512 of file intern/engine.cc.
References CLAMP, Render::progress(), and RenderEngine::re.
Referenced by blender::render::hydra::FinalEngine::notify_status(), and blender::eevee::Instance::render_frame().
| void RE_engine_update_render_passes | ( | struct RenderEngine * | engine, |
| struct Scene * | scene, | ||
| struct ViewLayer * | view_layer, | ||
| update_render_passes_cb_t | callback, | ||
| void * | callback_data ) |
Definition at line 1137 of file intern/engine.cc.
References BLI_mutex_lock(), BLI_mutex_unlock(), callback, RenderEngine::type, RenderEngineType::update_render_passes, RenderEngine::update_render_passes_cb, RenderEngine::update_render_passes_data, and RenderEngine::update_render_passes_mutex.
Referenced by BKE_view_layer_verify_aov(), cmp_node_rlayer_create_outputs(), and engine_render_create_result().
| void RE_engine_update_result | ( | RenderEngine * | engine, |
| struct RenderResult * | result ) |
Definition at line 382 of file intern/engine.cc.
References RenderEngine::bake, Render::display_update(), RenderEngine::re, re_ensure_passes_allocated_thread_safe(), render_result_merge(), BaseRender::result, and RenderEngine::targets.
| void RE_engine_update_stats | ( | RenderEngine * | engine, |
| const char * | stats, | ||
| const char * | info ) |
Definition at line 485 of file intern/engine.cc.
References Render::i, RenderStats::infostr, RenderEngine::re, SNPRINTF, Render::stats_draw(), RenderStats::statstr, STRNCPY, and RenderEngine::text.
Referenced by blender::render::hydra::FinalEngine::notify_status(), blender::render::hydra::ViewportEngine::notify_status(), and blender::eevee::Instance::render_frame().
| bool RE_engine_use_persistent_data | ( | struct RenderEngine * | engine | ) |
Definition at line 645 of file intern/engine.cc.
References RenderEngineType::flag, RenderData::mode, Render::r, R_PERSISTENT_DATA, RenderEngine::re, RE_USE_GPU_CONTEXT, and RenderEngine::type.
Referenced by render_pipeline_free().
| void RE_engines_exit | ( | void | ) |
Definition at line 62 of file intern/engine.cc.
References BLI_remlink(), DRW_engines_free(), ListBase::first, MEM_freeN(), next, R_engines, and RE_INTERNAL.
Referenced by blender::bke::tests::TEST(), blender::bke::tests::TEST(), and WM_exit_ex().
| RenderEngineType * RE_engines_find | ( | const char * | idname | ) |
Definition at line 91 of file intern/engine.cc.
References BLI_findstring(), offsetof, and R_engines.
Referenced by BKE_cache_file_uses_render_procedural(), BKE_scene_use_shading_nodes_custom(), BKE_scene_use_spherical_stereo(), check_rendered_viewport_visible(), cmp_node_rlayer_create_outputs(), CTX_data_engine_type(), do_write_image_or_movie(), ED_check_engine_supports_preview(), ED_view3d_engine_type(), ED_view3d_has_depth_buffer_updated(), blender::ed::space_node::node_shader_script_update_exec(), blender::ed::space_node::node_shader_script_update_poll(), RE_bake_engine(), RE_bake_has_engine(), RE_engine_render(), RE_RenderAnim(), screen_render_exec(), screen_render_invoke(), blender::bke::tests::TEST(), blender::bke::tests::TEST(), view3d_main_region_do_render_draw(), view_layer_add_aov_exec(), and view_layer_remove_aov_exec().
| void RE_engines_init | ( | void | ) |
Definition at line 57 of file intern/engine.cc.
References DRW_engines_register().
Referenced by main(), blender::bke::tests::TEST(), and blender::bke::tests::TEST().
| void RE_engines_register | ( | RenderEngineType * | render_type | ) |
Definition at line 83 of file intern/engine.cc.
References BLI_addtail(), RenderEngineType::draw_engine, DRW_engine_register(), and R_engines.
Referenced by DRW_engines_register().
| void RE_layer_load_from_file | ( | struct RenderLayer * | layer, |
| struct ReportList * | reports, | ||
| const char * | filepath, | ||
| int | x, | ||
| int | y ) |
Loads in image into a result, size must match x/y offsets are only used on a partial copy when dimensions don't match.
Definition at line 2713 of file source/blender/render/intern/pipeline.cc.
References BKE_reportf(), ImBuf::byte_buffer, ImBufByteBuffer::data, ImBufFloatBuffer::data, ImBuf::float_buffer, IB_rect, IB_rectfloat, RenderPass::ibuf, IMB_allocImBuf(), IMB_float_from_rect(), IMB_freeImBuf(), IMB_loadiffname(), IMB_rectcpy(), RenderPass::name, RenderPass::next, RE_PASSNAME_COMBINED, render_result_exr_file_read_path(), RPT_ERROR, STREQ, ImBuf::x, and ImBuf::y.
| void RE_result_load_from_file | ( | struct RenderResult * | result, |
| struct ReportList * | reports, | ||
| const char * | filepath ) |
Definition at line 2788 of file source/blender/render/intern/pipeline.cc.
References BKE_reportf(), render_result_exr_file_read_path(), and RPT_ERROR.
| struct RenderEngine * RE_view_engine_get | ( | const struct ViewRender * | view_render | ) |
|
extern |
Definition at line 55 of file intern/engine.cc.
Referenced by arg_handle_engine_set(), drw_registered_engines_free(), RE_engines_exit(), RE_engines_find(), RE_engines_register(), and wm_file_read_report().