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blender
render
hydra
camera.hh
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/* SPDX-FileCopyrightText: 2011-2022 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include <pxr/base/gf/camera.h>
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#include <pxr/base/gf/vec2f.h>
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struct
ARegion
;
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struct
Object
;
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struct
View3D
;
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struct
Depsgraph;
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namespace
blender::render::hydra
{
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pxr::GfCamera
gf_camera
(
const
Depsgraph *
depsgraph
,
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const
View3D
*v3d,
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const
ARegion
*region,
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const
pxr::GfVec4f &border);
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pxr::GfCamera
gf_camera
(
const
Object
*camera_obj,
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const
pxr::GfVec2i &res,
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const
pxr::GfVec4f &border);
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}
// namespace blender::render::hydra
depsgraph
const Depsgraph * depsgraph
Definition
deg_eval_copy_on_write.cc:494
blender::render::hydra
Definition
render/hydra/camera.cc:15
blender::render::hydra::gf_camera
static pxr::GfCamera gf_camera(const CameraParams ¶ms, const pxr::GfVec2i &res, const pxr::GfVec4f &border)
Definition
render/hydra/camera.cc:17
ARegion
Definition
DNA_screen_types.h:474
Object
Definition
DNA_object_types.h:193
View3D
Definition
DNA_view3d_types.h:279
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