Blender V4.3
node_geo_raycast.cc File Reference
#include "DNA_mesh_types.h"
#include "BKE_attribute_math.hh"
#include "BKE_bvhutils.hh"
#include "BKE_mesh_sample.hh"
#include "NOD_rna_define.hh"
#include "NOD_socket_search_link.hh"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "RNA_enum_types.hh"
#include "node_geometry_util.hh"

Go to the source code of this file.

Classes

class  blender::nodes::node_geo_raycast_cc::RaycastFunction
 

Namespaces

namespace  blender
 
namespace  blender::nodes
 
namespace  blender::nodes::node_geo_raycast_cc
 

Functions

static void blender::nodes::node_geo_raycast_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_raycast_cc::node_layout (uiLayout *layout, bContext *, PointerRNA *ptr)
 
static void blender::nodes::node_geo_raycast_cc::node_init (bNodeTree *, bNode *node)
 
static void blender::nodes::node_geo_raycast_cc::node_gather_link_searches (GatherLinkSearchOpParams &params)
 
static void blender::nodes::node_geo_raycast_cc::raycast_to_mesh (const IndexMask &mask, const Mesh &mesh, const VArray< float3 > &ray_origins, const VArray< float3 > &ray_directions, const VArray< float > &ray_lengths, const MutableSpan< bool > r_hit, const MutableSpan< int > r_hit_indices, const MutableSpan< float3 > r_hit_positions, const MutableSpan< float3 > r_hit_normals, const MutableSpan< float > r_hit_distances)
 
static void blender::nodes::node_geo_raycast_cc::node_geo_exec (GeoNodeExecParams params)
 
static void blender::nodes::node_geo_raycast_cc::node_rna (StructRNA *srna)
 
static void blender::nodes::node_geo_raycast_cc::node_register ()