Blender V4.3
bgl.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
15#include <Python.h>
16
17#include "BLI_string.h"
18#include "BLI_utildefines.h"
19
20#include "MEM_guardedalloc.h"
21
22#include "GPU_context.hh"
23#include "GPU_state.hh"
24
25#include "py_capi_utils.hh"
26
27#include "BKE_global.hh"
28
29#include <epoxy/gl.h>
30
31#include "bgl.h"
32
33#include "CLG_log.h"
34
35static CLG_LogRef LOG = {"bgl"};
36
37/* -------------------------------------------------------------------- */
41#ifdef WITH_OPENGL_BACKEND
42static void report_deprecated_call(const char *function_name)
43{
44 /* Only report first 10 deprecated calls. BGL is typically used inside an handler that is
45 * triggered at refresh. */
46 static int times = 0;
47 while (times >= 10) {
48 return;
49 }
50 char message[256];
51 SNPRINTF(message,
52 "'bgl.gl%s' is deprecated and will not work on all platforms. Report or update your "
53 "script to use 'gpu' module.",
54 function_name);
55 CLOG_WARN(&LOG, "%s", message);
56 PyErr_WarnEx(PyExc_DeprecationWarning, message, 1);
57 times++;
58}
59
60static void report_deprecated_call_to_user()
61{
62 /* Only report the first deprecated usage. */
63 if (G.opengl_deprecation_usage_detected) {
64 return;
65 }
66 G.opengl_deprecation_usage_detected = true;
67 PyC_FileAndNum(&G.opengl_deprecation_usage_filename, &G.opengl_deprecation_usage_lineno);
68}
69#endif
70
73/* -------------------------------------------------------------------- */
77/* By golly George! It looks like fancy pants macro time! */
78
79/* TYPE_str is the string to pass to Py_ArgParse (for the format) */
80/* TYPE_var is the name to pass to the GL function */
81/* TYPE_ref is the pointer to pass to Py_ArgParse (to store in) */
82/* TYPE_def is the C initialization of the variable */
83
84#define void_str ""
85#define void_var(num)
86#define void_ref(num) &bgl_var##num
87#define void_def(num) char bgl_var##num
88
89#if 0
90# define buffer_str "O!"
91# define buffer_var(number) (bgl_buffer##number)->buf.asvoid
92# define buffer_ref(number) &BGL_bufferType, &bgl_buffer##number
93# define buffer_def(number) Buffer *bgl_buffer##number
94#endif
95
96/* GL Pointer fields, handled by buffer type */
97/* GLdoubleP, GLfloatP, GLintP, GLuintP, GLshortP, GLsizeiP, GLcharP */
98
99#define GLbooleanP_str "O!"
100#define GLbooleanP_var(number) (bgl_buffer##number)->buf.asvoid
101#define GLbooleanP_ref(number) &BGL_bufferType, &bgl_buffer##number
102#define GLbooleanP_def(number) Buffer *bgl_buffer##number
103
104#define GLbyteP_str "O!"
105#define GLbyteP_var(number) (bgl_buffer##number)->buf.asvoid
106#define GLbyteP_ref(number) &BGL_bufferType, &bgl_buffer##number
107#define GLbyteP_def(number) Buffer *bgl_buffer##number
108
109#define GLubyteP_str "O!"
110#define GLubyteP_var(number) (bgl_buffer##number)->buf.asvoid
111#define GLubyteP_ref(number) &BGL_bufferType, &bgl_buffer##number
112#define GLubyteP_def(number) Buffer *bgl_buffer##number
113
114#define GLintP_str "O!"
115#define GLintP_var(number) (bgl_buffer##number)->buf.asvoid
116#define GLintP_ref(number) &BGL_bufferType, &bgl_buffer##number
117#define GLintP_def(number) Buffer *bgl_buffer##number
118
119#define GLint64P_str "O!"
120#define GLint64P_var(number) (bgl_buffer##number)->buf.asvoid
121#define GLint64P_ref(number) &BGL_bufferType, &bgl_buffer##number
122#define GLint64P_def(number) Buffer *bgl_buffer##number
123
124#define GLenumP_str "O!"
125#define GLenumP_var(number) (bgl_buffer##number)->buf.asvoid
126#define GLenumP_ref(number) &BGL_bufferType, &bgl_buffer##number
127#define GLenumP_def(number) Buffer *bgl_buffer##number
128
129#define GLuintP_str "O!"
130#define GLuintP_var(number) (bgl_buffer##number)->buf.asvoid
131#define GLuintP_ref(number) &BGL_bufferType, &bgl_buffer##number
132#define GLuintP_def(number) Buffer *bgl_buffer##number
133
134#if 0
135# define GLuint64P_str "O!"
136# define GLuint64P_var(number) (bgl_buffer##number)->buf.asvoid
137# define GLuint64P_ref(number) &BGL_bufferType, &bgl_buffer##number
138# define GLuint64P_def(number) Buffer *bgl_buffer##number
139#endif
140
141#define GLshortP_str "O!"
142#define GLshortP_var(number) (bgl_buffer##number)->buf.asvoid
143#define GLshortP_ref(number) &BGL_bufferType, &bgl_buffer##number
144#define GLshortP_def(number) Buffer *bgl_buffer##number
145
146#define GLushortP_str "O!"
147#define GLushortP_var(number) (bgl_buffer##number)->buf.asvoid
148#define GLushortP_ref(number) &BGL_bufferType, &bgl_buffer##number
149#define GLushortP_def(number) Buffer *bgl_buffer##number
150
151#define GLfloatP_str "O!"
152#define GLfloatP_var(number) (bgl_buffer##number)->buf.asvoid
153#define GLfloatP_ref(number) &BGL_bufferType, &bgl_buffer##number
154#define GLfloatP_def(number) Buffer *bgl_buffer##number
155
156#define GLdoubleP_str "O!"
157#define GLdoubleP_var(number) (bgl_buffer##number)->buf.asvoid
158#define GLdoubleP_ref(number) &BGL_bufferType, &bgl_buffer##number
159#define GLdoubleP_def(number) Buffer *bgl_buffer##number
160
161#if 0
162# define GLclampfP_str "O!"
163# define GLclampfP_var(number) (bgl_buffer##number)->buf.asvoid
164# define GLclampfP_ref(number) &BGL_bufferType, &bgl_buffer##number
165# define GLclampfP_def(number) Buffer *bgl_buffer##number
166#endif
167
172
173#define GLvoidP_str "O&"
174#define GLvoidP_var(number) \
175 ((bgl_buffer##number.buffer) ? (bgl_buffer##number.buffer)->buf.asvoid : \
176 (bgl_buffer##number.offset))
177#define GLvoidP_ref(number) BGL_BufferOrOffsetConverter, &bgl_buffer##number
178#define GLvoidP_def(number) BufferOrOffset bgl_buffer##number
179
180#define GLsizeiP_str "O!"
181#define GLsizeiP_var(number) (bgl_buffer##number)->buf.asvoid
182#define GLsizeiP_ref(number) &BGL_bufferType, &bgl_buffer##number
183#define GLsizeiP_def(number) Buffer *bgl_buffer##number
184
185#define GLcharP_str "O!"
186#define GLcharP_var(number) (bgl_buffer##number)->buf.asvoid
187#define GLcharP_ref(number) &BGL_bufferType, &bgl_buffer##number
188#define GLcharP_def(number) Buffer *bgl_buffer##number
189
190#if 0
191# define buffer_str "O!"
192# define buffer_var(number) (bgl_buffer##number)->buf.asvoid
193# define buffer_ref(number) &BGL_bufferType, &bgl_buffer##number
194# define buffer_def(number) Buffer *bgl_buffer##number
195#endif
196
197/* The standard GL typedefs are used as prototypes, we can't
198 * use the GL type directly because Py_ArgParse expects normal
199 * C types.
200 *
201 * Py_ArgParse doesn't grok writing into unsigned variables,
202 * so we use signed everything (even stuff that should be unsigned.
203 */
204
205/* Type: `typedef uint GLenum`. */
206#define GLenum_str "i"
207#define GLenum_var(num) bgl_var##num
208#define GLenum_ref(num) &bgl_var##num
209#define GLenum_def(num) /*unsigned*/ int GLenum_var(num)
210
211/* Type: `typedef uint GLboolean`. */
212#define GLboolean_str "b"
213#define GLboolean_var(num) bgl_var##num
214#define GLboolean_ref(num) &bgl_var##num
215#define GLboolean_def(num) /*unsigned*/ char GLboolean_var(num)
216
217/* Type: `typedef uint GLbitfield`. */
218#define GLbitfield_str "i"
219#define GLbitfield_var(num) bgl_var##num
220#define GLbitfield_ref(num) &bgl_var##num
221#define GLbitfield_def(num) /*unsigned*/ int GLbitfield_var(num)
222
223#if 0
224/* Type: `typedef signed char GLbyte`. */
225# define GLbyte_str "b"
226# define GLbyte_var(num) bgl_var##num
227# define GLbyte_ref(num) &bgl_var##num
228# define GLbyte_def(num) signed char GLbyte_var(num)
229#endif
230
231/* Type: `typedef short GLshort`. */
232#define GLshort_str "h"
233#define GLshort_var(num) bgl_var##num
234#define GLshort_ref(num) &bgl_var##num
235#define GLshort_def(num) short GLshort_var(num)
236
237/* Type: `typedef int GLint`. */
238#define GLint_str "i"
239#define GLint_var(num) bgl_var##num
240#define GLint_ref(num) &bgl_var##num
241#define GLint_def(num) int GLint_var(num)
242
243/* Type: `typedef int GLsizei`. */
244#define GLsizei_str "n"
245#define GLsizei_var(num) bgl_var##num
246#define GLsizei_ref(num) &bgl_var##num
247#define GLsizei_def(num) size_t GLsizei_var(num)
248
249/* Type: `typedef int GLsizeiptr`. */
250#define GLsizeiptr_str "n"
251#define GLsizeiptr_var(num) bgl_var##num
252#define GLsizeiptr_ref(num) &bgl_var##num
253#define GLsizeiptr_def(num) size_t GLsizeiptr_var(num)
254
255/* Type: `typedef int GLintptr`. */
256#define GLintptr_str "n"
257#define GLintptr_var(num) bgl_var##num
258#define GLintptr_ref(num) &bgl_var##num
259#define GLintptr_def(num) size_t GLintptr_var(num)
260
261/* Type: `typedef uchar GLubyte`. */
262#define GLubyte_str "B"
263#define GLubyte_var(num) bgl_var##num
264#define GLubyte_ref(num) &bgl_var##num
265#define GLubyte_def(num) /*unsigned*/ char GLubyte_var(num)
266
267#if 0
268/* Type: `typedef ushort GLushort`. */
269# define GLushort_str "H"
270# define GLushort_var(num) bgl_var##num
271# define GLushort_ref(num) &bgl_var##num
272# define GLushort_def(num) /*unsigned*/ short GLushort_var(num)
273#endif
274
275/* Type: `typedef uint GLuint`. */
276#define GLuint_str "I"
277#define GLuint_var(num) bgl_var##num
278#define GLuint_ref(num) &bgl_var##num
279#define GLuint_def(num) /*unsigned*/ int GLuint_var(num)
280
281/* Type: `typedef uint GLuint64`. */
282#if 0
283# define GLuint64_str "Q"
284# define GLuint64_var(num) bgl_var##num
285# define GLuint64_ref(num) &bgl_var##num
286# define GLuint64_def(num) /*unsigned*/ int GLuint64_var(num)
287#endif
288
289/* Type: `typedef uint GLsync`. */
290#if 0
291# define GLsync_str "I"
292# define GLsync_var(num) bgl_var##num
293# define GLsync_ref(num) &bgl_var##num
294# define GLsync_def(num) /*unsigned*/ int GLsync_var(num)
295#endif
296
297/* Type: `typedef float GLfloat`. */
298#define GLfloat_str "f"
299#define GLfloat_var(num) bgl_var##num
300#define GLfloat_ref(num) &bgl_var##num
301#define GLfloat_def(num) float GLfloat_var(num)
302
303/* Type: `typedef char *GLstring`. */
304#define GLstring_str "s"
305#define GLstring_var(number) bgl_var##number
306#define GLstring_ref(number) &bgl_var##number
307#define GLstring_def(number) char *GLstring_var(number)
308
309/* Type: `typedef float GLclampf`. */
310#if 0
311# define GLclampf_str "f"
312# define GLclampf_var(num) bgl_var##num
313# define GLclampf_ref(num) &bgl_var##num
314# define GLclampf_def(num) float GLclampf_var(num)
315#endif
316
317/* Type: `typedef double GLdouble`. */
318#define GLdouble_str "d"
319#define GLdouble_var(num) bgl_var##num
320#define GLdouble_ref(num) &bgl_var##num
321#define GLdouble_def(num) double GLdouble_var(num)
322
323/* Type: `typedef double GLclampd`. */
324#if 0
325# define GLclampd_str "d"
326# define GLclampd_var(num) bgl_var##num
327# define GLclampd_ref(num) &bgl_var##num
328# define GLclampd_def(num) double GLclampd_var(num)
329#endif
330
331#define _arg_def1(a1) a1##_def(1)
332#define _arg_def2(a1, a2) \
333 _arg_def1(a1); \
334 a2##_def(2)
335#define _arg_def3(a1, a2, a3) \
336 _arg_def2(a1, a2); \
337 a3##_def(3)
338#define _arg_def4(a1, a2, a3, a4) \
339 _arg_def3(a1, a2, a3); \
340 a4##_def(4)
341#define _arg_def5(a1, a2, a3, a4, a5) \
342 _arg_def4(a1, a2, a3, a4); \
343 a5##_def(5)
344#define _arg_def6(a1, a2, a3, a4, a5, a6) \
345 _arg_def5(a1, a2, a3, a4, a5); \
346 a6##_def(6)
347#define _arg_def7(a1, a2, a3, a4, a5, a6, a7) \
348 _arg_def6(a1, a2, a3, a4, a5, a6); \
349 a7##_def(7)
350#define _arg_def8(a1, a2, a3, a4, a5, a6, a7, a8) \
351 _arg_def7(a1, a2, a3, a4, a5, a6, a7); \
352 a8##_def(8)
353#define _arg_def9(a1, a2, a3, a4, a5, a6, a7, a8, a9) \
354 _arg_def8(a1, a2, a3, a4, a5, a6, a7, a8); \
355 a9##_def(9)
356#define _arg_def10(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) \
357 _arg_def9(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
358 a10##_def(10)
359#define _arg_def11(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) \
360 _arg_def10(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); \
361 a11##_def(11)
362#define arg_def(...) VA_NARGS_CALL_OVERLOAD(_arg_def, __VA_ARGS__)
363
364#define _arg_var1(a1) a1##_var(1)
365#define _arg_var2(a1, a2) _arg_var1(a1), a2##_var(2)
366#define _arg_var3(a1, a2, a3) _arg_var2(a1, a2), a3##_var(3)
367#define _arg_var4(a1, a2, a3, a4) _arg_var3(a1, a2, a3), a4##_var(4)
368#define _arg_var5(a1, a2, a3, a4, a5) _arg_var4(a1, a2, a3, a4), a5##_var(5)
369#define _arg_var6(a1, a2, a3, a4, a5, a6) _arg_var5(a1, a2, a3, a4, a5), a6##_var(6)
370#define _arg_var7(a1, a2, a3, a4, a5, a6, a7) _arg_var6(a1, a2, a3, a4, a5, a6), a7##_var(7)
371#define _arg_var8(a1, a2, a3, a4, a5, a6, a7, a8) \
372 _arg_var7(a1, a2, a3, a4, a5, a6, a7), a8##_var(8)
373#define _arg_var9(a1, a2, a3, a4, a5, a6, a7, a8, a9) \
374 _arg_var8(a1, a2, a3, a4, a5, a6, a7, a8), a9##_var(9)
375#define _arg_var10(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) \
376 _arg_var9(a1, a2, a3, a4, a5, a6, a7, a8, a9), a10##_var(10)
377#define _arg_var11(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) \
378 _arg_var10(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10), a11##_var(11)
379#define arg_var(...) VA_NARGS_CALL_OVERLOAD(_arg_var, __VA_ARGS__)
380
381#define _arg_ref1(a1) a1##_ref(1)
382#define _arg_ref2(a1, a2) _arg_ref1(a1), a2##_ref(2)
383#define _arg_ref3(a1, a2, a3) _arg_ref2(a1, a2), a3##_ref(3)
384#define _arg_ref4(a1, a2, a3, a4) _arg_ref3(a1, a2, a3), a4##_ref(4)
385#define _arg_ref5(a1, a2, a3, a4, a5) _arg_ref4(a1, a2, a3, a4), a5##_ref(5)
386#define _arg_ref6(a1, a2, a3, a4, a5, a6) _arg_ref5(a1, a2, a3, a4, a5), a6##_ref(6)
387#define _arg_ref7(a1, a2, a3, a4, a5, a6, a7) _arg_ref6(a1, a2, a3, a4, a5, a6), a7##_ref(7)
388#define _arg_ref8(a1, a2, a3, a4, a5, a6, a7, a8) \
389 _arg_ref7(a1, a2, a3, a4, a5, a6, a7), a8##_ref(8)
