27 Vector<int> &indices);
bool vert_all_faces_visible_get(const Span< bool > hide_poly, const GroupedSpan< int > vert_to_face_map, const int vert)
Span< int > node_visible_verts(const bke::pbvh::MeshNode &node, const Span< bool > hide_vert, Vector< int > &indices)