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Blender V4.3
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Classes | |
| struct | OutputCopy |
| struct | OutputMove |
| struct | PassThrough |
Typedefs | |
| using | Behavior = std::variant<PassThrough, OutputCopy, OutputMove> |
The structs in here describe the different possible behaviors of a simulation input node.
| using blender::nodes::sim_input::Behavior = std::variant<PassThrough, OutputCopy, OutputMove> |
Definition at line 73 of file NOD_geometry_nodes_lazy_function.hh.