Blender V4.3
COM_Enums.h File Reference
#include "COM_defines.h"
#include <ostream>

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::compositor
 

Enumerations

enum class  blender::compositor::eCompositorQuality { blender::compositor::eCompositorQuality::High = 0 , blender::compositor::eCompositorQuality::Medium = 1 , blender::compositor::eCompositorQuality::Low = 2 }
 Possible quality settings. More...
 
enum class  blender::compositor::eCompositorPriority { blender::compositor::eCompositorPriority::High = 2 , blender::compositor::eCompositorPriority::Medium = 1 , blender::compositor::eCompositorPriority::Low = 0 }
 Possible priority settings. More...
 
enum class  blender::compositor::PixelSampler { blender::compositor::Nearest = 0 , blender::compositor::Bilinear = 1 , blender::compositor::Bicubic = 2 }
 

Functions

void blender::compositor::expand_area_for_sampler (rcti &area, PixelSampler sampler)
 
std::ostream & blender::compositor::operator<< (std::ostream &os, const eCompositorPriority &priority)