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| template<typename T > |
| T | blender::ed::sculpt_paint::smooth::calc_average (const Span< T > positions, const Span< int > indices) |
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| template<typename T > |
| void | blender::ed::sculpt_paint::smooth::neighbor_data_average_mesh_check_loose (const Span< T > src, const Span< int > verts, const Span< Vector< int > > vert_neighbors, const MutableSpan< T > dst) |
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| template void | blender::ed::sculpt_paint::smooth::neighbor_data_average_mesh_check_loose< float > (Span< float >, Span< int >, Span< Vector< int > >, MutableSpan< float >) |
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| template void | blender::ed::sculpt_paint::smooth::neighbor_data_average_mesh_check_loose< float3 > (Span< float3 >, Span< int >, Span< Vector< int > >, MutableSpan< float3 >) |
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| template<typename T > |
| void | blender::ed::sculpt_paint::smooth::neighbor_data_average_mesh (const Span< T > src, const Span< Vector< int > > vert_neighbors, const MutableSpan< T > dst) |
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| template void | blender::ed::sculpt_paint::smooth::neighbor_data_average_mesh< float > (Span< float >, Span< Vector< int > >, MutableSpan< float >) |
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| template void | blender::ed::sculpt_paint::smooth::neighbor_data_average_mesh< float3 > (Span< float3 >, Span< Vector< int > >, MutableSpan< float3 >) |
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| template void | blender::ed::sculpt_paint::smooth::neighbor_data_average_mesh< float4 > (Span< float4 >, Span< Vector< int > >, MutableSpan< float4 >) |
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| static float3 | blender::ed::sculpt_paint::smooth::average_positions (const CCGKey &key, const Span< float3 > positions, const Span< SubdivCCGCoord > coords) |
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| void | blender::ed::sculpt_paint::smooth::neighbor_position_average_interior_grids (const OffsetIndices< int > faces, const Span< int > corner_verts, const BitSpan boundary_verts, const SubdivCCG &subdiv_ccg, const Span< int > grids, const MutableSpan< float3 > new_positions) |
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| template<typename T > |
| void | blender::ed::sculpt_paint::smooth::average_data_grids (const SubdivCCG &subdiv_ccg, const Span< T > src, const Span< int > grids, const MutableSpan< T > dst) |
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| template<typename T > |
| void | blender::ed::sculpt_paint::smooth::average_data_bmesh (const Span< T > src, const Set< BMVert *, 0 > &verts, const MutableSpan< T > dst) |
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| template void | blender::ed::sculpt_paint::smooth::average_data_grids< float > (const SubdivCCG &, Span< float >, Span< int >, MutableSpan< float >) |
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| template void | blender::ed::sculpt_paint::smooth::average_data_grids< float3 > (const SubdivCCG &, Span< float3 >, Span< int >, MutableSpan< float3 >) |
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| template void | blender::ed::sculpt_paint::smooth::average_data_bmesh< float > (Span< float > src, const Set< BMVert *, 0 > &, MutableSpan< float >) |
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| template void | blender::ed::sculpt_paint::smooth::average_data_bmesh< float3 > (Span< float3 > src, const Set< BMVert *, 0 > &, MutableSpan< float3 >) |
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| static float3 | blender::ed::sculpt_paint::smooth::average_positions (const Span< const BMVert * > verts) |
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| void | blender::ed::sculpt_paint::smooth::neighbor_position_average_bmesh (const Set< BMVert *, 0 > &verts, const MutableSpan< float3 > new_positions) |
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| void | blender::ed::sculpt_paint::smooth::neighbor_position_average_interior_bmesh (const Set< BMVert *, 0 > &verts, const MutableSpan< float3 > new_positions) |
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| void | blender::ed::sculpt_paint::smooth::bmesh_four_neighbor_average (float avg[3], const float3 &direction, const BMVert *v) |
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| void | blender::ed::sculpt_paint::smooth::neighbor_color_average (const OffsetIndices< int > faces, const Span< int > corner_verts, const GroupedSpan< int > vert_to_face_map, const GSpan color_attribute, const bke::AttrDomain color_domain, const Span< Vector< int > > vert_neighbors, const MutableSpan< float4 > smooth_colors) |
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| void | blender::ed::sculpt_paint::smooth::surface_smooth_laplacian_step (const Span< float3 > positions, const Span< float3 > orig_positions, const Span< float3 > average_positions, const float alpha, MutableSpan< float3 > laplacian_disp, MutableSpan< float3 > translations) |
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| void | blender::ed::sculpt_paint::smooth::surface_smooth_displace_step (const Span< float3 > laplacian_disp, const Span< float3 > average_laplacian_disp, const float beta, const MutableSpan< float3 > translations) |
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| static float3 | blender::ed::sculpt_paint::smooth::translation_to_plane (const float3 ¤t_position, const float3 &normal, const float3 &smoothed_position) |
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| static float3 | blender::ed::sculpt_paint::smooth::calc_boundary_normal_corner (const float3 ¤t_position, const Span< float3 > vert_positions, const Span< int > neighbors) |
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| static float3 | blender::ed::sculpt_paint::smooth::calc_boundary_normal_corner (const CCGKey &key, const Span< float3 > positions, const float3 ¤t_position, const Span< SubdivCCGCoord > neighbors) |
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| static float3 | blender::ed::sculpt_paint::smooth::calc_boundary_normal_corner (const float3 ¤t_position, const Span< BMVert * > neighbors) |
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| void | blender::ed::sculpt_paint::smooth::calc_relaxed_translations_faces (const Span< float3 > vert_positions, const Span< float3 > vert_normals, const OffsetIndices< int > faces, const Span< int > corner_verts, const GroupedSpan< int > vert_to_face_map, const BitSpan boundary_verts, const Span< int > face_sets, const Span< bool > hide_poly, const bool filter_boundary_face_sets, const Span< int > verts, const Span< float > factors, Vector< Vector< int > > &neighbors, const MutableSpan< float3 > translations) |
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| void | blender::ed::sculpt_paint::smooth::calc_relaxed_translations_grids (const SubdivCCG &subdiv_ccg, const OffsetIndices< int > faces, const Span< int > corner_verts, const Span< int > face_sets, const GroupedSpan< int > vert_to_face_map, const BitSpan boundary_verts, const Span< int > grids, const bool filter_boundary_face_sets, const Span< float > factors, Vector< Vector< SubdivCCGCoord > > &neighbors, const MutableSpan< float3 > translations) |
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| void | blender::ed::sculpt_paint::smooth::calc_relaxed_translations_bmesh (const Set< BMVert *, 0 > &verts, const Span< float3 > positions, const int face_set_offset, const bool filter_boundary_face_sets, const Span< float > factors, Vector< Vector< BMVert * > > &neighbors, const MutableSpan< float3 > translations) |
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| void | blender::ed::sculpt_paint::smooth::blur_geometry_data_array (const Object &object, const int iterations, const MutableSpan< float > data) |
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