20 const char statusbar_flag);
const char * ED_info_statusbar_string_ex(Main *bmain, Scene *scene, ViewLayer *view_layer, const char statusbar_flag)
const char * ED_info_statusbar_string(Main *bmain, Scene *scene, ViewLayer *view_layer)
const char * ED_info_statistics_string(Main *bmain, Scene *scene, ViewLayer *view_layer)
void ED_info_stats_clear(wmWindowManager *wm, ViewLayer *view_layer)
void ED_info_draw_stats(Main *bmain, Scene *scene, ViewLayer *view_layer, View3D *v3d_local, int x, int *y, int height)