Blender V4.3
blender::nodes::node_shader_bsdf_hair_principled_cc Namespace Reference

Functions

static void node_declare (NodeDeclarationBuilder &b)
 
static void node_shader_buts_principled_hair (uiLayout *layout, bContext *, PointerRNA *ptr)
 
static void node_shader_init_hair_principled (bNodeTree *, bNode *node)
 
static void node_shader_update_hair_principled (bNodeTree *ntree, bNode *node)
 
static int node_shader_gpu_hair_principled (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out)
 

Function Documentation

◆ node_declare()

static void blender::nodes::node_shader_bsdf_hair_principled_cc::node_declare ( NodeDeclarationBuilder & b)
static

◆ node_shader_buts_principled_hair()

static void blender::nodes::node_shader_bsdf_hair_principled_cc::node_shader_buts_principled_hair ( uiLayout * layout,
bContext * ,
PointerRNA * ptr )
static

Definition at line 130 of file node_shader_bsdf_hair_principled.cc.

References ptr, UI_ITEM_R_SPLIT_EMPTY_NAME, and uiItemR().

◆ node_shader_gpu_hair_principled()

static int blender::nodes::node_shader_bsdf_hair_principled_cc::node_shader_gpu_hair_principled ( GPUMaterial * mat,
bNode * node,
bNodeExecData * ,
GPUNodeStack * in,
GPUNodeStack * out )
static

◆ node_shader_init_hair_principled()

static void blender::nodes::node_shader_bsdf_hair_principled_cc::node_shader_init_hair_principled ( bNodeTree * ,
bNode * node )
static

◆ node_shader_update_hair_principled()