390#define _arg_ref9(a1, a2, a3, a4, a5, a6, a7, a8, a9) \
391 _arg_ref8(a1, a2, a3, a4, a5, a6, a7, a8), a9##_ref(9)
392#define _arg_ref10(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) \
393 _arg_ref9(a1, a2, a3, a4, a5, a6, a7, a8, a9), a10##_ref(10)
394#define _arg_ref11(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) \
395 _arg_ref10(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10), a11##_ref(11)
396#define arg_ref(...) VA_NARGS_CALL_OVERLOAD(_arg_ref, __VA_ARGS__)
397
398#define _arg_str1(a1) a1##_str
399#define _arg_str2(a1, a2) _arg_str1(a1) a2##_str
400#define _arg_str3(a1, a2, a3) _arg_str2(a1, a2) a3##_str
401#define _arg_str4(a1, a2, a3, a4) _arg_str3(a1, a2, a3) a4##_str
402#define _arg_str5(a1, a2, a3, a4, a5) _arg_str4(a1, a2, a3, a4) a5##_str
403#define _arg_str6(a1, a2, a3, a4, a5, a6) _arg_str5(a1, a2, a3, a4, a5) a6##_str
404#define _arg_str7(a1, a2, a3, a4, a5, a6, a7) _arg_str6(a1, a2, a3, a4, a5, a6) a7##_str
405#define _arg_str8(a1, a2, a3, a4, a5, a6, a7, a8) _arg_str7(a1, a2, a3, a4, a5, a6, a7) a8##_str
406#define _arg_str9(a1, a2, a3, a4, a5, a6, a7, a8, a9) \
407 _arg_str8(a1, a2, a3, a4, a5, a6, a7, a8) a9##_str
408#define _arg_str10(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) \
409 _arg_str9(a1, a2, a3, a4, a5, a6, a7, a8, a9) a10##_str
410#define _arg_str11(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) \
411 _arg_str10(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) a11##_str
412#define arg_str(...) VA_NARGS_CALL_OVERLOAD(_arg_str, __VA_ARGS__)
413
414#define ret_def_void
415#define ret_set_void
416#define ret_default_void
417#define ret_ret_void return Py_INCREF(Py_None), Py_None
418
419#define ret_def_GLint int ret_int
420#define ret_set_GLint ret_int =
421#define ret_default_GLint -1
422#define ret_ret_GLint return PyLong_FromLong(ret_int)
423
424#define ret_def_GLuint uint ret_uint
425#define ret_set_GLuint ret_uint =
426#define ret_default_GLuint 0
427#define ret_ret_GLuint return PyLong_FromLong(long(ret_uint))
428
429#if 0
430# define ret_def_GLsizei size_t ret_size_t
431# define ret_set_GLsizei ret_size_t =
432# define ret_ret_GLsizei return PyLong_FromSsize_t(ret_size_t)
433#endif
434
435#if 0
436# define ret_def_GLsync uint ret_sync
437# define ret_set_GLsync ret_sync =
438# define ret_ret_GLsync return PyLong_FromLong(long(ret_sync))
439#endif
440
441#define ret_def_GLenum uint ret_uint
442#define ret_set_GLenum ret_uint =
443#define ret_default_GLenum 0
444#define ret_ret_GLenum return PyLong_FromLong(long(ret_uint))
445
446#define ret_def_GLboolean uchar ret_bool
447#define ret_set_GLboolean ret_bool =
448#define ret_default_GLboolean GL_FALSE
449#define ret_ret_GLboolean return PyLong_FromLong(long(ret_bool))
450
451#define ret_def_GLstring \
452 const char *default_GLstring = ""; \
453 const uchar *ret_str
454#define ret_set_GLstring ret_str =
455#define ret_default_GLstring (const uchar *)default_GLstring
456
457#define ret_ret_GLstring \
458 if (ret_str) { \
459 return PyUnicode_FromString((const char *)ret_str); \
460 } \
461\
462 PyErr_SetString(PyExc_AttributeError, "could not get opengl string"); \
463 return nullptr;
464
467/* -------------------------------------------------------------------- */
468/* Forward Declarations */
469
470static PyObject *Buffer_new(PyTypeObject *type, PyObject *args, PyObject *kwds);
471static PyObject *Method_ShaderSource(PyObject *self, PyObject *args);
472
473/* Buffer sequence methods */
474
475static Py_ssize_t Buffer_len(Buffer *self);
476static PyObject *Buffer_item(Buffer *self, Py_ssize_t i);
477static PyObject *Buffer_slice(Buffer *self, Py_ssize_t begin, Py_ssize_t end);
478static int Buffer_ass_item(Buffer *self, Py_ssize_t i, PyObject *v);
479static int Buffer_ass_slice(Buffer *self, Py_ssize_t begin, Py_ssize_t end, PyObject *seq);
480static PyObject *Buffer_subscript(Buffer *self, PyObject *item);
481static int Buffer_ass_subscript(Buffer *self, PyObject *item, PyObject *value);
482
483/* -------------------------------------------------------------------- */
487int BGL_typeSize(int type)
488{
489 switch (type) {
490 case GL_BYTE:
491 return sizeof(char);
492 case GL_SHORT:
493 return sizeof(short);
494 case GL_INT:
495 return sizeof(int);
496 case GL_FLOAT:
497 return sizeof(float);
498 case GL_DOUBLE:
499 return sizeof(double);
500 }
501 return -1;
502}
503
504static int gl_buffer_type_from_py_buffer(Py_buffer *pybuffer)
505{
506 const char format = PyC_StructFmt_type_from_str(pybuffer->format);
507 const Py_ssize_t itemsize = pybuffer->itemsize;
508
510 if (itemsize == 4) {
511 return GL_FLOAT;
512 }
513 if (itemsize == 8) {
514 return GL_DOUBLE;
515 }
516 }
518 if (itemsize == 1) {
519 return GL_BYTE;
520 }
521 if (itemsize == 2) {
522 return GL_SHORT;
523 }
524 if (itemsize == 4) {
525 return GL_INT;
526 }
527 }
528
529 return -1; /* UNKNOWN */
530}
531
532static bool compare_dimensions(int ndim, const int *dim1, const Py_ssize_t *dim2)
533{
534 for (int i = 0; i < ndim; i++) {
535 if (dim1[i] != dim2[i]) {
536 return false;
537 }
538 }
539 return true;
540}
541
544/* -------------------------------------------------------------------- */
548static PySequenceMethods Buffer_SeqMethods = {
549 /*sq_length*/ (lenfunc)Buffer_len,
550 /*sq_concat*/ nullptr,
551 /*sq_repeat*/ nullptr,
552 /*sq_item*/ (ssizeargfunc)Buffer_item,
553 /*was_sq_slice*/ nullptr, /* DEPRECATED. Handled by #Buffer_item. */
554 /*sq_ass_item*/ (ssizeobjargproc)Buffer_ass_item,
555 /*was_sq_ass_slice*/ nullptr, /* DEPRECATED. Handled by #Buffer_ass_item. */
556 /*sq_contains*/ nullptr,
557 /*sq_inplace_concat*/ nullptr,
558 /*sq_inplace_repeat*/ nullptr,
559};
560
561static PyMappingMethods Buffer_AsMapping = {
562 /*mp_length*/ (lenfunc)Buffer_len,
563 /*mp_subscript*/ (binaryfunc)Buffer_subscript,
564 /*mp_ass_subscript*/ (objobjargproc)Buffer_ass_subscript,
565};
566
567static void Buffer_dealloc(Buffer *self);
568static PyObject *Buffer_repr(Buffer *self);
569
570static PyObject *Buffer_to_list(Buffer *self)
571{
572 int i, len = self->dimensions[0];
573 PyObject *list = PyList_New(len);
574
575 for (i = 0; i < len; i++) {
576 PyList_SET_ITEM(list, i, Buffer_item(self, i));
577 }
578
579 return list;
580}
581
583{
584 PyObject *list;
585
586 if (self->ndimensions > 1) {
587 int i, len = self->dimensions[0];
588 list = PyList_New(len);
589
590 for (i = 0; i < len; i++) {
591 Buffer *sub = (Buffer *)Buffer_item(self, i);
592 PyList_SET_ITEM(list, i, Buffer_to_list_recursive(sub));
593 Py_DECREF(sub);
594 }
595 }
596 else {
597 list = Buffer_to_list(self);
598 }
599
600 return list;
601}
602
603static PyObject *Buffer_dimensions(Buffer *self, void * /*arg*/)
604{
605 PyObject *list = PyList_New(self->ndimensions);
606 int i;
607
608 for (i = 0; i < self->ndimensions; i++) {
609 PyList_SET_ITEM(list, i, PyLong_FromLong(self->dimensions[i]));
610 }
611
612 return list;
613}
614
615#if (defined(__GNUC__) && !defined(__clang__))
616# pragma GCC diagnostic push
617# pragma GCC diagnostic ignored "-Wcast-function-type"
618#endif
619
620static PyMethodDef Buffer_methods[] = {
621 {"to_list", (PyCFunction)Buffer_to_list_recursive, METH_NOARGS, "return the buffer as a list"},
622 {nullptr, nullptr, 0, nullptr},
623};
624
625#if (defined(__GNUC__) && !defined(__clang__))
626# pragma GCC diagnostic pop
627#endif
628
629static PyGetSetDef Buffer_getseters[] = {
630 {"dimensions", (getter)Buffer_dimensions, nullptr, nullptr, nullptr},
631 {nullptr, nullptr, nullptr, nullptr, nullptr},
632};
633
634PyTypeObject BGL_bufferType = {
635 /*ob_base*/ PyVarObject_HEAD_INIT(nullptr, 0)
636 /*tp_name*/ "bgl.Buffer",
637 /*tp_basicsize*/ sizeof(Buffer),
638 /*tp_itemsize*/ 0,
639 /*tp_dealloc*/ (destructor)Buffer_dealloc,
640 /*tp_vectorcall_offset*/ 0,
641 /*tp_getattr*/ nullptr,
642 /*tp_setattr*/ nullptr,
643 /*tp_as_async*/ nullptr,
644 /*tp_repr*/ (reprfunc)Buffer_repr,
645 /*tp_as_number*/ nullptr,
646 /*tp_as_sequence*/ &Buffer_SeqMethods,
647 /*tp_as_mapping*/ &Buffer_AsMapping,
648 /*tp_hash*/ nullptr,
649 /*tp_call*/ nullptr,
650 /*tp_str*/ nullptr,
651 /*tp_getattro*/ nullptr,
652 /*tp_setattro*/ nullptr,
653 /*tp_as_buffer*/ nullptr,
654 /*tp_flags*/ Py_TPFLAGS_DEFAULT,
655 /*tp_doc*/ nullptr,
656 /*tp_traverse*/ nullptr,
657 /*tp_clear*/ nullptr,
658 /*tp_richcompare*/ nullptr,
659 /*tp_weaklistoffset*/ 0,
660 /*tp_iter*/ nullptr,
661 /*tp_iternext*/ nullptr,
662 /*tp_methods*/ Buffer_methods,
663 /*tp_members*/ nullptr,
664 /*tp_getset*/ Buffer_getseters,
665 /*tp_base*/ nullptr,
666 /*tp_dict*/ nullptr,
667 /*tp_descr_get*/ nullptr,
668 /*tp_descr_set*/ nullptr,
669 /*tp_dictoffset*/ 0,
670 /*tp_init*/ nullptr,
671 /*tp_alloc*/ nullptr,
672 /*tp_new*/ Buffer_new,
673 /*tp_free*/ nullptr,
674 /*tp_is_gc*/ nullptr,
675 /*tp_bases*/ nullptr,
676 /*tp_mro*/ nullptr,
677 /*tp_cache*/ nullptr,
678 /*tp_subclasses*/ nullptr,
679 /*tp_weaklist*/ nullptr,
680 /*tp_del*/ nullptr,
681 /*tp_version_tag*/ 0,
682 /*tp_finalize*/ nullptr,
683 /*tp_vectorcall*/ nullptr,
684};
685
687 PyObject *parent, int type, int ndimensions, const int *dimensions, void *buf)
688{
689 Buffer *buffer = (Buffer *)PyObject_NEW(Buffer, &BGL_bufferType);
690
691 Py_XINCREF(parent);
692 buffer->parent = parent;
693 buffer->ndimensions = ndimensions;
694 buffer->dimensions = static_cast<int *>(
695 MEM_mallocN(ndimensions * sizeof(int), "Buffer dimensions"));
696 memcpy(buffer->dimensions, dimensions, ndimensions * sizeof(int));
697 buffer->type = type;
698 buffer->buf.asvoid = buf;
699
700 return buffer;
701}
702
703Buffer *BGL_MakeBuffer(int type, int ndimensions, const int *dimensions, const void *initbuffer)
704{
705 Buffer *buffer;
706 void *buf = nullptr;
707 int i, size = BGL_typeSize(type);
708
709 for (i = 0; i < ndimensions; i++) {
710 size *= dimensions[i];
711 }
712
713 buf = MEM_mallocN(size, __func__);
714
715 buffer = BGL_MakeBuffer_FromData(nullptr, type, ndimensions, dimensions, buf);
716
717 if (initbuffer) {
718 memcpy(buffer->buf.asvoid, initbuffer, size);
719 }
720 else {
721 memset(buffer->buf.asvoid, 0, size);
722 }
723 return buffer;
724}
725
726#ifdef WITH_OPENGL_BACKEND
727/* Custom converter function so we can support a buffer, an integer or nullptr.
728 * Many OpenGL API functions can accept both an actual pointer or an offset
729 * into a buffer that is already bound. */
730static int BGL_BufferOrOffsetConverter(PyObject *object, BufferOrOffset *buffer)
731{
732 if (object == Py_None) {
733 buffer->buffer = nullptr;
734 buffer->offset = nullptr;
735 return 1;
736 }
737 if (PyNumber_Check(object)) {
738 const Py_ssize_t offset = PyNumber_AsSsize_t(object, PyExc_IndexError);
739 if (offset == -1 && PyErr_Occurred()) {
740 return 0;
741 }
742
743 buffer->buffer = nullptr;
744 buffer->offset = (void *)offset;
745 return 1;
746 }
747 if (PyObject_TypeCheck(object, &BGL_bufferType)) {
748 buffer->buffer = (Buffer *)object;
749 buffer->offset = nullptr;
750 return 1;
751 }
752
753 PyErr_SetString(PyExc_TypeError, "expected a bgl.Buffer or None");
754 return 0;
755}
756#endif
757
758#define MAX_DIMENSIONS 256
759static PyObject *Buffer_new(PyTypeObject * /*type*/, PyObject *args, PyObject *kwds)
760{
761 PyObject *length_ob = nullptr, *init = nullptr;
762 Buffer *buffer = nullptr;
763 int dimensions[MAX_DIMENSIONS];
764
765 int type;
766 Py_ssize_t i, ndimensions = 0;
767
768 if (kwds && PyDict_Size(kwds)) {
769 PyErr_SetString(PyExc_TypeError, "bgl.Buffer(): takes no keyword args");
770 return nullptr;
771 }
772
773 if (!PyArg_ParseTuple(args, "iO|O: bgl.Buffer", &type, &length_ob, &init)) {
774 return nullptr;
775 }
776 if (!ELEM(type, GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, GL_DOUBLE)) {
777 PyErr_SetString(PyExc_AttributeError,
778 "invalid first argument type, should be one of "
779 "GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT or GL_DOUBLE");
780 return nullptr;
781 }
782
783 if (PyLong_Check(length_ob)) {
784 ndimensions = 1;
785 if ((dimensions[0] = PyLong_AsLong(length_ob)) < 1) {
786 PyErr_SetString(PyExc_AttributeError,
787 "dimensions must be between 1 and " STRINGIFY(MAX_DIMENSIONS));
788 return nullptr;
789 }
790 }
791 else if (PySequence_Check(length_ob)) {
792 ndimensions = PySequence_Size(length_ob);
793 if (ndimensions > MAX_DIMENSIONS) {
794 PyErr_SetString(PyExc_AttributeError,
795 "too many dimensions, max is " STRINGIFY(MAX_DIMENSIONS));
796 return nullptr;
797 }
798 if (ndimensions < 1) {
799 PyErr_SetString(PyExc_AttributeError, "sequence must have at least one dimension");
800 return nullptr;
801 }
802 for (i = 0; i < ndimensions; i++) {
803 PyObject *ob = PySequence_GetItem(length_ob, i);
804
805 if (!PyLong_Check(ob)) {
806 dimensions[i] = 1;
807 }
808 else {
809 dimensions[i] = PyLong_AsLong(ob);
810 }
811 Py_DECREF(ob);
812
813 if (dimensions[i] < 1) {
814 PyErr_SetString(PyExc_AttributeError,
815 "dimensions must be between 1 and " STRINGIFY(MAX_DIMENSIONS));
816 return nullptr;
817 }
818 }
819 }
820 else {
821 PyErr_Format(PyExc_TypeError,
822 "invalid second argument expected a sequence "
823 "or an int, not a %.200s",
824 Py_TYPE(length_ob)->tp_name);
825 return nullptr;
826 }
827
828 if (init && PyObject_CheckBuffer(init)) {
829 Py_buffer pybuffer;
830
831 if (PyObject_GetBuffer(init, &pybuffer, PyBUF_ND | PyBUF_FORMAT) == -1) {
832 /* PyObject_GetBuffer raise a PyExc_BufferError */
833 return nullptr;
834 }
835
836 if (type != gl_buffer_type_from_py_buffer(&pybuffer)) {
837 PyErr_Format(PyExc_TypeError,
838 "`GL_TYPE` and `typestr` of object with buffer interface do not match. '%s'",
839 pybuffer.format);
840 }
841 else if (ndimensions != pybuffer.ndim ||
