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Blender V4.3
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Classes | |
| class | ColorSpillShaderNode |
Functions | |
| static void | cmp_node_color_spill_declare (NodeDeclarationBuilder &b) |
| static void | node_composit_init_color_spill (bNodeTree *, bNode *node) |
| static void | node_composit_buts_color_spill (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static ShaderNode * | get_compositor_shader_node (DNode node) |
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Definition at line 26 of file node_composite_color_spill.cc.
References b, PROP_FACTOR, and blender::nodes::decl::Float::subtype.
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Definition at line 184 of file node_composite_color_spill.cc.
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Definition at line 51 of file node_composite_color_spill.cc.
References col, IFACE_, ptr, RNA_boolean_get(), RNA_enum_get(), UI_ITEM_R_EXPAND, UI_ITEM_R_SLIDER, UI_ITEM_R_SPLIT_EMPTY_NAME, uiItemL(), uiItemR(), uiLayoutColumn(), and uiLayoutRow().
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Definition at line 40 of file node_composite_color_spill.cc.
References CMP_NODE_COLOR_SPILL_LIMIT_ALGORITHM_SINGLE, NodeColorspill::limchan, NodeColorspill::limscale, and NodeColorspill::unspill.