13 static constexpr int IMAGE_INPUT_INDEX = 0;
14 static constexpr int UV_INPUT_INDEX = 1;
22 bool nearest_neighbour_;
23 std::function<void(
float x,
float y,
float *out)> uv_input_read_fn_;
28 void pixel_transform(
const float xy[2],
float r_uv[2],
float r_deriv[2][2],
float &r_alpha);
39 nearest_neighbour_ = nearest_neighbour;
51 bool read_uv(
float x,
float y,
float &r_u,
float &r_v,
float &r_alpha);
void init_data() override
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override
Get input operation area being read by this operation on rendering given output area.
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
void update_memory_buffer_started(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
void set_alpha(float alpha)
void pixel_transform(const float xy[2], float r_uv[2], float r_deriv[2][2], float &r_alpha)
void set_nearest_neighbour(bool nearest_neighbour)
a MemoryBuffer contains access to the data