842 !compare_dimensions(ndimensions, dimensions, pybuffer.shape))
843 {
844 PyErr_Format(PyExc_TypeError, "array size does not match");
845 }
846 else {
847 buffer = BGL_MakeBuffer_FromData(init, type, pybuffer.ndim, dimensions, pybuffer.buf);
848 }
849
850 PyBuffer_Release(&pybuffer);
851 }
852 else {
853 buffer = BGL_MakeBuffer(type, ndimensions, dimensions, nullptr);
854 if (init && Buffer_ass_slice(buffer, 0, dimensions[0], init)) {
855 Py_DECREF(buffer);
856 return nullptr;
857 }
858 }
859
860 return (PyObject *)buffer;
861}
862
863/* Buffer sequence methods */
864
865static Py_ssize_t Buffer_len(Buffer *self)
866{
867 return self->dimensions[0];
868}
869
870static PyObject *Buffer_item(Buffer *self, Py_ssize_t i)
871{
872 if (i >= self->dimensions[0] || i < 0) {
873 PyErr_SetString(PyExc_IndexError, "array index out of range");
874 return nullptr;
875 }
876
877 if (self->ndimensions == 1) {
878 switch (self->type) {
879 case GL_BYTE:
880 return Py_BuildValue("b", self->buf.asbyte[i]);
881 case GL_SHORT:
882 return Py_BuildValue("h", self->buf.asshort[i]);
883 case GL_INT:
884 return Py_BuildValue("i", self->buf.asint[i]);
885 case GL_FLOAT:
886 return PyFloat_FromDouble(self->buf.asfloat[i]);
887 case GL_DOUBLE:
888 return Py_BuildValue("d", self->buf.asdouble[i]);
889 }
890 }
891 else {
892 int j, offset = i * BGL_typeSize(self->type);
893
894 for (j = 1; j < self->ndimensions; j++) {
895 offset *= self->dimensions[j];
896 }
897
898 return (PyObject *)BGL_MakeBuffer_FromData((PyObject *)self,
899 self->type,
900 self->ndimensions - 1,
901 self->dimensions + 1,
902 self->buf.asbyte + offset);
903 }
904
905 return nullptr;
906}
907
908static PyObject *Buffer_slice(Buffer *self, Py_ssize_t begin, Py_ssize_t end)
909{
910 PyObject *list;
911
912 if (begin < 0) {
913 begin = 0;
914 }
915 if (end > self->dimensions[0]) {
916 end = self->dimensions[0];
917 }
918 if (begin > end) {
919 begin = end;
920 }
921
922 list = PyList_New(end - begin);
923
924 for (Py_ssize_t count = begin; count < end; count++) {
925 PyList_SET_ITEM(list, count - begin, Buffer_item(self, count));
926 }
927 return list;
928}
929
930static int Buffer_ass_item(Buffer *self, Py_ssize_t i, PyObject *v)
931{
932 if (i >= self->dimensions[0] || i < 0) {
933 PyErr_SetString(PyExc_IndexError, "array assignment index out of range");
934 return -1;
935 }
936
937 if (self->ndimensions != 1) {
938 Buffer *row = (Buffer *)Buffer_item(self, i);
939
940 if (row) {
941 const int ret = Buffer_ass_slice(row, 0, self->dimensions[1], v);
942 Py_DECREF(row);
943 return ret;
944 }
945
946 return -1;
947 }
948
949 switch (self->type) {
950 case GL_BYTE:
951 return PyArg_Parse(v, "b:Expected ints", &self->buf.asbyte[i]) ? 0 : -1;
952 case GL_SHORT:
953 return PyArg_Parse(v, "h:Expected ints", &self->buf.asshort[i]) ? 0 : -1;
954 case GL_INT:
955 return PyArg_Parse(v, "i:Expected ints", &self->buf.asint[i]) ? 0 : -1;
956 case GL_FLOAT:
957 return PyArg_Parse(v, "f:Expected floats", &self->buf.asfloat[i]) ? 0 : -1;
958 case GL_DOUBLE:
959 return PyArg_Parse(v, "d:Expected floats", &self->buf.asdouble[i]) ? 0 : -1;
960 default:
961 return 0; /* should never happen */
962 }
963}
964
965static int Buffer_ass_slice(Buffer *self, Py_ssize_t begin, Py_ssize_t end, PyObject *seq)
966{
967 PyObject *item;
968 int err = 0;
969 Py_ssize_t count;
970
971 if (begin < 0) {
972 begin = 0;
973 }
974 if (end > self->dimensions[0]) {
975 end = self->dimensions[0];
976 }
977 if (begin > end) {
978 begin = end;
979 }
980
981 if (!PySequence_Check(seq)) {
982 PyErr_Format(PyExc_TypeError,
983 "buffer[:] = value, invalid assignment. "
984 "Expected a sequence, not an %.200s type",
985 Py_TYPE(seq)->tp_name);
986 return -1;
987 }
988
989 /* Re-use count variable. */
990 if ((count = PySequence_Size(seq)) != (end - begin)) {
991 PyErr_Format(PyExc_TypeError,
992 "buffer[:] = value, size mismatch in assignment. "
993 "Expected: %d (given: %d)",
994 count,
995 end - begin);
996 return -1;
997 }
998
999 for (count = begin; count < end; count++) {
1000 item = PySequence_GetItem(seq, count - begin);
1001 if (item) {
1002 err = Buffer_ass_item(self, count, item);
1003 Py_DECREF(item);
1004 }
1005 else {
1006 err = -1;
1007 }
1008 if (err) {
1009 break;
1010 }
1011 }
1012 return err;
1013}
1014
1015static PyObject *Buffer_subscript(Buffer *self, PyObject *item)
1016{
1017 if (PyIndex_Check(item)) {
1018 Py_ssize_t i;
1019 i = PyNumber_AsSsize_t(item, PyExc_IndexError);
1020 if (i == -1 && PyErr_Occurred()) {
1021 return nullptr;
1022 }
1023 if (i < 0) {
1024 i += self->dimensions[0];
1025 }
1026 return Buffer_item(self, i);
1027 }
1028 if (PySlice_Check(item)) {
1029 Py_ssize_t start, stop, step, slicelength;
1030
1031 if (PySlice_GetIndicesEx(item, self->dimensions[0], &start, &stop, &step, &slicelength) < 0) {
1032 return nullptr;
1033 }
1034
1035 if (slicelength <= 0) {
1036 return PyTuple_New(0);
1037 }
1038 if (step == 1) {
1039 return Buffer_slice(self, start, stop);
1040 }
1041
1042 PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
1043 return nullptr;
1044 }
1045
1046 PyErr_Format(
1047 PyExc_TypeError, "buffer indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
1048 return nullptr;
1049}
1050
1051static int Buffer_ass_subscript(Buffer *self, PyObject *item, PyObject *value)
1052{
1053 if (PyIndex_Check(item)) {
1054 Py_ssize_t i = PyNumber_AsSsize_t(item, PyExc_IndexError);
1055 if (i == -1 && PyErr_Occurred()) {
1056 return -1;
1057 }
1058 if (i < 0) {
1059 i += self->dimensions[0];
1060 }
1061 return Buffer_ass_item(self, i, value);
1062 }
1063 if (PySlice_Check(item)) {
1064 Py_ssize_t start, stop, step, slicelength;
1065
1066 if (PySlice_GetIndicesEx(item, self->dimensions[0], &start, &stop, &step, &slicelength) < 0) {
1067 return -1;
1068 }
1069
1070 if (step == 1) {
1071 return Buffer_ass_slice(self, start, stop, value);
1072 }
1073
1074 PyErr_SetString(PyExc_IndexError, "slice steps not supported with vectors");
1075 return -1;
1076 }
1077
1078 PyErr_Format(
1079 PyExc_TypeError, "buffer indices must be integers, not %.200s", Py_TYPE(item)->tp_name);
1080 return -1;
1081}
1082
1084{
1085 if (self->parent) {
1086 Py_DECREF(self->parent);
1087 }
1088 else {
1089 MEM_freeN(self->buf.asvoid);
1090 }
1091
1092 MEM_freeN(self->dimensions);
1093
1094 PyObject_DEL(self);
1095}
1096
1097static PyObject *Buffer_repr(Buffer *self)
1098{
1099 PyObject *list = Buffer_to_list_recursive(self);
1100 PyObject *repr;
1101 const char *typestr;
1102
1103 switch (self->type) {
1104 case GL_BYTE:
1105 typestr = "GL_BYTE";
1106 break;
1107 case GL_SHORT:
1108 typestr = "GL_SHORT";
1109 break;
1110 case GL_INT:
1111 typestr = "GL_INT";
1112 break;
1113 case GL_FLOAT:
1114 typestr = "GL_FLOAT";
1115 break;
1116 case GL_DOUBLE:
1117 typestr = "GL_DOUBLE";
1118 break;
1119 default:
1120 typestr = "UNKNOWN";
1121 break;
1122 }
1123
1124 repr = PyUnicode_FromFormat("Buffer(%s, %R)", typestr, list);
1125 Py_DECREF(list);
1126
1127 return repr;
1128}
1129
1132/* -------------------------------------------------------------------- */
1136#ifdef WITH_OPENGL_BACKEND
1137# define BGL_Wrap(funcname, ret, arg_list) \
1138 static PyObject *Method_##funcname(PyObject * /*self*/, PyObject *args) \
1139 { \
1140 arg_def arg_list; \
1141 ret_def_##ret; \
1142 report_deprecated_call(#funcname); \
1143 if (!PyArg_ParseTuple(args, arg_str arg_list, arg_ref arg_list)) { \
1144 return nullptr; \
1145 } \
1146 const bool has_opengl_backend = GPU_backend_get_type() == GPU_BACKEND_OPENGL; \
1147 if (has_opengl_backend) { \
1148 GPU_bgl_start(); \
1149 ret_set_##ret gl##funcname(arg_var arg_list); \
1150 } \
1151 else { \
1152 report_deprecated_call_to_user(); \
1153 ret_set_##ret ret_default_##ret; \
1154 } \
1155 ret_ret_##ret; \
1156 }
1157#else
1158
1160{
1161 PyErr_SetString(PyExc_RuntimeError, "Built without OpenGL support");
1162}
1163
1164# define BGL_Wrap(funcname, ret, arg_list) \
1165 static PyObject *Method_##funcname(PyObject * /*self*/, PyObject *args) \
1166 { \
1167 (void)args; \
1168 bgl_no_opengl_error(); \
1169 return nullptr; \
1170 }
1171#endif
1172
1173/* GL_VERSION_1_0 */
1174BGL_Wrap(BlendFunc, void, (GLenum, GLenum));
1175BGL_Wrap(Clear, void, (GLbitfield));
1176BGL_Wrap(ClearColor, void, (GLfloat, GLfloat, GLfloat, GLfloat));
1177BGL_Wrap(ClearDepth, void, (GLdouble));
1178BGL_Wrap(ClearStencil, void, (GLint));
1179BGL_Wrap(ColorMask, void, (GLboolean, GLboolean, GLboolean, GLboolean));
1180BGL_Wrap(CullFace, void, (GLenum));
1181BGL_Wrap(DepthFunc, void, (GLenum));
1182BGL_Wrap(DepthMask, void, (GLboolean));
1183BGL_Wrap(DepthRange, void, (GLdouble, GLdouble));
1184BGL_Wrap(Disable, void, (GLenum));
1185BGL_Wrap(DrawBuffer, void, (GLenum));
1186BGL_Wrap(Enable, void, (GLenum));
1187BGL_Wrap(Finish, void, (void));
1188BGL_Wrap(Flush, void, (void));
1189BGL_Wrap(FrontFace, void, (GLenum));
1190BGL_Wrap(GetBooleanv, void, (GLenum, GLbooleanP));
1191BGL_Wrap(GetDoublev, void, (GLenum, GLdoubleP));
1192BGL_Wrap(GetError, GLenum, (void));
1193BGL_Wrap(GetFloatv, void, (GLenum, GLfloatP));
1194BGL_Wrap(GetIntegerv, void, (GLenum, GLintP));
1195BGL_Wrap(GetString, GLstring, (GLenum));
1196BGL_Wrap(GetTexImage, void, (GLenum, GLint, GLenum, GLenum, GLvoidP));
1197BGL_Wrap(GetTexLevelParameterfv, void, (GLenum, GLint, GLenum, GLfloatP));
1198BGL_Wrap(GetTexLevelParameteriv, void, (GLenum, GLint, GLenum, GLintP));
1199BGL_Wrap(GetTexParameterfv, void, (GLenum, GLenum, GLfloatP));
1200BGL_Wrap(GetTexParameteriv, void, (GLenum, GLenum, GLintP));
1201BGL_Wrap(Hint, void, (GLenum, GLenum));
1202BGL_Wrap(IsEnabled, GLboolean, (GLenum));
1203BGL_Wrap(LineWidth, void, (GLfloat));
1204BGL_Wrap(LogicOp, void, (GLenum));
1205BGL_Wrap(PixelStoref, void, (GLenum, GLfloat));
1206BGL_Wrap(PixelStorei, void, (GLenum, GLint));
1207BGL_Wrap(PointSize, void, (GLfloat));
1208BGL_Wrap(PolygonMode, void, (GLenum, GLenum));
1209BGL_Wrap(ReadBuffer, void, (GLenum));
1210BGL_Wrap(ReadPixels, void, (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoidP));
1211BGL_Wrap(Scissor, void, (GLint, GLint, GLsizei, GLsizei));
1212BGL_Wrap(StencilFunc, void, (GLenum, GLint, GLuint));
1213BGL_Wrap(StencilMask, void, (GLuint));
1214BGL_Wrap(StencilOp, void, (GLenum, GLenum, GLenum));
1215BGL_Wrap(TexImage1D, void, (GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, GLvoidP));
1216BGL_Wrap(TexImage2D,
1217 void,
1218 (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoidP));
1219BGL_Wrap(TexParameterf, void, (GLenum, GLenum, GLfloat));
1220BGL_Wrap(TexParameterfv, void, (GLenum, GLenum, GLfloatP));
1221BGL_Wrap(TexParameteri, void, (GLenum, GLenum, GLint));
1222BGL_Wrap(TexParameteriv, void, (GLenum, GLenum, GLintP));
1223BGL_Wrap(Viewport, void, (GLint, GLint, GLsizei, GLsizei));
1224
1225/* GL_VERSION_1_1 */
1226BGL_Wrap(BindTexture, void, (GLenum, GLuint));
1227BGL_Wrap(CopyTexImage1D, void, (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint));
1228BGL_Wrap(CopyTexImage2D, void, (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint));
1229BGL_Wrap(CopyTexSubImage1D, void, (GLenum, GLint, GLint, GLint, GLint, GLsizei));
1230BGL_Wrap(CopyTexSubImage2D, void, (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei));
1231BGL_Wrap(DeleteTextures, void, (GLsizei, GLuintP));
1232BGL_Wrap(DrawArrays, void, (GLenum, GLint, GLsizei));
1233BGL_Wrap(DrawElements, void, (GLenum, GLsizei, GLenum, GLvoidP));
1234BGL_Wrap(GenTextures, void, (GLsizei, GLuintP));
1235BGL_Wrap(IsTexture, GLboolean, (GLuint));
1236BGL_Wrap(PolygonOffset, void, (GLfloat, GLfloat));
1237BGL_Wrap(TexSubImage1D, void, (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoidP));
1238BGL_Wrap(TexSubImage2D,
1239 void,
1240 (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoidP));
1241
1242/* GL_VERSION_1_2 */
1243BGL_Wrap(CopyTexSubImage3D,
1244 void,
1245 (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei));
1246BGL_Wrap(DrawRangeElements, void, (GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoidP));
1247BGL_Wrap(TexImage3D,
1248 void,
1249 (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoidP));
1250BGL_Wrap(TexSubImage3D,
1251 void,
1252 (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoidP));
1253
1254/* GL_VERSION_1_3 */
1255BGL_Wrap(ActiveTexture, void, (GLenum));
1256BGL_Wrap(CompressedTexImage1D, void, (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoidP));
1257BGL_Wrap(CompressedTexImage2D,
1258 void,
1259 (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoidP));
1260BGL_Wrap(CompressedTexImage3D,
1261 void,
1262 (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoidP));
1263BGL_Wrap(CompressedTexSubImage1D, void, (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoidP));
1264BGL_Wrap(CompressedTexSubImage2D,
1265 void,
1266 (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoidP));
1268 CompressedTexSubImage3D,
1269 void,
1270 (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoidP));
1271BGL_Wrap(GetCompressedTexImage, void, (GLenum, GLint, GLvoidP));
1272BGL_Wrap(SampleCoverage, void, (GLfloat, GLboolean));
1273
1274/* GL_VERSION_1_4 */
1275BGL_Wrap(BlendColor, void, (GLfloat, GLfloat, GLfloat, GLfloat));
1276BGL_Wrap(BlendEquation, void, (GLenum));
1277
1278/* GL_VERSION_1_5 */
1279BGL_Wrap(BeginQuery, void, (GLenum, GLuint));
1280BGL_Wrap(BindBuffer, void, (GLenum, GLuint));
1281BGL_Wrap(BufferData, void, (GLenum, GLsizeiptr, GLvoidP, GLenum));
1282BGL_Wrap(BufferSubData, void, (GLenum, GLintptr, GLsizeiptr, GLvoidP));
1283BGL_Wrap(DeleteBuffers, void, (GLsizei, GLuintP));
1284BGL_Wrap(DeleteQueries, void, (GLsizei, GLuintP));
1285BGL_Wrap(EndQuery, void, (GLenum));
1286BGL_Wrap(GenBuffers, void, (GLsizei, GLuintP));
1287BGL_Wrap(GenQueries, void, (GLsizei, GLuintP));
1288BGL_Wrap(GetBufferParameteriv, void, (GLenum, GLenum, GLintP));
1289BGL_Wrap(GetBufferPointerv, void, (GLenum, GLenum, GLvoidP));
1290BGL_Wrap(GetBufferSubData, void, (GLenum, GLintptr, GLsizeiptr, GLvoidP));
1291BGL_Wrap(GetQueryObjectiv, void, (GLuint, GLenum, GLintP));
1292BGL_Wrap(GetQueryObjectuiv, void, (GLuint, GLenum, GLuintP));
1293BGL_Wrap(GetQueryiv, void, (GLenum, GLenum, GLintP));
1294BGL_Wrap(IsBuffer, GLboolean, (GLuint));
1295BGL_Wrap(IsQuery, GLboolean, (GLuint));
1296BGL_Wrap(MapBuffer, void, (GLenum, GLenum));
1297BGL_Wrap(UnmapBuffer, GLboolean, (GLenum));
1298
1299/* GL_VERSION_2_0 */
1300BGL_Wrap(AttachShader, void, (GLuint, GLuint));
1301BGL_Wrap(BindAttribLocation, void, (GLuint, GLuint, GLstring));
1302BGL_Wrap(BlendEquationSeparate, void, (GLenum, GLenum));
1303BGL_Wrap(CompileShader, void, (GLuint));
1304BGL_Wrap(CreateProgram, GLuint, (void));
1305BGL_Wrap(CreateShader, GLuint, (GLenum));
1306BGL_Wrap(DeleteProgram, void, (GLuint));
1307BGL_Wrap(DeleteShader, void, (GLuint));
1308BGL_Wrap(DetachShader, void, (GLuint, GLuint));
1309BGL_Wrap(DisableVertexAttribArray, void, (GLuint));
1310BGL_Wrap(DrawBuffers, void, (GLsizei, GLenumP));
1311BGL_Wrap(EnableVertexAttribArray, void, (GLuint));
1312BGL_Wrap(GetActiveAttrib, void, (GLuint, GLuint, GLsizei, GLsizeiP, GLintP, GLenumP, GLcharP));
1313BGL_Wrap(GetActiveUniform, void, (GLuint, GLuint, GLsizei, GLsizeiP, GLintP, GLenumP, GLcharP));
1314BGL_Wrap(GetAttachedShaders, void, (GLuint, GLsizei, GLsizeiP, GLuintP));
1315BGL_Wrap(GetAttribLocation, GLint, (GLuint, GLstring));
1316BGL_Wrap(GetProgramInfoLog, void, (GLuint, GLsizei, GLsizeiP, GLcharP));
1317BGL_Wrap(GetProgramiv, void, (GLuint, GLenum, GLintP));
1318BGL_Wrap(GetShaderInfoLog, void, (GLuint, GLsizei, GLsizeiP, GLcharP));
1319BGL_Wrap(GetShaderSource, void, (GLuint, GLsizei, GLsizeiP, GLcharP));
1320BGL_Wrap(GetShaderiv, void, (GLuint, GLenum, GLintP));
1321BGL_Wrap(GetUniformLocation, GLint, (GLuint, GLstring));
1322BGL_Wrap(GetUniformfv, void, (GLuint, GLint, GLfloatP));
1323BGL_Wrap(GetUniformiv, void, (GLuint, GLint, GLintP));
1324BGL_Wrap(GetVertexAttribPointerv, void, (GLuint, GLenum, GLvoidP));
1325BGL_Wrap(GetVertexAttribdv, void, (GLuint, GLenum, GLdoubleP));
1326BGL_Wrap(GetVertexAttribfv, void, (GLuint, GLenum, GLfloatP));
1327BGL_Wrap(GetVertexAttribiv, void, (GLuint, GLenum, GLintP));
1328BGL_Wrap(IsProgram, GLboolean, (GLuint));
1329BGL_Wrap(IsShader, GLboolean, (GLuint));
1330BGL_Wrap(LinkProgram, void, (GLuint));
1331BGL_Wrap(StencilFuncSeparate, void, (GLenum, GLenum, GLint, GLuint));
1332BGL_Wrap(StencilMaskSeparate, void, (GLenum, GLuint));
1333BGL_Wrap(StencilOpSeparate, void, (GLenum, GLenum, GLenum, GLenum));
1334BGL_Wrap(Uniform1f, void, (GLint, GLfloat));
1335BGL_Wrap(Uniform1fv, void, (GLint, GLsizei, GLfloatP));
1336BGL_Wrap(Uniform1i, void, (GLint, GLint));
1337BGL_Wrap(Uniform1iv, void, (GLint, GLsizei, GLintP));
1338BGL_Wrap(Uniform2f, void, (GLint, GLfloat, GLfloat));
1339BGL_Wrap(Uniform2fv, void, (GLint, GLsizei, GLfloatP));
1340BGL_Wrap(Uniform2i, void, (GLint, GLint, GLint));
1341BGL_Wrap(Uniform2iv, void, (GLint, GLsizei, GLintP));
1342BGL_Wrap(Uniform3f, void, (GLint, GLfloat, GLfloat, GLfloat));
1343BGL_Wrap(Uniform3fv, void, (GLint, GLsizei, GLfloatP));
1344BGL_Wrap(Uniform3i, void, (GLint, GLint, GLint, GLint));
1345BGL_Wrap(Uniform3iv, void, (GLint, GLsizei, GLintP));
1346BGL_Wrap(Uniform4f, void, (GLint, GLfloat, GLfloat, GLfloat, GLfloat));
1347BGL_Wrap(Uniform4fv, void, (GLint, GLsizei, GLfloatP));
1348BGL_Wrap(Uniform4i, void, (GLint, GLint, GLint, GLint, GLint));
1349BGL_Wrap(Uniform4iv, void, (GLint, GLsizei, GLintP));
1350BGL_Wrap(UniformMatrix2fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1351BGL_Wrap(UniformMatrix3fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1352BGL_Wrap(UniformMatrix4fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1353BGL_Wrap(UseProgram, void, (GLuint));
1354BGL_Wrap(ValidateProgram, void, (GLuint));
1355BGL_Wrap(VertexAttrib1d, void, (GLuint, GLdouble));
1356BGL_Wrap(VertexAttrib1dv, void, (GLuint, GLdoubleP));
1357BGL_Wrap(VertexAttrib1f, void, (GLuint, GLfloat));
1358BGL_Wrap(VertexAttrib1fv, void, (GLuint, GLfloatP));
1359BGL_Wrap(VertexAttrib1s, void, (GLuint, GLshort));
1360BGL_Wrap(VertexAttrib1sv, void, (GLuint, GLshortP));
1361BGL_Wrap(VertexAttrib2d, void, (GLuint, GLdouble, GLdouble));
1362BGL_Wrap(VertexAttrib2dv, void, (GLuint, GLdoubleP));
1363BGL_Wrap(VertexAttrib2f, void, (GLuint, GLfloat, GLfloat));
1364BGL_Wrap(VertexAttrib2fv, void, (GLuint, GLfloatP));
1365BGL_Wrap(VertexAttrib2s, void, (GLuint, GLshort, GLshort));
1366BGL_Wrap(VertexAttrib2sv, void, (GLuint, GLshortP));
1367BGL_Wrap(VertexAttrib3d, void, (GLuint, GLdouble, GLdouble, GLdouble));
1368BGL_Wrap(VertexAttrib3dv, void, (GLuint, GLdoubleP));
1369BGL_Wrap(VertexAttrib3f, void, (GLuint, GLfloat, GLfloat, GLfloat));
1370BGL_Wrap(VertexAttrib3fv, void, (GLuint, GLfloatP));
1371BGL_Wrap(VertexAttrib3s, void, (GLuint, GLshort, GLshort, GLshort));
1372BGL_Wrap(VertexAttrib3sv, void, (GLuint, GLshortP));
1373BGL_Wrap(VertexAttrib4Nbv, void, (GLuint, GLbyteP));
1374BGL_Wrap(VertexAttrib4Niv, void, (GLuint, GLintP));
1375BGL_Wrap(VertexAttrib4Nsv, void, (GLuint, GLshortP));
1376BGL_Wrap(VertexAttrib4Nub, void, (GLuint, GLubyte, GLubyte, GLubyte, GLubyte));
1377BGL_Wrap(VertexAttrib4Nubv, void, (GLuint, GLubyteP));
1378BGL_Wrap(VertexAttrib4Nuiv, void, (GLuint, GLuintP));
1379BGL_Wrap(VertexAttrib4Nusv, void, (GLuint, GLushortP));
1380BGL_Wrap(VertexAttrib4bv, void, (GLuint, GLbyteP));
1381BGL_Wrap(VertexAttrib4d, void, (GLuint, GLdouble, GLdouble, GLdouble, GLdouble));
1382BGL_Wrap(VertexAttrib4dv, void, (GLuint, GLdoubleP));
1383BGL_Wrap(VertexAttrib4f, void, (GLuint, GLfloat, GLfloat, GLfloat, GLfloat));
1384BGL_Wrap(VertexAttrib4fv, void, (GLuint, GLfloatP));
1385BGL_Wrap(VertexAttrib4iv, void, (GLuint, GLintP));
1386BGL_Wrap(VertexAttrib4s, void, (GLuint, GLshort, GLshort, GLshort, GLshort));
1387BGL_Wrap(VertexAttrib4sv, void, (GLuint, GLshortP));
1388BGL_Wrap(VertexAttrib4ubv, void, (GLuint, GLubyteP));
1389BGL_Wrap(VertexAttrib4uiv, void, (GLuint, GLuintP));
1390BGL_Wrap(VertexAttrib4usv, void, (GLuint, GLushortP));
1391BGL_Wrap(VertexAttribPointer, void, (GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoidP));
1392
1393/* GL_VERSION_2_1 */
1394BGL_Wrap(UniformMatrix2x3fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1395BGL_Wrap(UniformMatrix2x4fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1396BGL_Wrap(UniformMatrix3x2fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1397BGL_Wrap(UniformMatrix3x4fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1398BGL_Wrap(UniformMatrix4x2fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1399BGL_Wrap(UniformMatrix4x3fv, void, (GLint, GLsizei, GLboolean, GLfloatP));
1400
1401/* GL_VERSION_3_0 */
1402BGL_Wrap(BindFramebuffer, void, (GLenum, GLuint));
1403BGL_Wrap(BindRenderbuffer, void, (GLenum, GLuint));
1404BGL_Wrap(BindVertexArray, void, (GLuint));
1405BGL_Wrap(BlitFramebuffer,
1406 void,
1407 (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum));
1408BGL_Wrap(CheckFramebufferStatus, GLenum, (GLenum));
1409BGL_Wrap(DeleteFramebuffers, void, (GLsizei, GLuintP));
1410BGL_Wrap(DeleteRenderbuffers, void, (GLsizei, GLuintP));
1411BGL_Wrap(DeleteVertexArrays, void, (GLsizei, GLuintP));
1412BGL_Wrap(FramebufferRenderbuffer, void, (GLenum, GLenum, GLenum, GLuint));
1413BGL_Wrap(GenFramebuffers, void, (GLsizei, GLuintP));
1414BGL_Wrap(GenRenderbuffers, void, (GLsizei, GLuintP));
1415BGL_Wrap(GenVertexArrays, void, (GLsizei, GLuintP));
1416BGL_Wrap(GetStringi, GLstring, (GLenum, GLuint));
1417BGL_Wrap(IsVertexArray, GLboolean, (GLuint));
1418BGL_Wrap(RenderbufferStorage, void, (GLenum, GLenum, GLsizei, GLsizei));
1419BGL_Wrap(VertexAttribIPointer, void, (GLuint, GLint, GLenum, GLsizei, GLvoidP));
1420
1421/* GL_VERSION_3_1 */
1422BGL_Wrap(BindBufferBase, void, (GLenum, GLuint, GLuint));
1423BGL_Wrap(BindBufferRange, void, (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr));
1424BGL_Wrap(GetActiveUniformBlockName, void, (GLuint, GLuint, GLsizei, GLsizeiP, GLcharP));
1425BGL_Wrap(GetActiveUniformBlockiv, void, (GLuint, GLuint, GLenum, GLintP));
1426BGL_Wrap(GetActiveUniformName, void, (GLuint, GLuint, GLsizei, GLsizeiP, GLcharP));
1427BGL_Wrap(GetActiveUniformsiv, void, (GLuint, GLsizei, GLuintP, GLenum, GLintP));
1428BGL_Wrap(GetIntegeri_v, void, (GLenum, GLuint, GLintP));
1429BGL_Wrap(GetUniformBlockIndex, GLuint, (GLuint, GLstring));
1430BGL_Wrap(GetUniformIndices, void, (GLuint, GLsizei, GLcharP, GLuintP));
1431BGL_Wrap(UniformBlockBinding, void, (GLuint, GLuint, GLuint));
1432
1433/* GL_VERSION_3_2 */
1434BGL_Wrap(FramebufferTexture, void, (GLenum, GLenum, GLuint, GLint));
1435BGL_Wrap(GetBufferParameteri64v, void, (GLenum, GLenum, GLint64P));
1436BGL_Wrap(GetInteger64i_v, void, (GLenum, GLuint, GLint64P));
1437BGL_Wrap(GetMultisamplefv, void, (GLenum, GLuint, GLfloatP));
1438BGL_Wrap(SampleMaski, void, (GLuint, GLbitfield));
1439BGL_Wrap(TexImage2DMultisample, void, (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean));
1440BGL_Wrap(TexImage3DMultisample,
1441 void,
1442 (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean));
1443
1444/* GL_VERSION_3_3 */
1445/* no new functions besides packed immediate mode (not part of core profile) */
1446
1449/* -------------------------------------------------------------------- */
1453static PyModuleDef BGL_module_def = {
1454 /*m_base*/ PyModuleDef_HEAD_INIT,
1455 /*m_name*/ "bgl",
1456 /*m_doc*/ nullptr,
1457 /*m_size*/ 0,
1458 /*m_methods*/ nullptr,
1459 /*m_slots*/ nullptr,
1460 /*m_traverse*/ nullptr,
1461 /*m_clear*/ nullptr,
1462 /*m_free*/ nullptr,
1463};
1464
1465static void py_module_dict_add_int(PyObject *dict, const char *name, int value)
1466{
1467 PyObject *item;
1468 PyDict_SetItemString(dict, name, item = PyLong_FromLong(value));
1469 Py_DECREF(item);
1470}
1471
1472static void py_module_dict_add_int64(PyObject *dict, const char *name, int64_t value)
1473{
1474 PyObject *item;
1475 PyDict_SetItemString(dict, name, item = PyLong_FromLongLong(value));
1476 Py_DECREF(item);
1477}
1478
1479static void py_module_dict_add_method(PyObject *submodule,
1480 PyObject *dict,
1481 PyMethodDef *method_def,
1482 bool is_valid)
1483{
1484 if (is_valid) {
1485 PyObject *m;
1486 m = PyCFunction_NewEx(method_def, nullptr, submodule);
1487 PyDict_SetItemString(dict, method_def->ml_name, m);
1488 Py_DECREF(m);
1489 }
1490 else {
1491 PyDict_SetItemString(dict, method_def->ml_name, Py_None);
1492 }
1493}
1494
1495/* needed since some function pointers won't be nullptr */
1496#ifdef __GNUC__
1497# pragma GCC diagnostic ignored "-Waddress"
1498#endif
1499
1500#ifdef WITH_OPENGL_BACKEND
1501# define PY_MOD_ADD_METHOD(func) \
1502 { \
1503 static PyMethodDef method_def = {"gl" #func, Method_##func, METH_VARARGS}; \
1504 py_module_dict_add_method(submodule, dict, &method_def, (gl##func != nullptr)); \
1505 } \
1506 ((void)0)
1507#else
1508# define PY_MOD_ADD_METHOD(func) \
1509 { \
1510 static PyMethodDef method_def = {"gl" #func, Method_##func, METH_VARARGS}; \
1511 py_module_dict_add_method(submodule, dict, &method_def, false); \
1512 } \
1513 ((void)0)
1514#endif
1515
1516static void init_bgl_version_1_0_methods(PyObject *submodule, PyObject *dict)
1517{
1518 /* GL_VERSION_1_0 */
1519 PY_MOD_ADD_METHOD(BlendFunc);
1520 PY_MOD_ADD_METHOD(Clear);
1521 PY_MOD_ADD_METHOD(ClearColor);
1522 PY_MOD_ADD_METHOD(ClearDepth);
1523 PY_MOD_ADD_METHOD(ClearStencil);
1524 PY_MOD_ADD_METHOD(ColorMask);
1525 PY_MOD_ADD_METHOD(CullFace);
1526 PY_MOD_ADD_METHOD(DepthFunc);
1527 PY_MOD_ADD_METHOD(DepthMask);
1528 PY_MOD_ADD_METHOD(DepthRange);
1529 PY_MOD_ADD_METHOD(Disable);
1530 PY_MOD_ADD_METHOD(DrawBuffer);
1531 PY_MOD_ADD_METHOD(Enable);
1532 PY_MOD_ADD_METHOD(Finish);
1533 PY_MOD_ADD_METHOD(Flush);
1534 PY_MOD_ADD_METHOD(FrontFace);
1535 PY_MOD_ADD_METHOD(GetBooleanv);
1536 PY_MOD_ADD_METHOD(GetDoublev);
1537 PY_MOD_ADD_METHOD(GetError);
1538 PY_MOD_ADD_METHOD(GetFloatv);
1539 PY_MOD_ADD_METHOD(GetIntegerv);
1540 PY_MOD_ADD_METHOD(GetString);
1541 PY_MOD_ADD_METHOD(GetTexImage);
1542 PY_MOD_ADD_METHOD(GetTexLevelParameterfv);
1543 PY_MOD_ADD_METHOD(GetTexLevelParameteriv);
1544 PY_MOD_ADD_METHOD(GetTexParameterfv);
1545 PY_MOD_ADD_METHOD(GetTexParameteriv);
1546 PY_MOD_ADD_METHOD(Hint);
1547 PY_MOD_ADD_METHOD(IsEnabled);
1548 PY_MOD_ADD_METHOD(LineWidth);
1549 PY_MOD_ADD_METHOD(LogicOp);
1550 PY_MOD_ADD_METHOD(PixelStoref);
1551 PY_MOD_ADD_METHOD(PixelStorei);
1552 PY_MOD_ADD_METHOD(PointSize);
1553 PY_MOD_ADD_METHOD(PolygonMode);
1554 PY_MOD_ADD_METHOD(ReadBuffer);
1555 PY_MOD_ADD_METHOD(ReadPixels);
1556 PY_MOD_ADD_METHOD(Scissor);
1557 PY_MOD_ADD_METHOD(StencilFunc);
1558 PY_MOD_ADD_METHOD(StencilMask);
1559 PY_MOD_ADD_METHOD(StencilOp);
1560 PY_MOD_ADD_METHOD(TexImage1D);
1561 PY_MOD_ADD_METHOD(TexImage2D);
1562 PY_MOD_ADD_METHOD(TexParameterf);
1563 PY_MOD_ADD_METHOD(TexParameterfv);
1564 PY_MOD_ADD_METHOD(TexParameteri);
1565 PY_MOD_ADD_METHOD(TexParameteriv);
1566 PY_MOD_ADD_METHOD(Viewport);
1567}
1568static void init_bgl_version_1_1_methods(PyObject *submodule, PyObject *dict)
1569{
1570 /* GL_VERSION_1_1 */
1571 PY_MOD_ADD_METHOD(BindTexture);
1572 PY_MOD_ADD_METHOD(CopyTexImage1D);
1573 PY_MOD_ADD_METHOD(CopyTexImage2D);
1574 PY_MOD_ADD_METHOD(CopyTexSubImage1D);
1575 PY_MOD_ADD_METHOD(CopyTexSubImage2D);
1576 PY_MOD_ADD_METHOD(DeleteTextures);
1577 PY_MOD_ADD_METHOD(DrawArrays);
1578 PY_MOD_ADD_METHOD(DrawElements);
1579 PY_MOD_ADD_METHOD(GenTextures);
1580 PY_MOD_ADD_METHOD(IsTexture);
1581 PY_MOD_ADD_METHOD(PolygonOffset);
1582 PY_MOD_ADD_METHOD(TexSubImage1D);
1583 PY_MOD_ADD_METHOD(TexSubImage2D);
1584}
1585static void init_bgl_version_1_2_methods(PyObject *submodule, PyObject *dict)
1586{
1587 /* GL_VERSION_1_2 */
1588 PY_MOD_ADD_METHOD(CopyTexSubImage3D);
1589 PY_MOD_ADD_METHOD(DrawRangeElements);
1590 PY_MOD_ADD_METHOD(TexImage3D);
1591 PY_MOD_ADD_METHOD(TexSubImage3D);
1592}
1593static void init_bgl_version_1_3_methods(PyObject *submodule, PyObject *dict)
1594{
1595 /* GL_VERSION_1_3 */
1596 PY_MOD_ADD_METHOD(ActiveTexture);
1597 PY_MOD_ADD_METHOD(CompressedTexImage1D);
1598 PY_MOD_ADD_METHOD(CompressedTexImage2D);
1599 PY_MOD_ADD_METHOD(CompressedTexImage3D);
1600 PY_MOD_ADD_METHOD(CompressedTexSubImage1D);
1601 PY_MOD_ADD_METHOD(CompressedTexSubImage2D);
1602 PY_MOD_ADD_METHOD(CompressedTexSubImage3D);
1603 PY_MOD_ADD_METHOD(GetCompressedTexImage);
1604 PY_MOD_ADD_METHOD(SampleCoverage);
1605}
1606static void init_bgl_version_1_4_methods(PyObject *submodule, PyObject *dict)
1607{
1608 /* GL_VERSION_1_4 */
1609 PY_MOD_ADD_METHOD(BlendColor);
1610 PY_MOD_ADD_METHOD(BlendEquation);
1611}
1612static void init_bgl_version_1_5_methods(PyObject *submodule, PyObject *dict)
1613/* GL_VERSION_1_5 */
1614{
1615 PY_MOD_ADD_METHOD(BeginQuery);
1616 PY_MOD_ADD_METHOD(BindBuffer);
1617 PY_MOD_ADD_METHOD(BufferData);
1618 PY_MOD_ADD_METHOD(BufferSubData);
1619 PY_MOD_ADD_METHOD(DeleteBuffers);
1620 PY_MOD_ADD_METHOD(DeleteQueries);
1621 PY_MOD_ADD_METHOD(EndQuery);
1622 PY_MOD_ADD_METHOD(GenBuffers);
1623 PY_MOD_ADD_METHOD(GenQueries);
1624 PY_MOD_ADD_METHOD(GetBufferParameteriv);
1625 PY_MOD_ADD_METHOD(GetBufferPointerv);
1626 PY_MOD_ADD_METHOD(GetBufferSubData);
1627 PY_MOD_ADD_METHOD(GetQueryObjectiv);
1628 PY_MOD_ADD_METHOD(GetQueryObjectuiv);
1629 PY_MOD_ADD_METHOD(GetQueryiv);
1630 PY_MOD_ADD_METHOD(IsBuffer);
1631 PY_MOD_ADD_METHOD(IsQuery);
1632 PY_MOD_ADD_METHOD(MapBuffer);
1633 PY_MOD_ADD_METHOD(UnmapBuffer);
1634}
1635static void init_bgl_version_2_0_methods(PyObject *submodule, PyObject *dict)
1636{
1637 /* GL_VERSION_2_0 */
1638 PY_MOD_ADD_METHOD(AttachShader);
1639 PY_MOD_ADD_METHOD(BindAttribLocation);
1640 PY_MOD_ADD_METHOD(BlendEquationSeparate);
1641 PY_MOD_ADD_METHOD(CompileShader);
1642 PY_MOD_ADD_METHOD(CreateProgram);
1643 PY_MOD_ADD_METHOD(CreateShader);
1644 PY_MOD_ADD_METHOD(DeleteProgram);
1645 PY_MOD_ADD_METHOD(DeleteShader);
1646 PY_MOD_ADD_METHOD(DetachShader);
1647 PY_MOD_ADD_METHOD(DisableVertexAttribArray);
1648 PY_MOD_ADD_METHOD(DrawBuffers);
1649 PY_MOD_ADD_METHOD(EnableVertexAttribArray);
1650 PY_MOD_ADD_METHOD(GetActiveAttrib);
1651 PY_MOD_ADD_METHOD(GetActiveUniform);
1652 PY_MOD_ADD_METHOD(GetAttachedShaders);
1653 PY_MOD_ADD_METHOD(GetAttribLocation);
1654 PY_MOD_ADD_METHOD(GetProgramInfoLog);
1655 PY_MOD_ADD_METHOD(GetProgramiv);
1656 PY_MOD_ADD_METHOD(GetShaderInfoLog);
1657 PY_MOD_ADD_METHOD(GetShaderSource);
1658 PY_MOD_ADD_METHOD(GetShaderiv);
1659 PY_MOD_ADD_METHOD(GetUniformLocation);
1660 PY_MOD_ADD_METHOD(GetUniformfv);
1661 PY_MOD_ADD_METHOD(GetUniformiv);
1662 PY_MOD_ADD_METHOD(GetVertexAttribPointerv);
1663 PY_MOD_ADD_METHOD(GetVertexAttribdv);
1664 PY_MOD_ADD_METHOD(GetVertexAttribfv);
1665 PY_MOD_ADD_METHOD(GetVertexAttribiv);
1666 PY_MOD_ADD_METHOD(IsProgram);
1667 PY_MOD_ADD_METHOD(IsShader);
1668 PY_MOD_ADD_METHOD(LinkProgram);
1669 PY_MOD_ADD_METHOD(ShaderSource);
1670 PY_MOD_ADD_METHOD(StencilFuncSeparate);
1671 PY_MOD_ADD_METHOD(StencilMaskSeparate);
1672 PY_MOD_ADD_METHOD(StencilOpSeparate);
1673 PY_MOD_ADD_METHOD(Uniform1f);
1674 PY_MOD_ADD_METHOD(Uniform1fv);
1675 PY_MOD_ADD_METHOD(Uniform1i);
1676 PY_MOD_ADD_METHOD(Uniform1iv);
1677 PY_MOD_ADD_METHOD(Uniform2f);
1678 PY_MOD_ADD_METHOD(Uniform2fv);
1679 PY_MOD_ADD_METHOD(Uniform2i);
1680 PY_MOD_ADD_METHOD(Uniform2iv);
1681 PY_MOD_ADD_METHOD(Uniform3f);
1682 PY_MOD_ADD_METHOD(Uniform3fv);
1683 PY_MOD_ADD_METHOD(Uniform3i);
1684 PY_MOD_ADD_METHOD(Uniform3iv);
1685 PY_MOD_ADD_METHOD(Uniform4f);
1686 PY_MOD_ADD_METHOD(Uniform4fv);
1687 PY_MOD_ADD_METHOD(Uniform4i);
1688 PY_MOD_ADD_METHOD(Uniform4iv);
1689 PY_MOD_ADD_METHOD(UniformMatrix2fv);
1690 PY_MOD_ADD_METHOD(UniformMatrix3fv);
1691 PY_MOD_ADD_METHOD(UniformMatrix4fv);
1692 PY_MOD_ADD_METHOD(UseProgram);
1693 PY_MOD_ADD_METHOD(ValidateProgram);
1694 PY_MOD_ADD_METHOD(VertexAttrib1d);
1695 PY_MOD_ADD_METHOD(VertexAttrib1dv);
1696 PY_MOD_ADD_METHOD(VertexAttrib1f);
1697 PY_MOD_ADD_METHOD(VertexAttrib1fv);
1698 PY_MOD_ADD_METHOD(VertexAttrib1s);
1699 PY_MOD_ADD_METHOD(VertexAttrib1sv);
1700 PY_MOD_ADD_METHOD(VertexAttrib2d);
1701 PY_MOD_ADD_METHOD(VertexAttrib2dv);
1702 PY_MOD_ADD_METHOD(VertexAttrib2f);
1703 PY_MOD_ADD_METHOD(VertexAttrib2fv);
1704 PY_MOD_ADD_METHOD(VertexAttrib2s);
1705 PY_MOD_ADD_METHOD(VertexAttrib2sv);
1706 PY_MOD_ADD_METHOD(VertexAttrib3d);
1707 PY_MOD_ADD_METHOD(VertexAttrib3dv);
1708 PY_MOD_ADD_METHOD(VertexAttrib3f);
1709 PY_MOD_ADD_METHOD(VertexAttrib3fv);
1710 PY_MOD_ADD_METHOD(VertexAttrib3s);
1711 PY_MOD_ADD_METHOD(VertexAttrib3sv);
1712 PY_MOD_ADD_METHOD(VertexAttrib4Nbv);
1713 PY_MOD_ADD_METHOD(VertexAttrib4Niv);
1714 PY_MOD_ADD_METHOD(VertexAttrib4Nsv);
1715 PY_MOD_ADD_METHOD(VertexAttrib4Nub);
1716 PY_MOD_ADD_METHOD(VertexAttrib4Nubv);
1717 PY_MOD_ADD_METHOD(VertexAttrib4Nuiv);
1718 PY_MOD_ADD_METHOD(VertexAttrib4Nusv);
1719 PY_MOD_ADD_METHOD(VertexAttrib4bv);
1720 PY_MOD_ADD_METHOD(VertexAttrib4d);
1721 PY_MOD_ADD_METHOD(VertexAttrib4dv);
1722 PY_MOD_ADD_METHOD(VertexAttrib4f);
1723 PY_MOD_ADD_METHOD(VertexAttrib4fv);
1724 PY_MOD_ADD_METHOD(VertexAttrib4iv);
1725 PY_MOD_ADD_METHOD(VertexAttrib4s);
1726 PY_MOD_ADD_METHOD(VertexAttrib4sv);
1727 PY_MOD_ADD_METHOD(VertexAttrib4ubv);
1728 PY_MOD_ADD_METHOD(VertexAttrib4uiv);
1729 PY_MOD_ADD_METHOD(VertexAttrib4usv);
1730 PY_MOD_ADD_METHOD(VertexAttribPointer);
1731}
1732static void init_bgl_version_2_1_methods(PyObject *submodule, PyObject *dict)
1733{
1734 /* GL_VERSION_2_1 */
1735 PY_MOD_ADD_METHOD(UniformMatrix2x3fv);
1736 PY_MOD_ADD_METHOD(UniformMatrix2x4fv);
1737 PY_MOD_ADD_METHOD(UniformMatrix3x2fv);
1738 PY_MOD_ADD_METHOD(UniformMatrix3x4fv);
1739 PY_MOD_ADD_METHOD(UniformMatrix4x2fv);
1740 PY_MOD_ADD_METHOD(UniformMatrix4x3fv);
1741}
1742static void init_bgl_version_3_0_methods(PyObject *submodule, PyObject *dict)
1743{
1744 /* GL_VERSION_3_0 */
1745 PY_MOD_ADD_METHOD(BindFramebuffer);
1746 PY_MOD_ADD_METHOD(BindRenderbuffer);
1747 PY_MOD_ADD_METHOD(BindVertexArray);
1748 PY_MOD_ADD_METHOD(BlitFramebuffer);
1749 PY_MOD_ADD_METHOD(CheckFramebufferStatus);
1750 PY_MOD_ADD_METHOD(DeleteFramebuffers);
1751 PY_MOD_ADD_METHOD(DeleteRenderbuffers);
1752 PY_MOD_ADD_METHOD(DeleteVertexArrays);
1753 PY_MOD_ADD_METHOD(FramebufferRenderbuffer);
1754 PY_MOD_ADD_METHOD(GenFramebuffers);
1755 PY_MOD_ADD_METHOD(GenRenderbuffers);
1756 PY_MOD_ADD_METHOD(GenVertexArrays);
1757 PY_MOD_ADD_METHOD(GetStringi);
1758 PY_MOD_ADD_METHOD(IsVertexArray);
1759 PY_MOD_ADD_METHOD(RenderbufferStorage);
1760 PY_MOD_ADD_METHOD(VertexAttribIPointer);
1761}
1762static void init_bgl_version_3_1_methods(PyObject *submodule, PyObject *dict)
1763{
1764 /* GL_VERSION_3_1 */
1765 PY_MOD_ADD_METHOD(BindBufferBase);
1766 PY_MOD_ADD_METHOD(BindBufferRange);
1767 PY_MOD_ADD_METHOD(GetActiveUniformBlockName);
1768 PY_MOD_ADD_METHOD(GetActiveUniformBlockiv);
1769 PY_MOD_ADD_METHOD(GetActiveUniformName);
1770 PY_MOD_ADD_METHOD(GetActiveUniformsiv);
1771 PY_MOD_ADD_METHOD(GetIntegeri_v);
1772 PY_MOD_ADD_METHOD(GetUniformBlockIndex);
1773 PY_MOD_ADD_METHOD(GetUniformIndices);
1774 PY_MOD_ADD_METHOD(UniformBlockBinding);
1775}
1776static void init_bgl_version_3_2_methods(PyObject *submodule, PyObject *dict)
1777{
1778 /* GL_VERSION_3_2 */
1779 PY_MOD_ADD_METHOD(FramebufferTexture);
1780 PY_MOD_ADD_METHOD(GetBufferParameteri64v);
1781 PY_MOD_ADD_METHOD(GetInteger64i_v);
1782 PY_MOD_ADD_METHOD(GetMultisamplefv);
1783 PY_MOD_ADD_METHOD(SampleMaski);
1784 PY_MOD_ADD_METHOD(TexImage2DMultisample);
1785 PY_MOD_ADD_METHOD(TexImage3DMultisample);
1786}
1787static void init_bgl_version_3_3_methods(PyObject * /*submodule*/, PyObject * /*dict*/)
1788{
1789 /* GL_VERSION_3_3 */
1790}
1791
1792#define PY_DICT_ADD_INT(x) py_module_dict_add_int(dict, #x, x)
1793#define PY_DICT_ADD_INT64(x) py_module_dict_add_int64(dict, #x, x)
1794
1795static void init_bgl_version_1_1_constants(PyObject *dict)
1796{
1797 /* GL_VERSION_1_1 */
1798 PY_DICT_ADD_INT(GL_ALPHA);
1799 PY_DICT_ADD_INT(GL_ALWAYS);
1800 PY_DICT_ADD_INT(GL_AND);
1801 PY_DICT_ADD_INT(GL_AND_INVERTED);
1802 PY_DICT_ADD_INT(GL_AND_REVERSE);
1803 PY_DICT_ADD_INT(GL_BACK);
1804 PY_DICT_ADD_INT(GL_BACK_LEFT);
1805 PY_DICT_ADD_INT(GL_BACK_RIGHT);
1806 PY_DICT_ADD_INT(GL_BLEND);
1807 PY_DICT_ADD_INT(GL_BLEND_DST);
1808 PY_DICT_ADD_INT(GL_BLEND_SRC);
1809 PY_DICT_ADD_INT(GL_BLUE);
1810 PY_DICT_ADD_INT(GL_BYTE);
1811 PY_DICT_ADD_INT(GL_CCW);
1812 PY_DICT_ADD_INT(GL_CLEAR);
1813 PY_DICT_ADD_INT(GL_COLOR);
1814 PY_DICT_ADD_INT(GL_COLOR_BUFFER_BIT);
1815 PY_DICT_ADD_INT(GL_COLOR_CLEAR_VALUE);
1816 PY_DICT_ADD_INT(GL_COLOR_LOGIC_OP);
1817 PY_DICT_ADD_INT(GL_COLOR_WRITEMASK);
1818 PY_DICT_ADD_INT(GL_COPY);
1819 PY_DICT_ADD_INT(GL_COPY_INVERTED);
1820 PY_DICT_ADD_INT(GL_CULL_FACE);
1821 PY_DICT_ADD_INT(GL_CULL_FACE_MODE);
1822 PY_DICT_ADD_INT(GL_CW);
1823 PY_DICT_ADD_INT(GL_DECR);
1824 PY_DICT_ADD_INT(GL_DEPTH);
1825 PY_DICT_ADD_INT(GL_DEPTH_BUFFER_BIT);
1826 PY_DICT_ADD_INT(GL_DEPTH_CLEAR_VALUE);
1827 PY_DICT_ADD_INT(GL_DEPTH_COMPONENT);
1828 PY_DICT_ADD_INT(GL_DEPTH_FUNC);
1829 PY_DICT_ADD_INT(GL_DEPTH_RANGE);
1830 PY_DICT_ADD_INT(GL_DEPTH_TEST);
1831 PY_DICT_ADD_INT(GL_DEPTH_WRITEMASK);
1832 PY_DICT_ADD_INT(GL_DITHER);
1833 PY_DICT_ADD_INT(GL_DONT_CARE);
1834 PY_DICT_ADD_INT(GL_DOUBLE);
1835 PY_DICT_ADD_INT(GL_DOUBLEBUFFER);
1836 PY_DICT_ADD_INT(GL_DRAW_BUFFER);
1837 PY_DICT_ADD_INT(GL_DST_ALPHA);
1838 PY_DICT_ADD_INT(GL_DST_COLOR);
1839 PY_DICT_ADD_INT(GL_EQUAL);
1840 PY_DICT_ADD_INT(GL_EQUIV);
1841 PY_DICT_ADD_INT(GL_EXTENSIONS);
1842 PY_DICT_ADD_INT(GL_FALSE);
1843 PY_DICT_ADD_INT(GL_FASTEST);
1844 PY_DICT_ADD_INT(GL_FILL);
1845 PY_DICT_ADD_INT(GL_FLOAT);
1846 PY_DICT_ADD_INT(GL_FRONT);
1847 PY_DICT_ADD_INT(GL_FRONT_AND_BACK);
1848 PY_DICT_ADD_INT(GL_FRONT_FACE);
1849 PY_DICT_ADD_INT(GL_FRONT_LEFT);
1850 PY_DICT_ADD_INT(GL_FRONT_RIGHT);
1851 PY_DICT_ADD_INT(GL_GEQUAL);
1852 PY_DICT_ADD_INT(GL_GREATER);
1853 PY_DICT_ADD_INT(GL_GREEN);
1854 PY_DICT_ADD_INT(GL_INCR);
1855 PY_DICT_ADD_INT(GL_INT);
1856 PY_DICT_ADD_INT(GL_INVALID_ENUM);
1857 PY_DICT_ADD_INT(GL_INVALID_OPERATION);
1858 PY_DICT_ADD_INT(GL_INVALID_VALUE);
1859 PY_DICT_ADD_INT(GL_INVERT);
1860 PY_DICT_ADD_INT(GL_KEEP);
1861 PY_DICT_ADD_INT(GL_LEFT);
1862 PY_DICT_ADD_INT(GL_LEQUAL);
1863 PY_DICT_ADD_INT(GL_LESS);
1864 PY_DICT_ADD_INT(GL_LINE);
1865 PY_DICT_ADD_INT(GL_LINEAR);
1866 PY_DICT_ADD_INT(GL_LINEAR_MIPMAP_LINEAR);
1867 PY_DICT_ADD_INT(GL_LINEAR_MIPMAP_NEAREST);
1868 PY_DICT_ADD_INT(GL_LINES);
1869 PY_DICT_ADD_INT(GL_LINE_LOOP);
1870 PY_DICT_ADD_INT(GL_LINE_SMOOTH);
1871 PY_DICT_ADD_INT(GL_LINE_SMOOTH_HINT);
1872 PY_DICT_ADD_INT(GL_LINE_STRIP);
1873 PY_DICT_ADD_INT(GL_LINE_WIDTH);
1874 PY_DICT_ADD_INT(GL_LINE_WIDTH_GRANULARITY);
1875 PY_DICT_ADD_INT(GL_LINE_WIDTH_RANGE);
1876 PY_DICT_ADD_INT(GL_LOGIC_OP_MODE);
1877 PY_DICT_ADD_INT(GL_MAX_TEXTURE_SIZE);
1878 PY_DICT_ADD_INT(GL_MAX_VIEWPORT_DIMS);
1879 PY_DICT_ADD_INT(GL_NAND);
1880 PY_DICT_ADD_INT(GL_NEAREST);
1881 PY_DICT_ADD_INT(GL_NEAREST_MIPMAP_LINEAR);
1882 PY_DICT_ADD_INT(GL_NEAREST_MIPMAP_NEAREST);
1883 PY_DICT_ADD_INT(GL_NEVER);
1884 PY_DICT_ADD_INT(GL_NICEST);
1885 PY_DICT_ADD_INT(GL_NONE);
1886 PY_DICT_ADD_INT(GL_NOOP);
1887 PY_DICT_ADD_INT(GL_NOR);
1888 PY_DICT_ADD_INT(GL_NOTEQUAL);
1889 PY_DICT_ADD_INT(GL_NO_ERROR);
1890 PY_DICT_ADD_INT(GL_ONE);
1891 PY_DICT_ADD_INT(GL_ONE_MINUS_DST_ALPHA);
1892 PY_DICT_ADD_INT(GL_ONE_MINUS_DST_COLOR);
1893 PY_DICT_ADD_INT(GL_ONE_MINUS_SRC_ALPHA);
1894 PY_DICT_ADD_INT(GL_ONE_MINUS_SRC_COLOR);
1895 PY_DICT_ADD_INT(GL_OR);
1896 PY_DICT_ADD_INT(GL_OR_INVERTED);
1897 PY_DICT_ADD_INT(GL_OR_REVERSE);
1898 PY_DICT_ADD_INT(GL_OUT_OF_MEMORY);
1899 PY_DICT_ADD_INT(GL_PACK_ALIGNMENT);
1900 PY_DICT_ADD_INT(GL_PACK_LSB_FIRST);
1901 PY_DICT_ADD_INT(GL_PACK_ROW_LENGTH);
1902 PY_DICT_ADD_INT(GL_PACK_SKIP_PIXELS);
1903 PY_DICT_ADD_INT(GL_PACK_SKIP_ROWS);
1904 PY_DICT_ADD_INT(GL_PACK_SWAP_BYTES);
1905 PY_DICT_ADD_INT(GL_POINT);
1906 PY_DICT_ADD_INT(GL_POINTS);
1907 PY_DICT_ADD_INT(GL_POINT_SIZE);
1908 PY_DICT_ADD_INT(GL_POLYGON_MODE);
1909 PY_DICT_ADD_INT(GL_POLYGON_OFFSET_FACTOR);
1910 PY_DICT_ADD_INT(GL_POLYGON_OFFSET_FILL);
1911 PY_DICT_ADD_INT(GL_POLYGON_OFFSET_LINE);
1912 PY_DICT_ADD_INT(GL_POLYGON_OFFSET_POINT);
1913 PY_DICT_ADD_INT(GL_POLYGON_OFFSET_UNITS);
1914 PY_DICT_ADD_INT(GL_POLYGON_SMOOTH);
1915 PY_DICT_ADD_INT(GL_POLYGON_SMOOTH_HINT);
1916 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_1D);
1917 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D);
1918 PY_DICT_ADD_INT(GL_R3_G3_B2);
1919 PY_DICT_ADD_INT(GL_READ_BUFFER);
1920 PY_DICT_ADD_INT(GL_RED);
1921 PY_DICT_ADD_INT(GL_RENDERER);
1922 PY_DICT_ADD_INT(GL_REPEAT);
1923 PY_DICT_ADD_INT(GL_REPLACE);
1924 PY_DICT_ADD_INT(GL_RGB);
1925 PY_DICT_ADD_INT(GL_RGB10);
1926 PY_DICT_ADD_INT(GL_RGB10_A2);
1927 PY_DICT_ADD_INT(GL_RGB12);
1928 PY_DICT_ADD_INT(GL_RGB16);
1929 PY_DICT_ADD_INT(GL_RGB4);
1930 PY_DICT_ADD_INT(GL_RGB5);
1931 PY_DICT_ADD_INT(GL_RGB5_A1);
1932 PY_DICT_ADD_INT(GL_RGB8);
1933 PY_DICT_ADD_INT(GL_RGBA);
1934 PY_DICT_ADD_INT(GL_RGBA12);
1935 PY_DICT_ADD_INT(GL_RGBA16);
1936 PY_DICT_ADD_INT(GL_RGBA2);
1937 PY_DICT_ADD_INT(GL_RGBA4);
1938 PY_DICT_ADD_INT(GL_RGBA8);
1939 PY_DICT_ADD_INT(GL_RIGHT);
1940 PY_DICT_ADD_INT(GL_SCISSOR_BOX);
1941 PY_DICT_ADD_INT(GL_SCISSOR_TEST);
1942 PY_DICT_ADD_INT(GL_SET);
1943 PY_DICT_ADD_INT(GL_SHORT);
1944 PY_DICT_ADD_INT(GL_SRC_ALPHA);
1945 PY_DICT_ADD_INT(GL_SRC_ALPHA_SATURATE);
1946 PY_DICT_ADD_INT(GL_SRC_COLOR);
1947 PY_DICT_ADD_INT(GL_STENCIL);
1948 PY_DICT_ADD_INT(GL_STENCIL_BUFFER_BIT);
1949 PY_DICT_ADD_INT(GL_STENCIL_CLEAR_VALUE);
1950 PY_DICT_ADD_INT(GL_STENCIL_FAIL);
1951 PY_DICT_ADD_INT(GL_STENCIL_FUNC);
1952 PY_DICT_ADD_INT(GL_STENCIL_INDEX);
1953 PY_DICT_ADD_INT(GL_STENCIL_PASS_DEPTH_FAIL);
1954 PY_DICT_ADD_INT(GL_STENCIL_PASS_DEPTH_PASS);
1955 PY_DICT_ADD_INT(GL_STENCIL_REF);
1956 PY_DICT_ADD_INT(GL_STENCIL_TEST);
1957 PY_DICT_ADD_INT(GL_STENCIL_VALUE_MASK);
1958 PY_DICT_ADD_INT(GL_STENCIL_WRITEMASK);
1959 PY_DICT_ADD_INT(GL_STEREO);
1960 PY_DICT_ADD_INT(GL_SUBPIXEL_BITS);
1961 PY_DICT_ADD_INT(GL_TEXTURE);
1962 PY_DICT_ADD_INT(GL_TEXTURE_1D);
1963 PY_DICT_ADD_INT(GL_TEXTURE_2D);
1964 PY_DICT_ADD_INT(GL_TEXTURE_ALPHA_SIZE);
1965 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_1D);
1966 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D);
1967 PY_DICT_ADD_INT(GL_TEXTURE_BLUE_SIZE);
1968 PY_DICT_ADD_INT(GL_TEXTURE_BORDER_COLOR);
1969 PY_DICT_ADD_INT(GL_TEXTURE_GREEN_SIZE);
1970 PY_DICT_ADD_INT(GL_TEXTURE_HEIGHT);
1971 PY_DICT_ADD_INT(GL_TEXTURE_INTERNAL_FORMAT);
1972 PY_DICT_ADD_INT(GL_TEXTURE_MAG_FILTER);
1973 PY_DICT_ADD_INT(GL_TEXTURE_MIN_FILTER);
1974 PY_DICT_ADD_INT(GL_TEXTURE_RED_SIZE);
1975 PY_DICT_ADD_INT(GL_TEXTURE_WIDTH);
1976 PY_DICT_ADD_INT(GL_TEXTURE_WRAP_S);
1977 PY_DICT_ADD_INT(GL_TEXTURE_WRAP_T);
1978 PY_DICT_ADD_INT(GL_TRIANGLES);
1979 PY_DICT_ADD_INT(GL_TRIANGLE_FAN);
1980 PY_DICT_ADD_INT(GL_TRIANGLE_STRIP);
1981 PY_DICT_ADD_INT(GL_TRUE);
1982 PY_DICT_ADD_INT(GL_UNPACK_ALIGNMENT);
1983 PY_DICT_ADD_INT(GL_UNPACK_LSB_FIRST);
1984 PY_DICT_ADD_INT(GL_UNPACK_ROW_LENGTH);
1985 PY_DICT_ADD_INT(GL_UNPACK_SKIP_PIXELS);
1986 PY_DICT_ADD_INT(GL_UNPACK_SKIP_ROWS);
1987 PY_DICT_ADD_INT(GL_UNPACK_SWAP_BYTES);
1988 PY_DICT_ADD_INT(GL_UNSIGNED_BYTE);
1989 PY_DICT_ADD_INT(GL_UNSIGNED_INT);
1990 PY_DICT_ADD_INT(GL_UNSIGNED_SHORT);
1991 PY_DICT_ADD_INT(GL_VENDOR);
1992 PY_DICT_ADD_INT(GL_VERSION);
1993 PY_DICT_ADD_INT(GL_VIEWPORT);
1994 PY_DICT_ADD_INT(GL_XOR);
1995 PY_DICT_ADD_INT(GL_ZERO);
1996}
1997static void init_bgl_version_1_2_constants(PyObject *dict)
1998{
1999 /* GL_VERSION_1_2 */
2000 PY_DICT_ADD_INT(GL_ALIASED_LINE_WIDTH_RANGE);
2001 PY_DICT_ADD_INT(GL_BGR);
2002 PY_DICT_ADD_INT(GL_BGRA);
2003 PY_DICT_ADD_INT(GL_CLAMP_TO_EDGE);
2004 PY_DICT_ADD_INT(GL_MAX_3D_TEXTURE_SIZE);
2005 PY_DICT_ADD_INT(GL_MAX_ELEMENTS_INDICES);
2006 PY_DICT_ADD_INT(GL_MAX_ELEMENTS_VERTICES);
2007 PY_DICT_ADD_INT(GL_PACK_IMAGE_HEIGHT);
2008 PY_DICT_ADD_INT(GL_PACK_SKIP_IMAGES);
2009 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_3D);
2010 PY_DICT_ADD_INT(GL_SMOOTH_LINE_WIDTH_GRANULARITY);
2011 PY_DICT_ADD_INT(GL_SMOOTH_LINE_WIDTH_RANGE);
2012 PY_DICT_ADD_INT(GL_SMOOTH_POINT_SIZE_GRANULARITY);
2013 PY_DICT_ADD_INT(GL_SMOOTH_POINT_SIZE_RANGE);
2014 PY_DICT_ADD_INT(GL_TEXTURE_3D);
2015 PY_DICT_ADD_INT(GL_TEXTURE_BASE_LEVEL);
2016 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_3D);
2017 PY_DICT_ADD_INT(GL_TEXTURE_DEPTH);
2018 PY_DICT_ADD_INT(GL_TEXTURE_MAX_LEVEL);
2019 PY_DICT_ADD_INT(GL_TEXTURE_MAX_LOD);
2020 PY_DICT_ADD_INT(GL_TEXTURE_MIN_LOD);
2021 PY_DICT_ADD_INT(GL_TEXTURE_WRAP_R);
2022 PY_DICT_ADD_INT(GL_UNPACK_IMAGE_HEIGHT);
2023 PY_DICT_ADD_INT(GL_UNPACK_SKIP_IMAGES);
2024 PY_DICT_ADD_INT(GL_UNSIGNED_BYTE_2_3_3_REV);
2025 PY_DICT_ADD_INT(GL_UNSIGNED_BYTE_3_3_2);
2026 PY_DICT_ADD_INT(GL_UNSIGNED_INT_10_10_10_2);
2027 PY_DICT_ADD_INT(GL_UNSIGNED_INT_2_10_10_10_REV);
2028 PY_DICT_ADD_INT(GL_UNSIGNED_INT_8_8_8_8);
2029 PY_DICT_ADD_INT(GL_UNSIGNED_INT_8_8_8_8_REV);
2030 PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_1_5_5_5_REV);
2031 PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_4_4_4_4);
2032 PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_4_4_4_4_REV);
2033 PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_5_5_1);
2034 PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_6_5);
2035 PY_DICT_ADD_INT(GL_UNSIGNED_SHORT_5_6_5_REV);
2036}
2037static void init_bgl_version_1_3_constants(PyObject *dict)
2038{
2039 /* GL_VERSION_1_3 */
2040 PY_DICT_ADD_INT(GL_ACTIVE_TEXTURE);
2041 PY_DICT_ADD_INT(GL_CLAMP_TO_BORDER);
2042 PY_DICT_ADD_INT(GL_COMPRESSED_RGB);
2043 PY_DICT_ADD_INT(GL_COMPRESSED_RGBA);
2044 PY_DICT_ADD_INT(GL_COMPRESSED_TEXTURE_FORMATS);
2045 PY_DICT_ADD_INT(GL_MAX_CUBE_MAP_TEXTURE_SIZE);
2046 PY_DICT_ADD_INT(GL_MULTISAMPLE);
2047 PY_DICT_ADD_INT(GL_NUM_COMPRESSED_TEXTURE_FORMATS);
2048 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_CUBE_MAP);
2049 PY_DICT_ADD_INT(GL_SAMPLES);
2050 PY_DICT_ADD_INT(GL_SAMPLE_ALPHA_TO_COVERAGE);
2051 PY_DICT_ADD_INT(GL_SAMPLE_ALPHA_TO_ONE);
2052 PY_DICT_ADD_INT(GL_SAMPLE_BUFFERS);
2053 PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE);
2054 PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE_INVERT);
2055 PY_DICT_ADD_INT(GL_SAMPLE_COVERAGE_VALUE);
2056 PY_DICT_ADD_INT(GL_TEXTURE0);
2057 PY_DICT_ADD_INT(GL_TEXTURE1);
2058 PY_DICT_ADD_INT(GL_TEXTURE10);
2059 PY_DICT_ADD_INT(GL_TEXTURE11);
2060 PY_DICT_ADD_INT(GL_TEXTURE12);
2061 PY_DICT_ADD_INT(GL_TEXTURE13);
2062 PY_DICT_ADD_INT(GL_TEXTURE14);
2063 PY_DICT_ADD_INT(GL_TEXTURE15);
2064 PY_DICT_ADD_INT(GL_TEXTURE16);
2065 PY_DICT_ADD_INT(GL_TEXTURE17);
2066 PY_DICT_ADD_INT(GL_TEXTURE18);
2067 PY_DICT_ADD_INT(GL_TEXTURE19);
2068 PY_DICT_ADD_INT(GL_TEXTURE2);
2069 PY_DICT_ADD_INT(GL_TEXTURE20);
2070 PY_DICT_ADD_INT(GL_TEXTURE21);
2071 PY_DICT_ADD_INT(GL_TEXTURE22);
2072 PY_DICT_ADD_INT(GL_TEXTURE23);
2073 PY_DICT_ADD_INT(GL_TEXTURE24);
2074 PY_DICT_ADD_INT(GL_TEXTURE25);
2075 PY_DICT_ADD_INT(GL_TEXTURE26);
2076 PY_DICT_ADD_INT(GL_TEXTURE27);
2077 PY_DICT_ADD_INT(GL_TEXTURE28);
2078 PY_DICT_ADD_INT(GL_TEXTURE29);
2079 PY_DICT_ADD_INT(GL_TEXTURE3);
2080 PY_DICT_ADD_INT(GL_TEXTURE30);
2081 PY_DICT_ADD_INT(GL_TEXTURE31);
2082 PY_DICT_ADD_INT(GL_TEXTURE4);
2083 PY_DICT_ADD_INT(GL_TEXTURE5);
2084 PY_DICT_ADD_INT(GL_TEXTURE6);
2085 PY_DICT_ADD_INT(GL_TEXTURE7);
2086 PY_DICT_ADD_INT(GL_TEXTURE8);
2087 PY_DICT_ADD_INT(GL_TEXTURE9);
2088 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_CUBE_MAP);
2089 PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSED);
2090 PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSED_IMAGE_SIZE);
2091 PY_DICT_ADD_INT(GL_TEXTURE_COMPRESSION_HINT);
2092 PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP);
2093 PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X);
2094 PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
2095 PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
2096 PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
2097 PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y);
2098 PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z);
2099}
2100static void init_bgl_version_1_4_constants(PyObject *dict)
2101{
2102 /* GL_VERSION_1_4 */
2103 PY_DICT_ADD_INT(GL_BLEND_DST_ALPHA);
2104 PY_DICT_ADD_INT(GL_BLEND_DST_RGB);
2105 PY_DICT_ADD_INT(GL_BLEND_SRC_ALPHA);
2106 PY_DICT_ADD_INT(GL_BLEND_SRC_RGB);
2107 PY_DICT_ADD_INT(GL_CONSTANT_ALPHA);
2108 PY_DICT_ADD_INT(GL_CONSTANT_COLOR);
2109 PY_DICT_ADD_INT(GL_DECR_WRAP);
2110 PY_DICT_ADD_INT(GL_DEPTH_COMPONENT16);
2111 PY_DICT_ADD_INT(GL_DEPTH_COMPONENT24);
2112 PY_DICT_ADD_INT(GL_DEPTH_COMPONENT32);
2113 PY_DICT_ADD_INT(GL_FUNC_ADD);
2114 PY_DICT_ADD_INT(GL_FUNC_REVERSE_SUBTRACT);
2115 PY_DICT_ADD_INT(GL_FUNC_SUBTRACT);
2116 PY_DICT_ADD_INT(GL_INCR_WRAP);
2117 PY_DICT_ADD_INT(GL_MAX);
2118 PY_DICT_ADD_INT(GL_MAX_TEXTURE_LOD_BIAS);
2119 PY_DICT_ADD_INT(GL_MIN);
2120 PY_DICT_ADD_INT(GL_MIRRORED_REPEAT);
2121 PY_DICT_ADD_INT(GL_ONE_MINUS_CONSTANT_ALPHA);
2122 PY_DICT_ADD_INT(GL_ONE_MINUS_CONSTANT_COLOR);
2123 PY_DICT_ADD_INT(GL_POINT_FADE_THRESHOLD_SIZE);
2124 PY_DICT_ADD_INT(GL_TEXTURE_COMPARE_FUNC);
2125 PY_DICT_ADD_INT(GL_TEXTURE_COMPARE_MODE);
2126 PY_DICT_ADD_INT(GL_TEXTURE_DEPTH_SIZE);
2127 PY_DICT_ADD_INT(GL_TEXTURE_LOD_BIAS);
2128}
2129static void init_bgl_version_1_5_constants(PyObject *dict)
2130{
2131 /* GL_VERSION_1_5 */
2132 PY_DICT_ADD_INT(GL_ARRAY_BUFFER);
2133 PY_DICT_ADD_INT(GL_ARRAY_BUFFER_BINDING);
2134 PY_DICT_ADD_INT(GL_BUFFER_ACCESS);
2135 PY_DICT_ADD_INT(GL_BUFFER_MAPPED);
2136 PY_DICT_ADD_INT(GL_BUFFER_MAP_POINTER);
2137 PY_DICT_ADD_INT(GL_BUFFER_SIZE);
2138 PY_DICT_ADD_INT(GL_BUFFER_USAGE);
2139 PY_DICT_ADD_INT(GL_CURRENT_QUERY);
2140 PY_DICT_ADD_INT(GL_DYNAMIC_COPY);
2141 PY_DICT_ADD_INT(GL_DYNAMIC_DRAW);
2142 PY_DICT_ADD_INT(GL_DYNAMIC_READ);
2143 PY_DICT_ADD_INT(GL_ELEMENT_ARRAY_BUFFER);
2144 PY_DICT_ADD_INT(GL_ELEMENT_ARRAY_BUFFER_BINDING);
2145 PY_DICT_ADD_INT(GL_QUERY_COUNTER_BITS);
2146 PY_DICT_ADD_INT(GL_QUERY_RESULT);
2147 PY_DICT_ADD_INT(GL_QUERY_RESULT_AVAILABLE);
2148 PY_DICT_ADD_INT(GL_READ_ONLY);
2149 PY_DICT_ADD_INT(GL_READ_WRITE);
2150 PY_DICT_ADD_INT(GL_SAMPLES_PASSED);
2151 PY_DICT_ADD_INT(GL_STATIC_COPY);
2152 PY_DICT_ADD_INT(GL_STATIC_DRAW);
2153 PY_DICT_ADD_INT(GL_STATIC_READ);
2154 PY_DICT_ADD_INT(GL_STREAM_COPY);
2155 PY_DICT_ADD_INT(GL_STREAM_DRAW);
2156 PY_DICT_ADD_INT(GL_STREAM_READ);
2157 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING);
2158 PY_DICT_ADD_INT(GL_WRITE_ONLY);
2159}
2160static void init_bgl_version_2_0_constants(PyObject *dict)
2161{
2162 /* GL_VERSION_2_0 */
2163 PY_DICT_ADD_INT(GL_ACTIVE_ATTRIBUTES);
2164 PY_DICT_ADD_INT(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH);
2165 PY_DICT_ADD_INT(GL_ACTIVE_UNIFORMS);
2166 PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_MAX_LENGTH);
2167 PY_DICT_ADD_INT(GL_ATTACHED_SHADERS);
2168 PY_DICT_ADD_INT(GL_BLEND_EQUATION_ALPHA);
2169 PY_DICT_ADD_INT(GL_BLEND_EQUATION_RGB);
2170 PY_DICT_ADD_INT(GL_BOOL);
2171 PY_DICT_ADD_INT(GL_BOOL_VEC2);
2172 PY_DICT_ADD_INT(GL_BOOL_VEC3);
2173 PY_DICT_ADD_INT(GL_BOOL_VEC4);
2174 PY_DICT_ADD_INT(GL_COMPILE_STATUS);
2175 PY_DICT_ADD_INT(GL_CURRENT_PROGRAM);
2176 PY_DICT_ADD_INT(GL_CURRENT_VERTEX_ATTRIB);
2177 PY_DICT_ADD_INT(GL_DELETE_STATUS);
2178 PY_DICT_ADD_INT(GL_DRAW_BUFFER0);
2179 PY_DICT_ADD_INT(GL_DRAW_BUFFER1);
2180 PY_DICT_ADD_INT(GL_DRAW_BUFFER10);
2181 PY_DICT_ADD_INT(GL_DRAW_BUFFER11);
2182 PY_DICT_ADD_INT(GL_DRAW_BUFFER12);
2183 PY_DICT_ADD_INT(GL_DRAW_BUFFER13);
2184 PY_DICT_ADD_INT(GL_DRAW_BUFFER14);
2185 PY_DICT_ADD_INT(GL_DRAW_BUFFER15);
2186 PY_DICT_ADD_INT(GL_DRAW_BUFFER2);
2187 PY_DICT_ADD_INT(GL_DRAW_BUFFER3);
2188 PY_DICT_ADD_INT(GL_DRAW_BUFFER4);
2189 PY_DICT_ADD_INT(GL_DRAW_BUFFER5);
2190 PY_DICT_ADD_INT(GL_DRAW_BUFFER6);
2191 PY_DICT_ADD_INT(GL_DRAW_BUFFER7);
2192 PY_DICT_ADD_INT(GL_DRAW_BUFFER8);
2193 PY_DICT_ADD_INT(GL_DRAW_BUFFER9);
2194 PY_DICT_ADD_INT(GL_FLOAT_MAT2);
2195 PY_DICT_ADD_INT(GL_FLOAT_MAT3);
2196 PY_DICT_ADD_INT(GL_FLOAT_MAT4);
2197 PY_DICT_ADD_INT(GL_FLOAT_VEC2);
2198 PY_DICT_ADD_INT(GL_FLOAT_VEC3);
2199 PY_DICT_ADD_INT(GL_FLOAT_VEC4);
2200 PY_DICT_ADD_INT(GL_FRAGMENT_SHADER);
2201 PY_DICT_ADD_INT(GL_FRAGMENT_SHADER_DERIVATIVE_HINT);
2202 PY_DICT_ADD_INT(GL_INFO_LOG_LENGTH);
2203 PY_DICT_ADD_INT(GL_INT_VEC2);
2204 PY_DICT_ADD_INT(GL_INT_VEC3);
2205 PY_DICT_ADD_INT(GL_INT_VEC4);
2206 PY_DICT_ADD_INT(GL_LINK_STATUS);
2207 PY_DICT_ADD_INT(GL_LOWER_LEFT);
2208 PY_DICT_ADD_INT(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
2209 PY_DICT_ADD_INT(GL_MAX_DRAW_BUFFERS);
2210 PY_DICT_ADD_INT(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS);
2211 PY_DICT_ADD_INT(GL_MAX_TEXTURE_IMAGE_UNITS);
2212 PY_DICT_ADD_INT(GL_MAX_VARYING_FLOATS);
2213 PY_DICT_ADD_INT(GL_MAX_VERTEX_ATTRIBS);
2214 PY_DICT_ADD_INT(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
2215 PY_DICT_ADD_INT(GL_MAX_VERTEX_UNIFORM_COMPONENTS);
2216 PY_DICT_ADD_INT(GL_POINT_SPRITE_COORD_ORIGIN);
2217 PY_DICT_ADD_INT(GL_SAMPLER_1D);
2218 PY_DICT_ADD_INT(GL_SAMPLER_1D_SHADOW);
2219 PY_DICT_ADD_INT(GL_SAMPLER_2D);
2220 PY_DICT_ADD_INT(GL_SAMPLER_2D_SHADOW);
2221 PY_DICT_ADD_INT(GL_SAMPLER_3D);
2222 PY_DICT_ADD_INT(GL_SAMPLER_CUBE);
2223 PY_DICT_ADD_INT(GL_SHADER_SOURCE_LENGTH);
2224 PY_DICT_ADD_INT(GL_SHADER_TYPE);
2225 PY_DICT_ADD_INT(GL_SHADING_LANGUAGE_VERSION);
2226 PY_DICT_ADD_INT(GL_STENCIL_BACK_FAIL);
2227 PY_DICT_ADD_INT(GL_STENCIL_BACK_FUNC);
2228 PY_DICT_ADD_INT(GL_STENCIL_BACK_PASS_DEPTH_FAIL);
2229 PY_DICT_ADD_INT(GL_STENCIL_BACK_PASS_DEPTH_PASS);
2230 PY_DICT_ADD_INT(GL_STENCIL_BACK_REF);
2231 PY_DICT_ADD_INT(GL_STENCIL_BACK_VALUE_MASK);
2232 PY_DICT_ADD_INT(GL_STENCIL_BACK_WRITEMASK);
2233 PY_DICT_ADD_INT(GL_UPPER_LEFT);
2234 PY_DICT_ADD_INT(GL_VALIDATE_STATUS);
2235 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_ENABLED);
2236 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED);
2237 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_POINTER);
2238 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_SIZE);
2239 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_STRIDE);
2240 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_TYPE);
2241 PY_DICT_ADD_INT(GL_VERTEX_PROGRAM_POINT_SIZE);
2242 PY_DICT_ADD_INT(GL_VERTEX_SHADER);
2243}
2244static void init_bgl_version_2_1_constants(PyObject *dict)
2245{
2246 /* GL_VERSION_2_1 */
2247 PY_DICT_ADD_INT(GL_COMPRESSED_SRGB);
2248 PY_DICT_ADD_INT(GL_COMPRESSED_SRGB_ALPHA);
2249 PY_DICT_ADD_INT(GL_FLOAT_MAT2x3);
2250 PY_DICT_ADD_INT(GL_FLOAT_MAT2x4);
2251 PY_DICT_ADD_INT(GL_FLOAT_MAT3x2);
2252 PY_DICT_ADD_INT(GL_FLOAT_MAT3x4);
2253 PY_DICT_ADD_INT(GL_FLOAT_MAT4x2);
2254 PY_DICT_ADD_INT(GL_FLOAT_MAT4x3);
2255 PY_DICT_ADD_INT(GL_PIXEL_PACK_BUFFER);
2256 PY_DICT_ADD_INT(GL_PIXEL_PACK_BUFFER_BINDING);
2257 PY_DICT_ADD_INT(GL_PIXEL_UNPACK_BUFFER);
2258 PY_DICT_ADD_INT(GL_PIXEL_UNPACK_BUFFER_BINDING);
2259 PY_DICT_ADD_INT(GL_SRGB);
2260 PY_DICT_ADD_INT(GL_SRGB8);
2261 PY_DICT_ADD_INT(GL_SRGB8_ALPHA8);
2262 PY_DICT_ADD_INT(GL_SRGB_ALPHA);
2263}
2264static void init_bgl_version_3_0_constants(PyObject *dict)
2265{
2266 /* GL_VERSION_3_0 */
2267 PY_DICT_ADD_INT(GL_BGRA_INTEGER);
2268 PY_DICT_ADD_INT(GL_BGR_INTEGER);
2269 PY_DICT_ADD_INT(GL_BLUE_INTEGER);
2270 PY_DICT_ADD_INT(GL_BUFFER_ACCESS_FLAGS);
2271 PY_DICT_ADD_INT(GL_BUFFER_MAP_LENGTH);
2272 PY_DICT_ADD_INT(GL_BUFFER_MAP_OFFSET);
2273 PY_DICT_ADD_INT(GL_CLAMP_READ_COLOR);
2274 PY_DICT_ADD_INT(GL_CLIP_DISTANCE0);
2275 PY_DICT_ADD_INT(GL_CLIP_DISTANCE1);
2276 PY_DICT_ADD_INT(GL_CLIP_DISTANCE2);
2277 PY_DICT_ADD_INT(GL_CLIP_DISTANCE3);
2278 PY_DICT_ADD_INT(GL_CLIP_DISTANCE4);
2279 PY_DICT_ADD_INT(GL_CLIP_DISTANCE5);
2280#if 0
2281 PY_DICT_ADD_INT(GL_CLIP_DISTANCE6);
2282 PY_DICT_ADD_INT(GL_CLIP_DISTANCE7);
2283#endif
2284 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT0);
2285 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT1);
2286 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT2);
2287 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT3);
2288 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT4);
2289 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT5);
2290 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT6);
2291 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT7);
2292 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT8);
2293 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT9);
2294 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT10);
2295 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT11);
2296 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT12);
2297 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT13);
2298 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT14);
2299 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT15);
2300#if 0
2301 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT16);
2302 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT17);
2303 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT18);
2304 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT19);
2305 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT20);
2306 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT21);
2307 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT22);
2308 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT23);
2309 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT24);
2310 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT25);
2311 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT26);
2312 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT27);
2313 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT28);
2314 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT29);
2315 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT30);
2316 PY_DICT_ADD_INT(GL_COLOR_ATTACHMENT31);
2317#endif
2318 PY_DICT_ADD_INT(GL_COMPARE_REF_TO_TEXTURE);
2319 PY_DICT_ADD_INT(GL_COMPRESSED_RED);
2320 PY_DICT_ADD_INT(GL_COMPRESSED_RED_RGTC1);
2321 PY_DICT_ADD_INT(GL_COMPRESSED_RG);
2322 PY_DICT_ADD_INT(GL_COMPRESSED_RG_RGTC2);
2323 PY_DICT_ADD_INT(GL_COMPRESSED_SIGNED_RED_RGTC1);
2324 PY_DICT_ADD_INT(GL_COMPRESSED_SIGNED_RG_RGTC2);
2325 PY_DICT_ADD_INT(GL_CONTEXT_FLAGS);
2326 PY_DICT_ADD_INT(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT);
2327 PY_DICT_ADD_INT(GL_DEPTH24_STENCIL8);
2328 PY_DICT_ADD_INT(GL_DEPTH32F_STENCIL8);
2329 PY_DICT_ADD_INT(GL_DEPTH_ATTACHMENT);
2330 PY_DICT_ADD_INT(GL_DEPTH_COMPONENT32F);
2331 PY_DICT_ADD_INT(GL_DEPTH_STENCIL);
2332 PY_DICT_ADD_INT(GL_DEPTH_STENCIL_ATTACHMENT);
2333 PY_DICT_ADD_INT(GL_DRAW_FRAMEBUFFER);
2334 PY_DICT_ADD_INT(GL_DRAW_FRAMEBUFFER_BINDING);
2335 PY_DICT_ADD_INT(GL_FIXED_ONLY);
2336 PY_DICT_ADD_INT(GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
2337 PY_DICT_ADD_INT(GL_FRAMEBUFFER);
2338 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE);
2339 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE);
2340 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING);
2341 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE);
2342 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE);
2343 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE);
2344 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
2345 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE);
2346 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE);
2347 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE);
2348 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE);
2349 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER);
2350 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL);
2351 PY_DICT_ADD_INT(GL_FRAMEBUFFER_BINDING);
2352 PY_DICT_ADD_INT(GL_FRAMEBUFFER_COMPLETE);
2353 PY_DICT_ADD_INT(GL_FRAMEBUFFER_DEFAULT);
2354 PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
2355 PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER);
2356 PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT);
2357 PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE);
2358 PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER);
2359 PY_DICT_ADD_INT(GL_FRAMEBUFFER_SRGB);
2360 PY_DICT_ADD_INT(GL_FRAMEBUFFER_UNDEFINED);
2361 PY_DICT_ADD_INT(GL_FRAMEBUFFER_UNSUPPORTED);
2362 PY_DICT_ADD_INT(GL_GREEN_INTEGER);
2363 PY_DICT_ADD_INT(GL_HALF_FLOAT);
2364 PY_DICT_ADD_INT(GL_INDEX);
2365 PY_DICT_ADD_INT(GL_INTERLEAVED_ATTRIBS);
2366 PY_DICT_ADD_INT(GL_INT_SAMPLER_1D);
2367 PY_DICT_ADD_INT(GL_INT_SAMPLER_1D_ARRAY);
2368 PY_DICT_ADD_INT(GL_INT_SAMPLER_2D);
2369 PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_ARRAY);
2370 PY_DICT_ADD_INT(GL_INT_SAMPLER_3D);
2371 PY_DICT_ADD_INT(GL_INT_SAMPLER_CUBE);
2372 PY_DICT_ADD_INT(GL_INVALID_FRAMEBUFFER_OPERATION);
2373 PY_DICT_ADD_INT(GL_MAJOR_VERSION);
2374 PY_DICT_ADD_INT(GL_MAP_FLUSH_EXPLICIT_BIT);
2375 PY_DICT_ADD_INT(GL_MAP_INVALIDATE_BUFFER_BIT);
2376 PY_DICT_ADD_INT(GL_MAP_INVALIDATE_RANGE_BIT);
2377 PY_DICT_ADD_INT(GL_MAP_READ_BIT);
2378 PY_DICT_ADD_INT(GL_MAP_UNSYNCHRONIZED_BIT);
2379 PY_DICT_ADD_INT(GL_MAP_WRITE_BIT);
2380 PY_DICT_ADD_INT(GL_MAX_ARRAY_TEXTURE_LAYERS);
2381 PY_DICT_ADD_INT(GL_MAX_CLIP_DISTANCES);
2382 PY_DICT_ADD_INT(GL_MAX_COLOR_ATTACHMENTS);
2383 PY_DICT_ADD_INT(GL_MAX_PROGRAM_TEXEL_OFFSET);
2384 PY_DICT_ADD_INT(GL_MAX_RENDERBUFFER_SIZE);
2385 PY_DICT_ADD_INT(GL_MAX_SAMPLES);
2386 PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS);
2387 PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS);
2388 PY_DICT_ADD_INT(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS);
2389 PY_DICT_ADD_INT(GL_MAX_VARYING_COMPONENTS);
2390 PY_DICT_ADD_INT(GL_MINOR_VERSION);
2391 PY_DICT_ADD_INT(GL_MIN_PROGRAM_TEXEL_OFFSET);
2392 PY_DICT_ADD_INT(GL_NUM_EXTENSIONS);
2393 PY_DICT_ADD_INT(GL_PRIMITIVES_GENERATED);
2394 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_1D_ARRAY);
2395 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_ARRAY);
2396 PY_DICT_ADD_INT(GL_QUERY_BY_REGION_NO_WAIT);
2397 PY_DICT_ADD_INT(GL_QUERY_BY_REGION_WAIT);
2398 PY_DICT_ADD_INT(GL_QUERY_NO_WAIT);
2399 PY_DICT_ADD_INT(GL_QUERY_WAIT);
2400 PY_DICT_ADD_INT(GL_R11F_G11F_B10F);
2401 PY_DICT_ADD_INT(GL_R16);
2402 PY_DICT_ADD_INT(GL_R16F);
2403 PY_DICT_ADD_INT(GL_R16I);
2404 PY_DICT_ADD_INT(GL_R16UI);
2405 PY_DICT_ADD_INT(GL_R32F);
2406 PY_DICT_ADD_INT(GL_R32I);
2407 PY_DICT_ADD_INT(GL_R32UI);
2408 PY_DICT_ADD_INT(GL_R8);
2409 PY_DICT_ADD_INT(GL_R8I);
2410 PY_DICT_ADD_INT(GL_R8UI);
2411 PY_DICT_ADD_INT(GL_RASTERIZER_DISCARD);
2412 PY_DICT_ADD_INT(GL_READ_FRAMEBUFFER);
2413 PY_DICT_ADD_INT(GL_READ_FRAMEBUFFER_BINDING);
2414 PY_DICT_ADD_INT(GL_RED_INTEGER);
2415 PY_DICT_ADD_INT(GL_RENDERBUFFER);
2416 PY_DICT_ADD_INT(GL_RENDERBUFFER_ALPHA_SIZE);
2417 PY_DICT_ADD_INT(GL_RENDERBUFFER_BINDING);
2418 PY_DICT_ADD_INT(GL_RENDERBUFFER_BLUE_SIZE);
2419 PY_DICT_ADD_INT(GL_RENDERBUFFER_DEPTH_SIZE);
2420 PY_DICT_ADD_INT(GL_RENDERBUFFER_GREEN_SIZE);
2421 PY_DICT_ADD_INT(GL_RENDERBUFFER_HEIGHT);
2422 PY_DICT_ADD_INT(GL_RENDERBUFFER_INTERNAL_FORMAT);
2423 PY_DICT_ADD_INT(GL_RENDERBUFFER_RED_SIZE);
2424 PY_DICT_ADD_INT(GL_RENDERBUFFER_SAMPLES);
2425 PY_DICT_ADD_INT(GL_RENDERBUFFER_STENCIL_SIZE);
2426 PY_DICT_ADD_INT(GL_RENDERBUFFER_WIDTH);
2427 PY_DICT_ADD_INT(GL_RG);
2428 PY_DICT_ADD_INT(GL_RG16);
2429 PY_DICT_ADD_INT(GL_RG16F);
2430 PY_DICT_ADD_INT(GL_RG16I);
2431 PY_DICT_ADD_INT(GL_RG16UI);
2432 PY_DICT_ADD_INT(GL_RG32F);
2433 PY_DICT_ADD_INT(GL_RG32I);
2434 PY_DICT_ADD_INT(GL_RG32UI);
2435 PY_DICT_ADD_INT(GL_RG8);
2436 PY_DICT_ADD_INT(GL_RG8I);
2437 PY_DICT_ADD_INT(GL_RG8UI);
2438 PY_DICT_ADD_INT(GL_RGB16F);
2439 PY_DICT_ADD_INT(GL_RGB16I);
2440 PY_DICT_ADD_INT(GL_RGB16UI);
2441 PY_DICT_ADD_INT(GL_RGB32F);
2442 PY_DICT_ADD_INT(GL_RGB32I);
2443 PY_DICT_ADD_INT(GL_RGB32UI);
2444 PY_DICT_ADD_INT(GL_RGB8I);
2445 PY_DICT_ADD_INT(GL_RGB8UI);
2446 PY_DICT_ADD_INT(GL_RGB9_E5);
2447 PY_DICT_ADD_INT(GL_RGBA16F);
2448 PY_DICT_ADD_INT(GL_RGBA16I);
2449 PY_DICT_ADD_INT(GL_RGBA16UI);
2450 PY_DICT_ADD_INT(GL_RGBA32F);
2451 PY_DICT_ADD_INT(GL_RGBA32I);
2452 PY_DICT_ADD_INT(GL_RGBA32UI);
2453 PY_DICT_ADD_INT(GL_RGBA8I);
2454 PY_DICT_ADD_INT(GL_RGBA8UI);
2455 PY_DICT_ADD_INT(GL_RGBA_INTEGER);
2456 PY_DICT_ADD_INT(GL_RGB_INTEGER);
2457 PY_DICT_ADD_INT(GL_RG_INTEGER);
2458 PY_DICT_ADD_INT(GL_SAMPLER_1D_ARRAY);
2459 PY_DICT_ADD_INT(GL_SAMPLER_1D_ARRAY_SHADOW);
2460 PY_DICT_ADD_INT(GL_SAMPLER_2D_ARRAY);
2461 PY_DICT_ADD_INT(GL_SAMPLER_2D_ARRAY_SHADOW);
2462 PY_DICT_ADD_INT(GL_SAMPLER_CUBE_SHADOW);
2463 PY_DICT_ADD_INT(GL_SEPARATE_ATTRIBS);
2464 PY_DICT_ADD_INT(GL_STENCIL_ATTACHMENT);
2465 PY_DICT_ADD_INT(GL_STENCIL_INDEX1);
2466 PY_DICT_ADD_INT(GL_STENCIL_INDEX16);
2467 PY_DICT_ADD_INT(GL_STENCIL_INDEX4);
2468 PY_DICT_ADD_INT(GL_STENCIL_INDEX8);
2469 PY_DICT_ADD_INT(GL_TEXTURE_1D_ARRAY);
2470 PY_DICT_ADD_INT(GL_TEXTURE_2D_ARRAY);
2471 PY_DICT_ADD_INT(GL_TEXTURE_ALPHA_TYPE);
2472 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_1D_ARRAY);
2473 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_ARRAY);
2474 PY_DICT_ADD_INT(GL_TEXTURE_BLUE_TYPE);
2475 PY_DICT_ADD_INT(GL_TEXTURE_DEPTH_TYPE);
2476 PY_DICT_ADD_INT(GL_TEXTURE_GREEN_TYPE);
2477 PY_DICT_ADD_INT(GL_TEXTURE_RED_TYPE);
2478 PY_DICT_ADD_INT(GL_TEXTURE_SHARED_SIZE);
2479 PY_DICT_ADD_INT(GL_TEXTURE_STENCIL_SIZE);
2480 PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER);
2481 PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING);
2482 PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_MODE);
2483 PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE);
2484 PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_BUFFER_START);
2485 PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
2486 PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_VARYINGS);
2487 PY_DICT_ADD_INT(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH);
2488 PY_DICT_ADD_INT(GL_UNSIGNED_INT_10F_11F_11F_REV);
2489 PY_DICT_ADD_INT(GL_UNSIGNED_INT_24_8);
2490 PY_DICT_ADD_INT(GL_UNSIGNED_INT_5_9_9_9_REV);
2491 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_1D);
2492 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY);
2493 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D);
2494 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY);
2495 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_3D);
2496 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_CUBE);
2497 PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC2);
2498 PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC3);
2499 PY_DICT_ADD_INT(GL_UNSIGNED_INT_VEC4);
2500 PY_DICT_ADD_INT(GL_UNSIGNED_NORMALIZED);
2501 PY_DICT_ADD_INT(GL_VERTEX_ARRAY_BINDING);
2502 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_INTEGER);
2503}
2504static void init_bgl_version_3_1_constants(PyObject *dict)
2505{
2506 /* GL_VERSION_3_1 */
2507 PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_BLOCKS);
2508 PY_DICT_ADD_INT(GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH);
2509 PY_DICT_ADD_INT(GL_COPY_READ_BUFFER);
2510 PY_DICT_ADD_INT(GL_COPY_WRITE_BUFFER);
2511 PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_RECT);
2512 PY_DICT_ADD_INT(GL_INT_SAMPLER_BUFFER);
2513 PY_DICT_ADD_INT(GL_INVALID_INDEX);
2514 PY_DICT_ADD_INT(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS);
2515 PY_DICT_ADD_INT(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS);
2516 PY_DICT_ADD_INT(GL_MAX_COMBINED_UNIFORM_BLOCKS);
2517 PY_DICT_ADD_INT(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS);
2518 PY_DICT_ADD_INT(GL_MAX_FRAGMENT_UNIFORM_BLOCKS);
2519 PY_DICT_ADD_INT(GL_MAX_GEOMETRY_UNIFORM_BLOCKS);
2520 PY_DICT_ADD_INT(GL_MAX_RECTANGLE_TEXTURE_SIZE);
2521 PY_DICT_ADD_INT(GL_MAX_TEXTURE_BUFFER_SIZE);
2522 PY_DICT_ADD_INT(GL_MAX_UNIFORM_BLOCK_SIZE);
2523 PY_DICT_ADD_INT(GL_MAX_UNIFORM_BUFFER_BINDINGS);
2524 PY_DICT_ADD_INT(GL_MAX_VERTEX_UNIFORM_BLOCKS);
2525 PY_DICT_ADD_INT(GL_PRIMITIVE_RESTART);
2526 PY_DICT_ADD_INT(GL_PRIMITIVE_RESTART_INDEX);
2527 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_RECTANGLE);
2528 PY_DICT_ADD_INT(GL_R16_SNORM);
2529 PY_DICT_ADD_INT(GL_R8_SNORM);
2530 PY_DICT_ADD_INT(GL_RG16_SNORM);
2531 PY_DICT_ADD_INT(GL_RG8_SNORM);
2532 PY_DICT_ADD_INT(GL_RGB16_SNORM);
2533 PY_DICT_ADD_INT(GL_RGB8_SNORM);
2534 PY_DICT_ADD_INT(GL_RGBA16_SNORM);
2535 PY_DICT_ADD_INT(GL_RGBA8_SNORM);
2536 PY_DICT_ADD_INT(GL_SAMPLER_2D_RECT);
2537 PY_DICT_ADD_INT(GL_SAMPLER_2D_RECT_SHADOW);
2538 PY_DICT_ADD_INT(GL_SAMPLER_BUFFER);
2539 PY_DICT_ADD_INT(GL_SIGNED_NORMALIZED);
2540 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_BUFFER);
2541 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_RECTANGLE);
2542 PY_DICT_ADD_INT(GL_TEXTURE_BUFFER);
2543 PY_DICT_ADD_INT(GL_TEXTURE_BUFFER_DATA_STORE_BINDING);
2544 PY_DICT_ADD_INT(GL_TEXTURE_RECTANGLE);
2545 PY_DICT_ADD_INT(GL_UNIFORM_ARRAY_STRIDE);
2546 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS);
2547 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES);
2548 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_BINDING);
2549 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_DATA_SIZE);
2550 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_INDEX);
2551 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_NAME_LENGTH);
2552 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER);
2553 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER);
2554 PY_DICT_ADD_INT(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER);
2555 PY_DICT_ADD_INT(GL_UNIFORM_BUFFER);
2556 PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_BINDING);
2557 PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
2558 PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_SIZE);
2559 PY_DICT_ADD_INT(GL_UNIFORM_BUFFER_START);
2560 PY_DICT_ADD_INT(GL_UNIFORM_IS_ROW_MAJOR);
2561 PY_DICT_ADD_INT(GL_UNIFORM_MATRIX_STRIDE);
2562 PY_DICT_ADD_INT(GL_UNIFORM_NAME_LENGTH);
2563 PY_DICT_ADD_INT(GL_UNIFORM_OFFSET);
2564 PY_DICT_ADD_INT(GL_UNIFORM_SIZE);
2565 PY_DICT_ADD_INT(GL_UNIFORM_TYPE);
2566 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_RECT);
2567 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_BUFFER);
2568}
2569static void init_bgl_version_3_2_constants(PyObject *dict)
2570/* GL_VERSION_3_2 */
2571{
2572 PY_DICT_ADD_INT(GL_ALREADY_SIGNALED);
2573 PY_DICT_ADD_INT(GL_CONDITION_SATISFIED);
2574 PY_DICT_ADD_INT(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT);
2575 PY_DICT_ADD_INT(GL_CONTEXT_CORE_PROFILE_BIT);
2576 PY_DICT_ADD_INT(GL_CONTEXT_PROFILE_MASK);
2577 PY_DICT_ADD_INT(GL_DEPTH_CLAMP);
2578 PY_DICT_ADD_INT(GL_FIRST_VERTEX_CONVENTION);
2579 PY_DICT_ADD_INT(GL_FRAMEBUFFER_ATTACHMENT_LAYERED);
2580 PY_DICT_ADD_INT(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS);
2581 PY_DICT_ADD_INT(GL_GEOMETRY_INPUT_TYPE);
2582 PY_DICT_ADD_INT(GL_GEOMETRY_OUTPUT_TYPE);
2583 PY_DICT_ADD_INT(GL_GEOMETRY_SHADER);
2584 PY_DICT_ADD_INT(GL_GEOMETRY_VERTICES_OUT);
2585 PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_MULTISAMPLE);
2586 PY_DICT_ADD_INT(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY);
2587 PY_DICT_ADD_INT(GL_LAST_VERTEX_CONVENTION);
2588 PY_DICT_ADD_INT(GL_LINES_ADJACENCY);
2589 PY_DICT_ADD_INT(GL_LINE_STRIP_ADJACENCY);
2590 PY_DICT_ADD_INT(GL_MAX_COLOR_TEXTURE_SAMPLES);
2591 PY_DICT_ADD_INT(GL_MAX_DEPTH_TEXTURE_SAMPLES);
2592 PY_DICT_ADD_INT(GL_MAX_FRAGMENT_INPUT_COMPONENTS);
2593 PY_DICT_ADD_INT(GL_MAX_GEOMETRY_INPUT_COMPONENTS);
2594 PY_DICT_ADD_INT(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS);
2595 PY_DICT_ADD_INT(GL_MAX_GEOMETRY_OUTPUT_VERTICES);
2596 PY_DICT_ADD_INT(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS);
2597 PY_DICT_ADD_INT(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS);
2598 PY_DICT_ADD_INT(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS);
2599 PY_DICT_ADD_INT(GL_MAX_INTEGER_SAMPLES);
2600 PY_DICT_ADD_INT(GL_MAX_SAMPLE_MASK_WORDS);
2601 PY_DICT_ADD_INT(GL_MAX_SERVER_WAIT_TIMEOUT);
2602 PY_DICT_ADD_INT(GL_MAX_VERTEX_OUTPUT_COMPONENTS);
2603 PY_DICT_ADD_INT(GL_OBJECT_TYPE);
2604 PY_DICT_ADD_INT(GL_PROGRAM_POINT_SIZE);
2605 PY_DICT_ADD_INT(GL_PROVOKING_VERTEX);
2606 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_MULTISAMPLE);
2607 PY_DICT_ADD_INT(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY);
2608 PY_DICT_ADD_INT(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION);
2609 PY_DICT_ADD_INT(GL_SAMPLER_2D_MULTISAMPLE);
2610 PY_DICT_ADD_INT(GL_SAMPLER_2D_MULTISAMPLE_ARRAY);
2611 PY_DICT_ADD_INT(GL_SAMPLE_MASK);
2612 PY_DICT_ADD_INT(GL_SAMPLE_MASK_VALUE);
2613 PY_DICT_ADD_INT(GL_SAMPLE_POSITION);
2614 PY_DICT_ADD_INT(GL_SIGNALED);
2615 PY_DICT_ADD_INT(GL_SYNC_CONDITION);
2616 PY_DICT_ADD_INT(GL_SYNC_FENCE);
2617 PY_DICT_ADD_INT(GL_SYNC_FLAGS);
2618 PY_DICT_ADD_INT(GL_SYNC_FLUSH_COMMANDS_BIT);
2619 PY_DICT_ADD_INT(GL_SYNC_GPU_COMMANDS_COMPLETE);
2620 PY_DICT_ADD_INT(GL_SYNC_STATUS);
2621 PY_DICT_ADD_INT(GL_TEXTURE_2D_MULTISAMPLE);
2622 PY_DICT_ADD_INT(GL_TEXTURE_2D_MULTISAMPLE_ARRAY);
2623 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_MULTISAMPLE);
2624 PY_DICT_ADD_INT(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY);
2625 PY_DICT_ADD_INT(GL_TEXTURE_CUBE_MAP_SEAMLESS);
2626 PY_DICT_ADD_INT(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS);
2627 PY_DICT_ADD_INT(GL_TEXTURE_SAMPLES);
2628 PY_DICT_ADD_INT(GL_TIMEOUT_EXPIRED);
2629 PY_DICT_ADD_INT64(GL_TIMEOUT_IGNORED);
2630 PY_DICT_ADD_INT(GL_TRIANGLES_ADJACENCY);
2631 PY_DICT_ADD_INT(GL_TRIANGLE_STRIP_ADJACENCY);
2632 PY_DICT_ADD_INT(GL_UNSIGNALED);
2633 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE);
2634 PY_DICT_ADD_INT(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY);
2635 PY_DICT_ADD_INT(GL_WAIT_FAILED);
2636}
2637static void init_bgl_version_3_3_constants(PyObject *dict)
2638{
2639 /* GL_VERSION_3_3 */
2640 PY_DICT_ADD_INT(GL_ANY_SAMPLES_PASSED);
2641 PY_DICT_ADD_INT(GL_INT_2_10_10_10_REV);
2642 PY_DICT_ADD_INT(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS);
2643 PY_DICT_ADD_INT(GL_ONE_MINUS_SRC1_ALPHA);
2644 PY_DICT_ADD_INT(GL_ONE_MINUS_SRC1_COLOR);
2645 PY_DICT_ADD_INT(GL_RGB10_A2UI);
2646 PY_DICT_ADD_INT(GL_SAMPLER_BINDING);
2647 PY_DICT_ADD_INT(GL_SRC1_COLOR);
2648 PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_A);
2649 PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_B);
2650 PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_G);
2651 PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_R);
2652 PY_DICT_ADD_INT(GL_TEXTURE_SWIZZLE_RGBA);
2653 PY_DICT_ADD_INT(GL_TIMESTAMP);
2654 PY_DICT_ADD_INT(GL_TIME_ELAPSED);
2655 PY_DICT_ADD_INT(GL_VERTEX_ATTRIB_ARRAY_DIVISOR);
2656}
2657
2658PyObject *BPyInit_bgl()
2659{
2660 PyObject *submodule, *dict;
2661 submodule = PyModule_Create(&BGL_module_def);
2662 dict = PyModule_GetDict(submodule);
2663
2664 if (PyType_Ready(&BGL_bufferType) < 0) {
2665 return nullptr; /* should never happen */
2666 }
2667
2668/* Building as a Python module loads all modules
2669 * (see code comment around #PyImport_ExtendInittab usage).
2670 * The result of this is the `bgl` warning would always show when importing `bpy`.
2671 * In the case of Blender as a Python module, suppress the warning. */
2672#ifndef WITH_PYTHON_MODULE
2674 CLOG_WARN(&LOG,
2675 "'bgl' imported without an OpenGL backend. Please update your add-ons to use the "
2676 "'gpu' module.");
2677 }
2678#else
2680#endif
2681
2682 PyModule_AddObjectRef(submodule, "Buffer", (PyObject *)&BGL_bufferType);
2683
2684 init_bgl_version_1_0_methods(submodule, dict);
2685 init_bgl_version_1_1_methods(submodule, dict);
2686 init_bgl_version_1_2_methods(submodule, dict);
2687 init_bgl_version_1_3_methods(submodule, dict);
2688 init_bgl_version_1_4_methods(submodule, dict);
2689 init_bgl_version_1_5_methods(submodule, dict);
2690 init_bgl_version_2_0_methods(submodule, dict);
2691 init_bgl_version_2_1_methods(submodule, dict);
2692 init_bgl_version_3_0_methods(submodule, dict);
2693 init_bgl_version_3_1_methods(submodule, dict);
2694 init_bgl_version_3_2_methods(submodule, dict);
2695 init_bgl_version_3_3_methods(submodule, dict);
2696
2708
2709 return submodule;
2710}
2711
2712static PyObject *Method_ShaderSource(PyObject * /*self*/, PyObject *args)
2713{
2714 uint shader;
2715 const char *source;
2716
2717 if (!PyArg_ParseTuple(args, "Is", &shader, &source)) {
2718 return nullptr;
2719 }
2720
2721#ifdef WITH_OPENGL
2722 glShaderSource(shader, 1, (const char **)&source, nullptr);
2723 Py_RETURN_NONE;
2724#else
2726 return nullptr;
2727#endif
2728}
2729
#define SNPRINTF(dst, format,...)
Definition BLI_string.h:597
unsigned int uint
#define UNUSED_VARS(...)
#define STRINGIFY(x)
#define ELEM(...)
typedef double(DMatrix)[4][4]
#define CLOG_WARN(clg_ref,...)
Definition CLG_log.h:181
eGPUBackendType GPU_backend_get_type()
Read Guarded memory(de)allocation.
static int gl_buffer_type_from_py_buffer(Py_buffer *pybuffer)
Definition bgl.cc:504
static void bgl_no_opengl_error()
Definition bgl.cc:1159
static void py_module_dict_add_method(PyObject *submodule, PyObject *dict, PyMethodDef *method_def, bool is_valid)
Definition bgl.cc:1479
static int Buffer_ass_subscript(Buffer *self, PyObject *item, PyObject *value)
Definition bgl.cc:1051
static PyGetSetDef Buffer_getseters[]
Definition bgl.cc:629
static PyObject * Buffer_slice(Buffer *self, Py_ssize_t begin, Py_ssize_t end)
Definition bgl.cc:908
static void init_bgl_version_1_2_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1585
static void Buffer_dealloc(Buffer *self)
Definition bgl.cc:1083
static void init_bgl_version_3_0_constants(PyObject *dict)
Definition bgl.cc:2264
int BGL_typeSize(int type)
Definition bgl.cc:487
PyTypeObject BGL_bufferType
Definition bgl.cc:634
static void init_bgl_version_3_0_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1742
static PyObject * Buffer_dimensions(Buffer *self, void *)
Definition bgl.cc:603
static void py_module_dict_add_int(PyObject *dict, const char *name, int value)
Definition bgl.cc:1465
static PySequenceMethods Buffer_SeqMethods
Definition bgl.cc:548
#define BGL_Wrap(funcname, ret, arg_list)
Definition bgl.cc:1164
static void init_bgl_version_2_1_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1732
#define MAX_DIMENSIONS
Definition bgl.cc:758
static void init_bgl_version_1_3_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1593
static void init_bgl_version_1_4_constants(PyObject *dict)
Definition bgl.cc:2100
static PyObject * Buffer_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
Definition bgl.cc:759
static PyMappingMethods Buffer_AsMapping
Definition bgl.cc:561
static void init_bgl_version_3_2_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1776
static PyModuleDef BGL_module_def
Definition bgl.cc:1453
static Py_ssize_t Buffer_len(Buffer *self)
Definition bgl.cc:865
#define PY_DICT_ADD_INT(x)
Definition bgl.cc:1792
static void init_bgl_version_1_0_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1516
static int Buffer_ass_slice(Buffer *self, Py_ssize_t begin, Py_ssize_t end, PyObject *seq)
Definition bgl.cc:965
static void init_bgl_version_1_2_constants(PyObject *dict)
Definition bgl.cc:1997
static Buffer * BGL_MakeBuffer_FromData(PyObject *parent, int type, int ndimensions, const int *dimensions, void *buf)
Definition bgl.cc:686
static void init_bgl_version_1_5_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1612
static PyObject * Method_ShaderSource(PyObject *self, PyObject *args)
Definition bgl.cc:2712
static void init_bgl_version_3_3_methods(PyObject *, PyObject *)
Definition bgl.cc:1787
static PyObject * Buffer_to_list(Buffer *self)
Definition bgl.cc:570
static void init_bgl_version_2_1_constants(PyObject *dict)
Definition bgl.cc:2244
static PyObject * Buffer_subscript(Buffer *self, PyObject *item)
Definition bgl.cc:1015
#define PY_DICT_ADD_INT64(x)
Definition bgl.cc:1793
static void init_bgl_version_1_1_constants(PyObject *dict)
Definition bgl.cc:1795
#define PY_MOD_ADD_METHOD(func)
Definition bgl.cc:1508
static PyObject * Buffer_item(Buffer *self, Py_ssize_t i)
Definition bgl.cc:870
static PyObject * Buffer_repr(Buffer *self)
Definition bgl.cc:1097
static void init_bgl_version_1_4_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1606
static PyMethodDef Buffer_methods[]
Definition bgl.cc:620
Buffer * BGL_MakeBuffer(int type, int ndimensions, const int *dimensions, const void *initbuffer)
Definition bgl.cc:703
static PyObject * Buffer_to_list_recursive(Buffer *self)
Definition bgl.cc:582
static void init_bgl_version_3_2_constants(PyObject *dict)
Definition bgl.cc:2569
static CLG_LogRef LOG
Definition bgl.cc:35
static void init_bgl_version_1_3_constants(PyObject *dict)
Definition bgl.cc:2037
static void init_bgl_version_1_1_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1568
static bool compare_dimensions(int ndim, const int *dim1, const Py_ssize_t *dim2)
Definition bgl.cc:532
static void init_bgl_version_2_0_constants(PyObject *dict)
Definition bgl.cc:2160
static void init_bgl_version_2_0_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1635
static void init_bgl_version_3_1_methods(PyObject *submodule, PyObject *dict)
Definition bgl.cc:1762
static void init_bgl_version_1_5_constants(PyObject *dict)
Definition bgl.cc:2129
static void py_module_dict_add_int64(PyObject *dict, const char *name, int64_t value)
Definition bgl.cc:1472
PyObject * BPyInit_bgl()
Definition bgl.cc:2658
static void init_bgl_version_3_3_constants(PyObject *dict)
Definition bgl.cc:2637
static void init_bgl_version_3_1_constants(PyObject *dict)
Definition bgl.cc:2504
static int Buffer_ass_item(Buffer *self, Py_ssize_t i, PyObject *v)
Definition bgl.cc:930
struct _Buffer Buffer
ATTR_WARN_UNUSED_RESULT const BMVert * v
PyObject * self
void init()
int len
draw_view in_light_buf[] float
draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
int count
format
void *(* MEM_mallocN)(size_t len, const char *str)
Definition mallocn.cc:44
void MEM_freeN(void *vmemh)
Definition mallocn.cc:105
#define G(x, y, z)
char PyC_StructFmt_type_from_str(const char *typestr)
bool PyC_StructFmt_type_is_int_any(char format)
bool PyC_StructFmt_type_is_byte(char format)
void PyC_FileAndNum(const char **r_filename, int *r_lineno)
bool PyC_StructFmt_type_is_float_any(char format)
return ret
__int64 int64_t
Definition stdint.h:89
void * offset
Definition bgl.cc:170
Buffer * buffer
Definition bgl.cc:169
Definition bgl.h:36
void * asvoid
Definition bgl.h:51
int type
Definition bgl.h:40
union _Buffer::@1341 buf
int ndimensions
Definition bgl.h:41
int * dimensions
Definition bgl.h:42
PyObject_VAR_HEAD PyObject * parent
Definition bgl.h:38