Blender V4.3
btHeightfieldTerrainShape.h
Go to the documentation of this file.
1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_HEIGHTFIELD_TERRAIN_SHAPE_H
17#define BT_HEIGHTFIELD_TERRAIN_SHAPE_H
18
19#include "btConcaveShape.h"
21
23
73btHeightfieldTerrainShape : public btConcaveShape
74{
75public:
76 struct Range
77 {
80 };
81
82protected:
83 btVector3 m_localAabbMin;
84 btVector3 m_localAabbMax;
85 btVector3 m_localOrigin;
86
95 union {
96 const unsigned char* m_heightfieldDataUnsignedChar;
100 };
101
108
109 btVector3 m_localScaling;
110
111 // Accelerator
116
119
121
122 virtual btScalar getRawHeightFieldValue(int x, int y) const;
123 void quantizeWithClamp(int* out, const btVector3& point, int isMax) const;
124
126
130 void initialize(int heightStickWidth, int heightStickLength,
131 const void* heightfieldData, btScalar heightScale,
132 btScalar minHeight, btScalar maxHeight, int upAxis,
133 PHY_ScalarType heightDataType, bool flipQuadEdges);
134
135public:
137
139
144 btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength,
145 const void* heightfieldData, btScalar heightScale,
146 btScalar minHeight, btScalar maxHeight,
147 int upAxis, PHY_ScalarType heightDataType,
148 bool flipQuadEdges);
149
151
157 btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const void* heightfieldData, btScalar maxHeight, int upAxis, bool useFloatData, bool flipQuadEdges);
158
160
161 void setUseDiamondSubdivision(bool useDiamondSubdivision = true) { m_useDiamondSubdivision = useDiamondSubdivision; }
162
164 void setUseZigzagSubdivision(bool useZigzagSubdivision = true) { m_useZigzagSubdivision = useZigzagSubdivision; }
165
166 void setFlipTriangleWinding(bool flipTriangleWinding)
167 {
168 m_flipTriangleWinding = flipTriangleWinding;
169 }
170 virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
171
172 virtual void processAllTriangles(btTriangleCallback * callback, const btVector3& aabbMin, const btVector3& aabbMax) const;
173
174 virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
175
176 virtual void setLocalScaling(const btVector3& scaling);
177
178 virtual const btVector3& getLocalScaling() const;
179
180 void getVertex(int x, int y, btVector3& vertex) const;
181
182 void performRaycast(btTriangleCallback * callback, const btVector3& raySource, const btVector3& rayTarget) const;
183
184 void buildAccelerator(int chunkSize = 16);
185 void clearAccelerator();
186
187 int getUpAxis() const
188 {
189 return m_upAxis;
190 }
191 //debugging
192 virtual const char* getName() const { return "HEIGHTFIELD"; }
193
194
195 void setUserIndex2(int index)
196 {
197 m_userIndex2 = index;
198 }
199 int getUserIndex2() const
200 {
201 return m_userIndex2;
202 }
204 {
205 m_userValue3 = value;
206 }
208 {
209 return m_userValue3;
210 }
212 {
213 return m_triangleInfoMap;
214 }
216 {
217 return m_triangleInfoMap;
218 }
220 {
221 m_triangleInfoMap = map;
222 }
223 const unsigned char* getHeightfieldRawData() const
224 {
226 }
227};
228
229#endif //BT_HEIGHTFIELD_TERRAIN_SHAPE_H
PHY_ScalarType
void initialize()
const void * m_heightfieldDataUnknown
btAlignedObjectArray< Range > m_vboundsGrid
PHY_ScalarType m_heightDataType
virtual void setLocalScaling(const btVector3 &scaling)
in case we receive negative scaling
BT_DECLARE_ALIGNED_ALLOCATOR()
btVector3 m_localAabbMin
void getVertex(int x, int y, btVector3 &vertex) const
int m_heightStickWidth
terrain data
struct btTriangleInfoMap * m_triangleInfoMap
const unsigned char * getHeightfieldRawData() const
btVector3 m_localOrigin
virtual btScalar getRawHeightFieldValue(int x, int y) const
void setTriangleInfoMap(btTriangleInfoMap *map)
btScalar m_heightScale
void quantizeWithClamp(int *out, const btVector3 &point, int isMax) const
given input vector, return quantized version
btScalar m_maxHeight
void setUseDiamondSubdivision(bool useDiamondSubdivision=true)
virtual ~btHeightfieldTerrainShape()
virtual const char * getName() const
int m_vboundsGridWidth
void performRaycast(btTriangleCallback *callback, const btVector3 &raySource, const btVector3 &rayTarget) const
btScalar getUserValue3() const
void clearAccelerator()
btScalar m_userValue3
virtual void calculateLocalInertia(btScalar mass, btVector3 &inertia) const
CollisionShape Interface.
Definition btConeShape.h:54
int getUpAxis() const
bool m_useDiamondSubdivision
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const void *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges)
preferred constructor
virtual void processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const
btScalar m_minHeight
void setUserIndex2(int index)
int m_vboundsGridLength
const unsigned char * m_heightfieldDataUnsignedChar
const struct btTriangleInfoMap * getTriangleInfoMap() const
const short * m_heightfieldDataShort
virtual void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
bool m_useZigzagSubdivision
int m_heightStickLength
btScalar m_width
btScalar m_length
btVector3 m_localAabbMax
virtual const btVector3 & getLocalScaling() const
void setUseZigzagSubdivision(bool useZigzagSubdivision=true)
could help compatibility with Ogre heightfields. See https://code.google.com/p/bullet/issues/detail?...
int m_vboundsChunkSize
bool m_flipTriangleWinding
void setFlipTriangleWinding(bool flipTriangleWinding)
btVector3 m_localScaling
void setUserValue3(btScalar value)
void buildAccelerator(int chunkSize=16)
int getUserIndex2() const
const btScalar * m_heightfieldDataFloat
bool m_flipQuadEdges
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition btScalar.h:285
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
DEGForeachIDComponentCallback callback
#define min(a, b)
Definition sort.c:32
The btTriangleInfoMap stores edge angle information for some triangles. You can compute this informat...
float max