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Blender V4.3
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#include "kernel/util/ies.h"Go to the source code of this file.
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| CCL_NAMESPACE_BEGIN ccl_device_noinline void | svm_node_ies (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint4 node) |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_ies | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd, | ||
| ccl_private float * | stack, | ||
| uint4 | node ) |
Definition at line 11 of file kernel/svm/ies.h.
References atan2f, kernel_ies_interp(), M_PI_F, normalize(), safe_acosf(), stack_load_float3(), stack_load_float_default(), stack_store_float(), stack_valid(), and svm_unpack_node_uchar3().
Referenced by svm_eval_nodes().