Blender V4.3
draw_pointcloud.cc File Reference
#include "BLI_string_utils.hh"
#include "BLI_utildefines.h"
#include "DNA_pointcloud_types.h"
#include "GPU_batch.hh"
#include "GPU_capabilities.hh"
#include "GPU_compute.hh"
#include "GPU_material.hh"
#include "GPU_shader.hh"
#include "GPU_texture.hh"
#include "GPU_vertex_buffer.hh"
#include "DRW_gpu_wrapper.hh"
#include "DRW_render.hh"
#include "draw_attributes.hh"
#include "draw_cache_impl.hh"
#include "draw_common.hh"
#include "draw_common_c.hh"
#include "draw_manager_c.hh"
#include "draw_pointcloud_private.hh"
#include "draw_curves_private.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::draw
 

Functions

void blender::draw::DRW_pointcloud_init ()
 
DRWShadingGroupblender::draw::DRW_shgroup_pointcloud_create_sub (Object *object, DRWShadingGroup *shgrp_parent, GPUMaterial *gpu_material)
 
void blender::draw::DRW_pointcloud_free ()
 
template<typename PassT >
gpu::Batch * blender::draw::point_cloud_sub_pass_setup_implementation (PassT &sub_ps, Object *object, GPUMaterial *gpu_material)
 
gpu::Batch * blender::draw::point_cloud_sub_pass_setup (PassMain::Sub &sub_ps, Object *object, GPUMaterial *gpu_material=nullptr)
 

Variables

static gpu::VertBufblender::draw::g_dummy_vbo = nullptr