Blender V4.3
blender::draw::overlay::Cameras Class Reference

#include <overlay_next_camera.hh>

Public Member Functions

 Cameras (const SelectionType selection_type)
 
void begin_sync (Resources &res, State &state, View &view)
 
void object_sync (const ObjectRef &ob_ref, ShapeCache &shapes, Manager &manager, Resources &res, State &state)
 
void end_sync (Resources &res, ShapeCache &shapes, const State &state)
 
void draw (Framebuffer &framebuffer, Manager &manager, View &view)
 
void draw_scene_background_images (Framebuffer &framebuffer, Manager &manager, View &view)
 
void draw_background_images (Framebuffer &framebuffer, Manager &manager, View &view)
 
void draw_in_front (Framebuffer &framebuffer, Manager &manager, View &view)
 

Detailed Description

Definition at line 71 of file overlay_next_camera.hh.

Constructor & Destructor Documentation

◆ Cameras()

blender::draw::overlay::Cameras::Cameras ( const SelectionType selection_type)
inline

Definition at line 367 of file overlay_next_camera.hh.

Member Function Documentation

◆ begin_sync()

◆ draw()

void blender::draw::overlay::Cameras::draw ( Framebuffer & framebuffer,
Manager & manager,
View & view )
inline

◆ draw_background_images()

void blender::draw::overlay::Cameras::draw_background_images ( Framebuffer & framebuffer,
Manager & manager,
View & view )
inline

◆ draw_in_front()

void blender::draw::overlay::Cameras::draw_in_front ( Framebuffer & framebuffer,
Manager & manager,
View & view )
inline

◆ draw_scene_background_images()

void blender::draw::overlay::Cameras::draw_scene_background_images ( Framebuffer & framebuffer,
Manager & manager,
View & view )
inline

◆ end_sync()

◆ object_sync()


The documentation for this class was generated from the following file: