#define BLI_assert_msg(a, msg)
Class to define a cell grid surrounding the bounding box of the scene.
Cell * getCell(const Vec3u &p)
virtual void configure(const Vec3r &orig, const Vec3r &size, uint nb)
virtual void fillCell(const Vec3u &p, Cell &cell)
virtual void configure(const Vec3r &orig, const Vec3r &size, uint nb)