| add_customdata_mask(Object *object, const DEGCustomDataMeshMasks &customdata_masks) | blender::deg::DepsgraphRelationBuilder | |
| add_depends_on_transform_relation(ID *id, const KeyTo &key_to, const char *description, int flags=0) | blender::deg::DepsgraphRelationBuilder | |
| add_depends_on_transform_relation(const DepsNodeHandle *handle, const char *description) | blender::deg::DepsgraphRelationBuilder | |
| add_node_handle_relation(const KeyType &key_from, const DepsNodeHandle *handle, const char *description, int flags=0) | blender::deg::DepsgraphRelationBuilder | |
| add_operation_relation(OperationNode *node_from, OperationNode *node_to, const char *description, int flags=0) | blender::deg::DepsgraphRelationBuilder | protected |
| add_particle_collision_relations(const OperationKey &key, Object *object, Collection *collection, const char *name) | blender::deg::DepsgraphRelationBuilder | |
| add_particle_forcefield_relations(const OperationKey &key, Object *object, ParticleSystem *psys, EffectorWeights *eff, bool add_absorption, const char *name) | blender::deg::DepsgraphRelationBuilder | |
| add_relation(const KeyFrom &key_from, const KeyTo &key_to, const char *description, int flags=0) | blender::deg::DepsgraphRelationBuilder | |
| add_relation(const TimeSourceKey &key_from, const KeyTo &key_to, const char *description, int flags=0) | blender::deg::DepsgraphRelationBuilder | |
| add_special_eval_flag(ID *id, uint32_t flag) | blender::deg::DepsgraphRelationBuilder | |
| add_time_relation(TimeSourceNode *timesrc, Node *node_to, const char *description, int flags=0) | blender::deg::DepsgraphRelationBuilder | protected |
| add_visibility_relation(ID *id_from, ID *id_to) | blender::deg::DepsgraphRelationBuilder | protected |
| begin_build() | blender::deg::DepsgraphRelationBuilder | |
| bmain_ | blender::deg::DepsgraphBuilder | protected |
| build_action(bAction *action) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animation_images(ID *id) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animdata(ID *id) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animdata_action_targets(ID *id, int32_t slot_handle, ComponentKey &adt_key, OperationNode *operation_from, bAction *action) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animdata_curves(ID *id) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animdata_curves_targets(ID *id, ComponentKey &adt_key, OperationNode *operation_from, ListBase *curves) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animdata_drivers(ID *id) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animdata_fcurve_target(ID *id, PointerRNA id_ptr, ComponentKey &adt_key, OperationNode *operation_from, FCurve *fcu) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animdata_force(ID *id) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_animdata_nlastrip_targets(ID *id, ComponentKey &adt_key, OperationNode *operation_from, ListBase *strips) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_armature(bArmature *armature) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_armature_bone_collections(blender::Span< BoneCollection * > collections) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_armature_bones(ListBase *bones) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_cachefile(CacheFile *cache_file) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_camera(Camera *camera) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_collection(LayerCollection *from_layer_collection, Collection *collection) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_constraints(ID *id, NodeType component_type, const char *component_subdata, ListBase *constraints, RootPChanMap *root_map) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_copy_on_write_relations() | blender::deg::DepsgraphRelationBuilder | virtual |
| build_copy_on_write_relations(IDNode *id_node) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_dimensions(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_driver(ID *id, FCurve *fcurve) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_driver_data(ID *id, FCurve *fcurve) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_driver_id_property(const PointerRNA &target_prop, const char *rna_path_from_target_prop) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_driver_relations() | blender::deg::DepsgraphRelationBuilder | virtual |
| build_driver_relations(IDNode *id_node) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_driver_rna_path_variable(const OperationKey &driver_key, const RNAPathKey &self_key, ID *target_id, const PointerRNA &target_prop, const char *rna_path) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_driver_scene_camera_variable(const OperationKey &driver_key, const RNAPathKey &self_key, Scene *scene, const char *rna_path) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_driver_variables(ID *id, FCurve *fcurve) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_freestyle_lineset(FreestyleLineSet *fls) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_freestyle_linestyle(FreestyleLineStyle *linestyle) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_generic_id(ID *id) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_id(ID *id) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_idproperties(IDProperty *id_property) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_ik_pose(Object *object, bPoseChannel *pchan, bConstraint *con, RootPChanMap *root_map) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_image(Image *image) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_inter_ik_chains(Object *object, const OperationKey &solver_key, const bPoseChannel *rootchan, const RootPChanMap *root_map) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_layer_collection(LayerCollection *layer_collection) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_light(Light *lamp) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_light_linking_collection(Object *emitter, Collection *collection) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_lightprobe(LightProbe *probe) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_mask(Mask *mask) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_material(Material *ma, ID *owner=nullptr) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_materials(ID *owner, Material **materials, int num_materials) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_movieclip(MovieClip *clip) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_nested_datablock(ID *owner, ID *id, bool flush_cow_changes) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_nested_nodetree(ID *owner, bNodeTree *ntree) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_nested_shapekey(ID *owner, Key *key) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_nodetree(bNodeTree *ntree) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_nodetree_socket(bNodeSocket *socket) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_data(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_data_camera(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_data_geometry(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_data_geometry_datablock(ID *obdata) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_data_light(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_data_lightprobe(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_data_speaker(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_from_view_layer_base(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_instance_collection(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_layer_component_relations(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_light_linking(Object *emitter) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_modifiers(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_parent(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_pointcache(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_object_shading(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_parameters(ID *id) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_particle_settings(ParticleSettings *part) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_particle_system_visualization_object(Object *object, ParticleSystem *psys, Object *draw_object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_particle_systems(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_rig(Object *object) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_rigidbody(Scene *scene) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_scene_audio(Scene *scene) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_scene_camera(Scene *scene) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_scene_compositor(Scene *scene) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_scene_parameters(Scene *scene) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_scene_render(Scene *scene, ViewLayer *view_layer) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_scene_sequencer(Scene *scene) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_scene_speakers(Scene *scene, ViewLayer *view_layer) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_shapekeys(Key *key) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_sound(bSound *sound) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_speaker(Speaker *speaker) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_splineik_pose(Object *object, bPoseChannel *pchan, bConstraint *con, RootPChanMap *root_map) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_texture(Tex *tex) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_vfont(VFont *vfont) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_view_layer(Scene *scene, ViewLayer *view_layer, eDepsNode_LinkedState_Type linked_state) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_view_layer_collections(ViewLayer *view_layer) | blender::deg::DepsgraphRelationBuilder | virtual |
| build_world(World *world) | blender::deg::DepsgraphRelationBuilder | virtual |
| cache_ | blender::deg::DepsgraphBuilder | protected |
| check_pchan_has_bbone(const Object *object, const bPoseChannel *pchan) | blender::deg::DepsgraphBuilder | virtual |
| check_pchan_has_bbone_segments(const Object *object, const bPoseChannel *pchan) | blender::deg::DepsgraphBuilder | virtual |
| check_pchan_has_bbone_segments(const Object *object, const char *bone_name) | blender::deg::DepsgraphBuilder | virtual |
| create_node_handle(const KeyType &key, const char *default_name="") | blender::deg::DepsgraphRelationBuilder | protected |
| DepsgraphBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache) | blender::deg::DepsgraphBuilder | protected |
| DepsgraphRelationBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache) | blender::deg::DepsgraphRelationBuilder | |
| find_node(const OperationKey &key) const | blender::deg::DepsgraphRelationBuilder | protected |
| find_node(const ComponentKey &key) const | blender::deg::DepsgraphRelationBuilder | protected |
| find_operation_node(const KeyType &key) | blender::deg::DepsgraphRelationBuilder | |
| get_node(const TimeSourceKey &key) const | blender::deg::DepsgraphRelationBuilder | protected |
| get_node(const ComponentKey &key) const | blender::deg::DepsgraphRelationBuilder | protected |
| get_node(const OperationKey &key) const | blender::deg::DepsgraphRelationBuilder | protected |
| get_node(const RNAPathKey &key) | blender::deg::DepsgraphRelationBuilder | protected |
| get_rna_path_relative_to_scene_camera(const Scene *scene, const PointerRNA &target_prop, const char *rna_path) | blender::deg::DepsgraphBuilder | static |
| getGraph() | blender::deg::DepsgraphRelationBuilder | |
| graph_ | blender::deg::DepsgraphBuilder | protected |
| has_node(const ComponentKey &key) const | blender::deg::DepsgraphRelationBuilder | protected |
| has_node(const OperationKey &key) const | blender::deg::DepsgraphRelationBuilder | protected |
| is_modifier_visibility_animated(const Object *object, const ModifierData *modifier) | blender::deg::DepsgraphBuilder | virtual |
| is_object_visibility_animated(const Object *object) | blender::deg::DepsgraphBuilder | virtual |
| is_same_bone_dependency(const KeyFrom &key_from, const KeyTo &key_to) | blender::deg::DepsgraphRelationBuilder | protected |
| is_same_nodetree_node_dependency(const KeyFrom &key_from, const KeyTo &key_to) | blender::deg::DepsgraphRelationBuilder | protected |
| need_pull_base_into_graph(const Base *base) | blender::deg::DepsgraphBuilder | virtual |
| ~DepsgraphBuilder()=default | blender::deg::DepsgraphBuilder | virtual |