static string _patterns_path
static TextureManager * getInstance()
std::map< BrushTexture, uint, cmpBrushTexture > brushesMap
virtual uint loadBrush(string fileName, Stroke::MediumType=Stroke::OPAQUE_MEDIUM)=0
virtual void loadStandardBrushes()=0
static TextureManager * _pInstance
uint getDefaultTextureId() const
uint getBrushTextureIndex(string name, Stroke::MediumType iType=Stroke::OPAQUE_MEDIUM)
virtual ~TextureManager()
static string _brushes_path
std::pair< string, Stroke::MediumType > BrushTexture
static void setPatternsPath(const string &path)
static string getBrushesPath()
static void setBrushesPath(const string &path)
static string getPatternsPath()
bool operator()(const BrushTexture &bt1, const BrushTexture &bt2) const