Blender V4.3
gpu_shader_3D_flat_color_info.hh
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1/* SPDX-FileCopyrightText: 2022 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
11
12GPU_SHADER_CREATE_INFO(gpu_shader_3D_flat_color)
13 .vertex_in(0, Type::VEC3, "pos")
14 .vertex_in(1, Type::VEC4, "color")
15 .vertex_out(flat_color_iface)
16 .fragment_out(0, Type::VEC4, "fragColor")
17 .push_constant(Type::MAT4, "ModelViewProjectionMatrix")
18 .vertex_source("gpu_shader_3D_flat_color_vert.glsl")
19 .fragment_source("gpu_shader_flat_color_frag.glsl")
20 .additional_info("gpu_srgb_to_framebuffer_space")
21 .do_static_compilation(true);
22
23GPU_SHADER_CREATE_INFO(gpu_shader_3D_flat_color_clipped)
24 .additional_info("gpu_shader_3D_flat_color")
25 .additional_info("gpu_clip_planes")
26 .do_static_compilation(true);
#define GPU_SHADER_CREATE_INFO(_info)