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Blender V4.3
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#include "BLI_array_utils.hh"#include "BLI_listbase.h"#include "BLI_rand.hh"#include "BLI_task.hh"#include "DNA_collection_types.h"#include "DNA_object_types.h"#include "BKE_customdata.hh"#include "BKE_geometry_set.hh"#include "BKE_geometry_set_instances.hh"#include "BKE_instances.hh"#include "BLT_translation.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::bke |
Functions | |
| static void | blender::bke::convert_collection_to_instances (const Collection &collection, bke::Instances &instances) |
| bool | blender::bke::operator== (const InstanceReference &a, const InstanceReference &b) |
| static Array< int > | blender::bke::generate_unique_instance_ids (Span< int > original_ids) |
| static float3 | blender::bke::get_transform_position (const float4x4 &transform) |
| static void | blender::bke::set_transform_position (float4x4 &transform, const float3 position) |
| VArray< float3 > | blender::bke::instance_position_varray (const Instances &instances) |
| VMutableArray< float3 > | blender::bke::instance_position_varray_for_write (Instances &instances) |