Blender V4.3
types_int2_impl.h
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1/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
2 *
3 * SPDX-License-Identifier: Apache-2.0 */
4
5#pragma once
6
7#ifndef __UTIL_TYPES_H__
8# error "Do not include this file directly, include util/types.h instead."
9#endif
10
12
13#ifndef __KERNEL_NATIVE_VECTOR_TYPES__
14# ifndef __KERNEL_GPU__
15int int2::operator[](int i) const
16{
17 util_assert(i >= 0);
18 util_assert(i < 2);
19 return *(&x + i);
20}
21
23{
24 util_assert(i >= 0);
25 util_assert(i < 2);
26 return *(&x + i);
27}
28# endif
29
31{
32 int2 a = {x, y};
33 return a;
34}
35#endif /* __KERNEL_NATIVE_VECTOR_TYPES__ */
36
#define util_assert(statement)
Definition defines.h:98
#define ccl_device_inline
#define CCL_NAMESPACE_END
__forceinline int operator[](int i) const
ccl_device_inline int2 make_int2(int x, int y)