Blender V4.3
extract_mesh_vbo_fdots_nor.cc File Reference
#include "extract_mesh.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::draw
 

Macros

#define NOR_AND_FLAG_DEFAULT   0
 
#define NOR_AND_FLAG_SELECT   1
 
#define NOR_AND_FLAG_ACTIVE   -1
 
#define NOR_AND_FLAG_HIDDEN   -2
 

Functions

template<typename GPUType >
static void blender::draw::extract_face_dot_normals_mesh (const MeshRenderData &mr, MutableSpan< GPUType > normals)
 
template<typename GPUType >
void blender::draw::extract_face_dot_normals_bm (const MeshRenderData &mr, MutableSpan< GPUType > normals)
 
void blender::draw::extract_face_dot_normals (const MeshRenderData &mr, const bool use_hq, gpu::VertBuf &vbo)
 

Macro Definition Documentation

◆ NOR_AND_FLAG_ACTIVE

#define NOR_AND_FLAG_ACTIVE   -1

Definition at line 15 of file extract_mesh_vbo_fdots_nor.cc.

◆ NOR_AND_FLAG_DEFAULT

#define NOR_AND_FLAG_DEFAULT   0

Definition at line 13 of file extract_mesh_vbo_fdots_nor.cc.

◆ NOR_AND_FLAG_HIDDEN

#define NOR_AND_FLAG_HIDDEN   -2

Definition at line 16 of file extract_mesh_vbo_fdots_nor.cc.

◆ NOR_AND_FLAG_SELECT

#define NOR_AND_FLAG_SELECT   1

Definition at line 14 of file extract_mesh_vbo_fdots_nor.cc.