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Blender V4.3
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This is the complete list of members for blender::render::texturemargin::TextureMarginMap, including all inherited members.
| get_pixel(int x, int y) const | blender::render::texturemargin::TextureMarginMap | inline |
| grow_dijkstra(int margin) | blender::render::texturemargin::TextureMarginMap | inline |
| lookup_pixels(ImBuf *ibuf, char *mask, int maxPolygonSteps) | blender::render::texturemargin::TextureMarginMap | inline |
| rasterize_tri(float *v1, float *v2, float *v3, uint32_t value, char *mask, bool writemask) | blender::render::texturemargin::TextureMarginMap | inline |
| set_pixel(int x, int y, uint32_t value) | blender::render::texturemargin::TextureMarginMap | inline |
| TextureMarginMap(size_t w, size_t h, const float uv_offset[2], const int totedge, const OffsetIndices< int > faces, const Span< int > corner_edges, const Span< float2 > mloopuv) | blender::render::texturemargin::TextureMarginMap | inline |
| zscan_store_pixel(void *map, int x, int y, float u, float v) | blender::render::texturemargin::TextureMarginMap | inlinestatic |
| ~TextureMarginMap() | blender::render::texturemargin::TextureMarginMap | inline |